New update. New bugs. Same deed.

  • Thanks for testing the patch before it went live.

    I am sure Iris's skills were intended to get downgraded to a previous version. But you kept the description of her skills from the rework.

    Also perhaps other chars skills are bugged as well.

    Thanks Gameforge. You are always doing your best. Stop working so hard.<3


    Edited: Ardour can be canceled mid skill up to date with the rebalance patch.

    Bullet storm (metheor extension) is up to date with the rebalance patch. BUT range extension has been replaced with metheorite some fucking unbelievable way.

    Other than that every other skill has been rolled back including hysteria.


    <3So long, and Thanks for all the Cheese!<3

    Edited 2 times, last by Kallishya ().

  • Guilds are broken, they doesn't work, like there's name of the guild under you, but you can't use guild chat, guild window, like you have no guild

  • Hello,


    the guild related issues should be fixed now.

    The skill issues of Stella & Iris are known and will be reported to the developer for a fix.


    Our apologies for the trouble caused..

    ..She threw away all of her masks and put on her soul..

  • Yeah reporting it to devs, formalities bla bla and next patch another bug will occur. This is becoming a vicious cycle.

    Inb4 all these last patches, especially last 3 with broken skills, are planned this way in order to make the consumer buy skills reset tickets to be able to play.

    Everytime you broke an ability that isnt playable I have to re adjust my skill build.

    Obvi veterans dont need to purchase them.

    Still considering my interaction with this publisher nothing surprises me anymore.


    Good luck with someone cashing for your upcoming happy hour after treating your games in the way you do.


    <3So long, and Thanks for all the Cheese!<3

    Edited once, last by Kallishya ().

  • Thanks for your apologies, surely we will be happy now.

    Sorry, threea can you tell me again how you delayed so much Chii Aruel's patch to test and be sure to fix all the bug?

  • I love this game. I really do or I wouldn't have made a whole YouTube channel dedicated for it, but c'mon...

    These bugs are starting to drive me insane.

    I main Erwin but still like... Jin is forever best boi~

    Server: [NA] Tenebris / [EN] Candus

    My YouTube Channel :D

    Twitch Channel Here <3

    "It's a dark philosophy, and it haunts her constantly. She's a false alarm to me. She's a false alarm!"

  • That

    I love this game. I really do or I wouldn't have made a whole YouTube channel dedicated for it, but c'mon...

    These bugs are starting to drive me insane.

    That reason i stopped i take a break with my YouTube/Twitch channel...

    I will never understand why every patch got always bugs :( it's very annoying

    They also said that they got a Test server but i still can't understand how they test D:

    :iris2:

  • This is all because Gameforge is letting their marketing department rule their decision making.


    Porting content from KR doesn't take twice the time it takes KR to develop it from scratch so keeping content releases extremely slow must be a marketing decision and any excuses about effort involved in porting is outright lies.


    Because of the marketing decision to keep us so far behind in content the KR devs are being forced to try and mesh their new code with our old code and it's leading to all kinds of bugs. If we were caught up with the KR version then pushing patches to us would be a much smoother task.


    So basically Gameforge needs to put their marketing department on a leash. Do the right thing and catch us up to KR instead of following the scummy demand being pushed to keep us behind as it's only causing major problems. I know marketing thinks they're incredibly smart and know how to make money, but their strategy is so bad that any potential revenue from a stretched out content schedule is being offset by all the upset players who are leaving due to the terrible bugs this strategy is causing.