Alright, so about a month back I found out there's a command that lets us see monster hp and super armour in numbers, not just in lines, so needless to say the first thing I did was the obvious one - go last carnival and check out monster stats. Posted a message in guild discord, got no replies, thought I'd check out the forum and successfully proceeded to forget everything about it. Here's the copy-paste:
One of the game questions I had is enemy hp scale and with my newfound scouter abilities i could check it. Here's what my memory has from the last 10-15 minutes:
basically went to last carnival 3 times to check out the hp of the first edgaquin miniboss:
solo normal: 1.16 mil hp
solo elemental: 1.16 mil hp
4-party hell-if-i-know: 3.22 mil hp
That is around 2.77586206897 times more hp.
The me a month ago didn't have the memory nor attention span to remember other monsters' hp scales so I assume they scale the same. As for other raids, districts? Heck. You check it.
Now does this mean that it's not you who sucks in a party, it's your party that sucks at dps, or is it that other stats scale as well? I really doubt that elemental resistances, crit rates and resistances etc. increase but defense is feasible.
TL;DR monster HP/SA scales in LC! Does defense scale too? What about other places?
P.S. the command is "/monsterstatus 1". It stays active after switching characters but not after turning the game off and on again, so you might want to bind it to a macro. Seriously this and other useful chat commands really should be visible in-game.