Lootboxes ?

  • So, they put back blooming dress in lootboxes. Ok, why not, predictable anyways.

    445 SC per box. Ok, why not, I did not try it yet but the contents look better so it may be a little worth.

    Also, lootboxes per class? I don't really get it but oh well, it's just sad if you don't get anything and can't even sell it cuz one-class.

    But... What about the pictures?

    You know, the profile picture system you just added? Well, there are pictures for those dresses. Are you gonna do like the nun outfit and fool players?

    I won't fall for it this time. I'm gonna wait for them to release pictures in the lootboxes before buying a single one.

    I'd suggest to anyone reading this to wait too. Maybe it won't be worth in the end, who knows, but it's a high risk to spend money and get scammed 1 week later.

    Well played, Wheelforge, you noticed adding pictures late makes you sell more. Well played.

  • SoulWorker is based for fun, but you can not search for more than there is, because you can not, but do not say it is a scam when you are free to play, recharge, or not to recharge, or not to play, simply if you think so.

    MFW you don't understand how bad monetization harms a F2P game. It's not only about the costumes it's an overall view i.e: Catherine Akasha Card which was put into a limited akasha box. with only 3 "limited akasha cards". In conclusion a P2W player can gain any gameplay advantage over his non-paying peers.
    Long story short gameforge made it so you can pay for convenience. On a certain level I agree that cosmetics aren't a "necessity" and no one grabs your money from pockets for it. Games are no longer what they used to be simple and fun.

    The commonness of in-game micro-transactions, as "spinning wheel", "loot boxes" should raise concerns about the use of psychological principles that mirror those often found in casinos and gambling games. What are these psychological principles about? Most games companies hire behavioral psychologists to exploit and manipulate the addictive nature of human, easiest targets and most vulnerable are the kids.
    By adding these gambling features they keep you hooked. The damage on a psychological level is significant and it has already been proven by science that youth are vulnerable to gambling. What is SW's most players age? Exactly teens in their 20s. Gambling features will never disappear until it's justified by a lawsuit. Until then this intentional strategy created by game developers will remain the best way to get players deeply engaged in shit "F2P" games.

    I agree very depressing truth

    is it only me but why Haru only?Scamming later other characters?

  • SoulWorker is based for fun, but you can not search for more than there is, because you can not, but do not say it is a scam when you are free to play, recharge, or not to recharge, or not to play, simply if you think so.

    MFW you don't understand how bad monetization harms a F2P game. It's not only about the costumes it's an overall view i.e: Catherine Akasha Card which was put into a limited akasha box. with only 3 "limited akasha cards". In conclusion a P2W player can gain any gameplay advantage over his non-paying peers.
    Long story short gameforge made it so you can pay for convenience. On a certain level I agree that cosmetics aren't a "necessity" and no one grabs your money from pockets for it. Games are no longer what they used to be simple and fun.

    The commonness of in-game micro-transactions, as "spinning wheel", "loot boxes" should raise concerns about the use of psychological principles that mirror those often found in casinos and gambling games. What are these psychological principles about? Most games companies hire behavioral psychologists to exploit and manipulate the addictive nature of human, easiest targets and most vulnerable are the kids.
    By adding these gambling features they keep you hooked. The damage on a psychological level is significant and it has already been proven by science that youth are vulnerable to gambling. What is SW's most players age? Exactly teens in their 20s. Gambling features will never disappear until it's justified by a lawsuit. Until then this intentional strategy created by game developers will remain the best way to get players deeply engaged in shit "F2P" games.

    I was referring to the title of the forum thread. It's about the loot boxes and that's what i talked about, even so, I'll answer you. I did not say that I liked the way they work the game, it does not seem right, but you can do events to fix this. Also, I think it is a personal opinion to improve the game that you must respect as I respect yours. The purpose is to support us, remember this please.

  • is it only me but why Haru only?Scamming later other characters?

    Dunno, I'm offline but most ppl found boxes for Haru, a friend found it for Lilly... Idk if it's hidden in the shop, depending on the class of your char, or just RNG to get the class you want *shrugs*


    Edit : from what I've heard you get the box of your char's class, so Haru if you play Haru and Lilly if u're Lilly.

    Edited once, last by Etnara ().

  • I was referring to the title of the forum thread. It's about the loot boxes and that's what i talked about, even so, I'll answer you. I did not say that I liked the way they work the game, it does not seem right, but you can do events to fix this. Also, I think it is a personal opinion to improve the game that you must respect as I respect yours. The purpose is to support us, remember this please.

    Thanks for your input. I do acknowledge and accept your point of view. But no event will ever make any of us happier about the game's state. Let's get real, fashion in this game is end content unfortunately since we'll never catch up with Korea's gameplay content until next century in my honest opinion.


    <3So long, and Thanks for all the Cheese!<3

  • SoulWorker is based for fun, but you can not search for more than there is, because you can not, but do not say it is a scam when you are free to play, recharge, or not to recharge, or not to play, simply if you think so.

    What is SW's most players age? Exactly teens in their 20s. Gambling features will never disappear until it's justified by a lawsuit. Until then this intentional strategy created by game developers will remain the best way to get players deeply engaged in shit "F2P" games.

    It seems there was already a lawsuit targeting companies (NC Soft, EA, ...), and as a result any kind of gambling boxes (or loot boxes) where banned from a few countries within the European Union...


    Correct me if I'm wrong but this was made possible thanks to the Gambling Regulators, it seems they've started to understand the danger of gambling inside companies who are dishonestly targeting children and teens, by the way you wouldn't believe how many parents received suspicious bills at the end of the month due to micro-transactions !


    In any case the way GameForge is distributing their premium service to the public is putting in danger children, parents and other people where gambling is a real sickness, and thus, a lawsuit is justified and I still cannot understand why this counter-attack had not been taken yet.


    A coordinated action might be the best solution in the meantime.


    Useful links if you have cognizance in law and want to unite in a counter measure :


    Gambling Regulator UK → https://www.gamblingcommission.gov.uk
    Gambling Regulator FR → http://www.arjel.fr

    Gambling Regulator DE → https://innen.hessen.de
    Gambling Regulator BE → https://www.gamingcommission.be

  • The law has always lagged behind technology. It might take years before gambling regulators sort it out, but sooner or later it’s going to catch up. After the lootbox ban in Belgium, Square Enix games no longer operate there. It's a constant legal battle between game publishers (which state that their lootboxes don't currently fall under the legal definition of gambling) and gambling regulators.
    Until then Gameforge gains profit from players purchasing chance-based items without giving a damn about the impact on children, my biggest concern in games like SoulWorker. Again this isn't my money, not my problem, but when I face the miserable state of mind some people have in this game regarding virtual gambling it just gives me creeps especially when our beloved publisher did not even place their lootboxes in age-restricted categories.


    <3So long, and Thanks for all the Cheese!<3