So we have a +50% drop rate

  • You know it's not flat 50% but +50% of the really low drop rate we normally have. Some items have higher drop chance rate some lower but they are all bad after all. So with buff or without it doesn't really make much difference.

  • Are you above dungeon level by any chance? Or have team players who surpass it?


    As far as I know drop chance vastly decreases with every level above minimum requirements for a dungeon.


    Powerful team helper can lower drops to almost nothing, this is designed as prevention to "carry" abuse and should discourage power-leveling. In practice this segregates endgame players from noobs even more and could be dealt with more elegantly, sadly we have bigger problems than that - Gameforge is not transparent about numbers of newcomers or loot drop chances.


    Maybe it will change in the future, meanwhile we play and pray in the dark for long life of Soulworker.

    :/

  • I did compare the dropes to what i was getting earlier and i am still the same level, logic says the drop should become better instead it did dicline , same thing with enhancement it became better out the +10% enhancement event, anyway its just my perception and if the rates are already low no notifiable changes can be felt as @AshiyaHanae said

  • I feel kinda the same while the event was going I dropped 2 AOV eq parts in total while gronko buff was on on the complete weekend. Normal I drop like 4-8 a day while Gronko buff is active. Same with upprate. My EQ goes +9 on tuesdays ... But well could all be random.

    With best regards

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