You don't need a video to prove that .25% enhancement rate is terrible. It's pretty basic math.
Literally disregarding strong data for your suggestion/feedback/argument just because it is not "needed." Assuming that the ones reading this, Gameforge and possibly Lion gates, share the same opinion of course.
Display MoreWith .25% chance you have:
22% chance to +9 in 100 tries
39% chance to +9 in 200 tries
52% chance to +9 in 300 tries
63% chance to +9 in 400 tries
71% chance to +9 in 500 tries
91% chance to +9 in 1000 tries (yes almost 10% chance to fail 1`000 attempts)
With .5% chance you have:
39% chance to +9 in 100 tries
63% chance to +9 in 200 tries
78% chance to +9 in 300 tries
86% chance to +9 in 400 tries
92% chance to +9 in 500 tries
99% chance to +9 in 1000 tries
Considering I know of multiple cases of over 1000 consecutive fails (and 1 case of over 2000) I think it's safe to say the .25% number is correct. Maybe it's .35% who knows but it's certainly lower than .5%.
So given the above tables and the fact that GAMEFORGE WANTS TO SELL ANTIS AT LEAST $1 A PIECE, how is this in any way worth spending the money on? It's not. This is why I am correct that raising the rates (obviously not to 10% but at least closer to 1%) will HELP business because the return on investment will feel fair and entice players to actually take the gamble. It's a very basic concept. Stop pretending to not understand this point.
1) As far as I'm aware the actual percentage has not been disclosed
2) Your math is flawed since you committed gambler's fallacy. % still a % regardless of how many attempts you take; a fixed percentage won't increase regardless of the number of attempts taken.
3)I have never heard someone that took over 1,000 tries to upgrade to +9. Highest was 700, but that's merely what I've seen.
4)It is true that it does not take a video to know if the upgrade system is terrible; however, we do not know the actual percentage and jumping into assumptions won't help us in any way. If they(Gameforge) do know the actual percentage and is not close to your claim, then there's a good chance they wont even consider your opinion since your claim is false.
5)This whole "return on investment" thing is not as simple as you make it to be which is why I didn't bother to look at it, but lets continue with it since you seem fixated about it. Return on investment is the efficiency of a single investment(Formula: ((gain - cost)/cost)x100) and your claim indicates that the current profit(If cost = revenue) they are obtaining will be higher; however, you lack credibility for that claim. I do not see how this will help their business other than increasing the likelihood keeping players which take many more factors. Here are two ways the ROI can be read:
5-1) If cost = profit/revenue, then the performance of this return will most likely be low since the sales of said items will decrease, thus decreasing profit.
5-2) if cost = players, then the performance of this return might be decent since it will incentivize players to continue playing; however this is temporary considering the other possible issues such as lack of content. It takes more than upgrading to keep a player playing. This can be proven by taking a look at the steam chart: https://steamcharts.com/app/630100
-On February 14th to 26, there was an upgrade event; however the playerbase still declined from beginning of February to end of it.
-On march 14th to 28th there was another upgrade event however this after shortly after a new raid was added. Expectably, during the time, Soul worker gained players; however this decreased towards the end while the upgrade event was still running.
-There is also something known as the "Doomloop" which will keep a person or company to continue to invest into something they have heavily invested on even though it does not yield profit. This principle can be applied to players, they will continue to invest into their weapon until they reach the desired upgradement(This does not apply to everyone of course). This alone will motivate some/most players to continue playing since they have an actual goal than having none
Due to these reasons, I do not see how your claim alone can get through them. It requires more than just words. After all, I'm sure we know that a picture says a thousands words, a video says millions.