## Contents [Hide]

##
**Basics about Brooches**

Brooches are items that you can equip into costumes. You can equip brooches into:

- Hat costumes

- Top Piece costumes

- Bottom Piece costumes

- Gloves costumes

- Shoes costumes

Brooches can be divided into:

- Types (Attack/Defense/Utility)

- Sets (SD/BSK/FOT/ASN)

- Rarities (Bit/Kilo/Mega/Giga/Tera)

To equip a brooch, find a costume with open brooch slots and right click the costume, then select Brooch Management option. A new window will open. Drag your brooch from inventory into an open brooch slot to equip it on the costume. You must equip brooches in order of Attack Type first, then Defense Type and lastly Utility Type.

To unequip a brooch, you must obtain brooch extractor or simply pay a fee of less than 1,400,000 dz, then right click your costume to open Brooch Management and right click on an equipped brooch.

Keep in mind costumes comes with rarity too, so some will not have all brooches slots unlocked which you will need to open them with a Brooch Puncher from events or cash shop. All Item Mall costumes have 3 slots. Costumes crafted in-game usually have less brooch slots, or have some of the brooch slots locked.

While leveling your character, don't worry about brooches or costumes. You won't need to use brooches until you reach level cap. When you're capped, try to look on the market for cheap costumes with 3 brooch slots, or simply buy some costumes from Item Mall. At first, try to buy cheap Mega brooches just to get some set bonuses, then slowly work your way up to getting Giga or Tera brooches with good stats.

##
**Brooch Types**

Brooches come in 3 Types:

- Attack Type

- Defense Type

- Utility Type

Each costume can only equip one Attack Type, one Defense Type and one Utility Type brooch. You cannot, for example, equip two Attack Type brooches on one costume. You also have to equip brooches in a particular order: Attack Type in the first slot, Defense Type in the second slot, Utility Type in the third slot. You cannot equip Defense Type brooch if you haven't equipped Attack Type brooch first, and you cannot equip Utility Type brooch if you haven't equipped Defense Type brooch first.

##
**Brooch Sets**

Brooches come in 4 Sets:

- Standard (SD)

- Berserker (BSK)

- Fortress (FOT)

- Assassin (ASN)

Brooches from each set have different stats and different set effects. More info on that in a later part of the guide.

##
**Brooch Rarities**

Brooches come in 5 Rarities:

- Bit (green)

- Kilo (blue)

- Mega (yellow)

- Giga (red)

- Tera (purple)

Bit and Kilo brooches can be obtained from basic Brooch Cubes obtained while leveling, doing raids, or simply purchasing them from Mister-o-mat with grutin coins.

Mega, Giga and Tera brooches can be obtained through cash shop, merging, log-in rewards, or events.

Brooches of higher rarity have better stats. The chance to obtain the highest rarity brooches is very low.

Equipping 3 brooches from the same set and of the same rarity on a piece of costume will grant you a brooch set bonus.

Set bonuses depend on:

- Costume piece (hat/top/bottom/gloves/shoes)

- Brooch set (SD/BSK/FOT/ASN)

- Rarity (Bit/Kilo/Mega/Giga/Tera)

Credits to Ice

##
**Brooch Set bonuses**

### SD

Costume | Bit | Kilo | Mega | Giga | Tera |

Hat | Attack +3% Partial Damage +5% |
Attack +5% Partial Damage +7% |
Attack +7% Partial Damage +10% |
Attack +10% Partial Damage +14% Armour Break +3% |
Attack +15% Partial Damage +20% Armour Break +5% |

Top | Attack +240 Defense +12% HP +12% |
Attack +340 Defense +17% HP +17% |
Attack +490 Defense +25% HP +25% |
Attack +700 Defense +35% HP +25% |
Attack +1000 Defense +50% HP +50% |

Gloves | Stamina +5 Attack Speed +1% |
Stamina +8 Attack Speed +2% |
Stamina +11 Attack Speed +3% |
Stamina +14 Attack Speed +4% Movement Speed +3% |
Stamina +17 Attack Speed +5% Movement Speed +4% |

Bottom | Evasion +24 Critical Resistance +1% |
Evasion +34 Critical Resistance +2% |
Evasion +49 Critical Resistance +3% |
Evasion +70 Critical Resistance +4% Damage -4% |
Evasion +100 CRitical Resistance +5% Damage -5% |

Shoes | Accuracy +28 Critical Damage +600 |
Accuracy +41 Critical Damage +700 |
Accuracy +58 Critical Damage +800 |
Accuracy +84 Critical Damage +900 Critical Rate +1% |
Accuracy +120 Critical Damage +1000 Critical Rate +2% |

### BSK

Costume | Bit | Kilo | Mega | Giga | Tera |

Hat | Attack +3% | Attack +5% | Attack +10% | Attack +20% | Attack +25% |

Top | Critical Rate +1% | Critical Rate +2% | Critical Rate +3% | Critical Rate +4% | Critical Rate +5% |

Gloves | Attack Speed +1% Movement Speed + 1% |
Attack Speed +2% Movement Speed + 2% |
Attack Speed +3% Movement Speed + 3% |
Attack Speed +5% Movement Speed + 5% |
Attack Speed +6% Movement Speed + 6% |

Bottom | Super armor break +3% | Super armor break +7% | Super armor break +12% | Super armor break +18% | Super armor break +25% |

Shoes | Critical Damage +700 | Critical Damage +850 | Critical Damage +1000 | Critical Damage +1350 | Critical Damage +1700 |

### FOT

Costume | Bit | Kilo | Mega | Giga | Tera |

Hat | Critical damage +240 Attack +190 |
Critical damage +340 Attack +270 |
Critical damage +490 Attack +390 |
Critical damage +700 Attack +560 Critical Rate +3% |
Critical damage +1000 Attack +800 Critical Rate +3% |

Top | HP +24% Attack +600 Damage -2% |
HP +34% Attack +857 Damage -3% |
HP +49% Attack +1225 Damage -5% |
HP +70% Attack +1750 Damage -7% |
HP +100% Attack +2500 Damage -10% |

Gloves | Stamina +5 Critical Damage +192 Accuracy +48 |
Stamina +7 Critical Damage +274 Accuracy +68 |
Stamina +10 Critical Damage +392 Accuracy +98 |
Stamina +14 Critical Damage +560 Accuracy +140 |
Stamina +20 Critical Damage +800 Accuracy +200 |

Bottom | Defense +24% Damage -1% HP +1200 |
Defense +34% Damage -2% HP +1715 |
Defense +49% Damage -3% HP +2450 |
Defense +70% Damage -4% HP +3500 |
Defense +100% Damage -5% HP +500 |

Shoes | HP +1920 Stamina recovery +1 Attack +120 |
HP +2774 Stamina recovery +2 Attack +171 |
HP +3920 Stamina recovery +3 Attack +245 |
HP +5600 Stamina recovery +4 Attack +350 |
HP +8000 Stamina recovery +5 Attack +500 |

### SIN

Costume | Bit | Kilo | Mega | Giga | Tera |

Hat | Critical Rate +1% | Critical Rate +2% | Critical Rate +3% | Critical Rate +4% | Critical Rate +5% |

Top | Evasion +40 | Evasion +80 | Evasion +120 | Evasion +160 Attack Speed +1% |
Evasion +200 Attack Speed +2% |

Gloves | Attack Speed +1% Critical Rate +1% |
Attack Speed +2% Critical Rate +1% |
Attack Speed +3% Critical Rate +1% |
Attack Speed +5% Critical Rate +2% |
Attack Speed +6% Critical Rate +3% |

Bottom | Critical Damage +550 | Critical Damage +750 | Critical Damage +950 Movement Speed +1% |
Critical Damage +1150 Movement Speed +2% |
Critical Damage +1350 Movement Speed +3% |

Shoes | Critical Rate +1% Super Armor Break +3% |
Critical Rate +1% Super Armor Break +5% |
Critical Rate +1% Super Armor Break +7% |
Critical Rate +2% Super Armor Break +10% |
Critical Rate +3% Super Armor Break +15% |

##
**Comprehensive List of Brooches**

### SD - Attack

Name | Description | Bit | Kilo | Mega | Giga | Tera |

Attacker | Increases Attack by | 45 | 135 | 225 | 315 | 405 |

Bringer of Death | Increases Critical Damage by | 140 | 280 | 420 | 560 | 700 |

Burner | A hit has 3% probability of increasing attack damage for 3s by | 12% | 15% | 18% | 21% | 24% |

Butcher | Extra damage to basic enemies increased by | - | - | - | 2% | 5% |

Charge | Increases Attack Damage by | - | - | - | 18% | 36% |

Crush | Increases Super Armor Break by | 2% | 4% | 6% | 8% | 10% |

Falcon's Dive | Increases accuracy by | 10 | 21 | 31 | 42 | 52 |

Hornet | Extra aerial damage to enemy increased by | 4% | 8% | 12% | 16% | 20% |

Opener | Critical hit have 5% probability of receiving Power Through for 3sec by | 2% | 3% | 4% | 5% | 6% |

Overheater | A hit has 1% probability of increasing attack damage for 5s by | 33% | 36% | 39% | 42% | 45% |

Penetration | Critical hit have 3% probability of receiving Power Through for 5s by | 6% | 7% | 8% | 9% | 10% |

Shrapnel | Partial damage increased by | 4% | 8% | 12% | 16% | 20% |

Smelter | Armor Break increased by | 1% | 2% | 3% | 4% | 5% |

Stomper | Extra damage to incapacitated enemy increased by | 4% | 8% | 12% | 16% | 20% |

Valour | Extra damage to boss increased by | - | - | - | 2% | 5% |

### SD - Defense

Name | Description | Bit | Kilo | Mega | Giga | Tera |

### SD - Effect

Name | Description | Bit | Kilo | Mega | Giga | Tera |

### BSK - Attack

Name | Description | Bit | Kilo | Mega | Giga | Tera |

Attacker | Increased Attack by | 24 | 72 | 120 | 168 | 216 |

Black Mamba | Defense -5%, Super Armor Break Increased by | 5% | 6% | 7% | 8% | 9% |

Bringer of Death | Increased Critical damage by | 140 | 280 | 420 | 560 | 700 |

Crush | Increases Super Armor Break by | 2% | 4% | 6% | 8% | 10% |

Devastation | HP -5%, Increases Attack Damage by | 19% | 24% | 28% | 33% | 38% |

Falcon's Dive | Accuracy increased by | 10 | 21 | 31 | 42 | 52 |

Foray | Extra Aerial Damage to Enemy Increased by | 4% | 8% | 12% | 16% | 20% |

Grizzly | Defence -5%, Attack damage increased by | 24% | 30% | 36% | 42% | 48% |

Killer Whale | Evade -5%, Super Armor Break | 5% | 6% | 7% | 8% | 9% |

Madness | Evade -30, Attack Damage Increased by | 19% | 24% | 28% | 33% | 38% |

Porcupine | HP -5%, Super Armor Break Increased by | 5% | 6% | 7% | 8% | 9% |

Press | Extra damage to incapacitated enemies increased by | 4% | 8% | 12% | 16% | 20% |

Rancour | Defense -5%, Accuracy increased by | 50 | 60 | 70 | 80 | 90 |

Shrapnel | Partial Damage increased by | 4% | 8% | 12% | 16% | 20% |

Smelter | Armour Break Increased by | 1% | 2% | 3% | 4% | 5% |

Tigris | HP -5%, Accuracy Increased by | 50 | 60 | 70 | 80 | 90 |

Wild Boar | Evade -30, Accuracy Increased by | 50 | 60 | 70 | 80 | 90 |

### BSK - Defense

Name | Description | Bit | Kilo | Mega | Giga | Tera |

Armour | Increases defense by + | 8% | 12% | 16% | 21% | 25% |

Buster | Evasion has 30% probability of increasing super armor break for 5 sec by | 4% | 8% | 12% | 16% | 21% |

Bluff | Received damage has 30% probability of increasing critical damage for 5 sec by | 300 | 600 | 900 | 1200 | 1500 |

Die Hard | Evasion has 30% probability of increasing accuracy for 5 sec by | 4 | 8 | 12 | 16 | 20 |

Frenzy | Received damage has 30% probability of increasing partial damage for 5 sec by | 10% | 20% | 30% | 40% | 50% |

Goliath | Damage Reduction of basic mobs increased by | 1% | 3% | 5% | 7% | 9% |

Hellbringer | Damage received has 30% probability of increasing super armor break for 5 sec by | 10% | 20% | 30% | 40% | 50% |

Hellcat | Received damage has 30% probability of increasing attack damage for 5 sec by | 120 | 360 | 600 | 840 | 1080 |

Nautilus | Damage reduction of Boss Named increased by | 1% | 2% | 3% | 4% | 5% |

Phantom | Evasion reduces damage received for 5 sec by | 1% | 3% | 5% | 7% | 9% |

Provoke | Evasion has a 30% probability of increasing your attack damage for 5 sec by | 150 | 300 | 450 | 750 | 1200 |

Rhino | Evasion has 30% probability of increasing critical damage for 5 sec by | 720 | 960 | 1200 | 1680 | 2400 |

Scab | Incapacitated damage received reduces attack damage for 5 sec by | 2% | 4% | 6% | 8% | 10% |

Sparrow | Aerial Attack damage received reduces attack damage for 5 sec by | 2% | 4% | 6% | 8% | 10% |

Terror | Received damage has 30% probability of increasing accuracy for 5 sec by | 70 | 140 | 210 | 290 | 350 |

White Heat | Evasion has 30% probablity of increasing partial damage for 5 sec by | 25% | 29% | 33% | 42% | 50% |

### BSK - Effect

Name | Description | Bit | Kilo | Mega | Giga | Tera |

Adamant | Damage received has 20% probability of granting super armor for | 2s | 4s | 8s | 10s | 12s |

Cracker | Sprinting has 10% probability of increasing super armor break for 5 sec by | 2% | 4% | 6% | 8% | 10% |

Disregard | Damage received has 8% probability of increasing crit resistance for 10s by | 4% | 6% | 9% | 10% | 12% |

Dominion | Evasion increased attack of next hit by | 24% | 32% | 40% | 48% | 56% |

Ecstasy | Defeating enemy Increases Armor Break by | 3% | 5% | 8% | 12% | 16% |

Feverish | Using a skill has 10% probability of increasing attack damage for 5s by | 150 | 450 | 750 | 1050 | 1350 |

Full Charge | Sprinting has 10% probability of decreasing the opponent's defense for 5s by | 2% | 4% | 6% | 8% | 10% |

Heavy | Using a skill has 3% probability of increasing critical damage for 5s by | 600 | 1200 | 1800 | 2400 | 3000 |

Iron | Damage received from boss has 10% probability of reducing their attack damage for 5s by | 3% | 4% | 6% | 7% | 8% |

Jaganath | Sprinting has 30% probability of increasing attack damage by | 50 | 150 | 250 | 350 | 450 |

Manic | Defeating enemy increases super armor break for 5s by | 3% | 5% | 8% | 12% | 16% |

Marching Orders | Movement speed increased in the city limits by | 2% | 3% | 4% | 5% | 6% |

Raptor | A hit has 5% probability of increasing super armor break for 5s by | 15% | 16% | 18% | 19% | 21% |

Regret | Using a skill has 10% probability of increasing accuracy for 5s by | 70 | 140 | 210 | 280 | 350 |

Relief | Evasion has 10% probability of regenerating HP by | 1500 | 1750 | 2000 | 2250 | 2500 |

Swift | Movement speed in districts increased by | 1% | 2% | 3% | 4% | 5% |

Tantrum | Defeating enemy increases attack damage for 5s by | 87 | 175 | 350 | 700 | 1225 |

### FOT - Attack

Name | Description | Bit | Kilo | Mega | Giga | Tera |

Artillery | Accuracy -25, Attack increased by | 60 | 120 | 240 | 420 | 600 |

Balista | Accuracy -45, Armor Break increased by | 1% | 2% | 3% | 4% | 5% |

Bunker Siege | Evade -45, Armor break increased by | 1% | 2% | 3% | 4% | 5% |

Catapult | Accuracy -25, Critical damage increased by | 90 | 180 | 270 | 480 | 720 |

Conquest | Evade -38, Critical increased by | 1% | 2% | 3% | 4% | 5% |

Escalation | Evade -38, Critical Damage increased by | 90 | 180 | 270 | 480 | 720 |

Guerilla | A successful attack above 70% HP increases attack damage for 3 sec by | 140 | 280 | 336 | 560 | 840 |

Surround | Evade -38, Attack increased by | 60 | 120 | 240 | 420 | 600 |

Valor | A successful attack below 30% HP increased critical damage for 3 sec by | 180 | 360 | 450 | 810 | 1260 |

Veterans | A hit has 15% probability of regenerating HP by | 40 | 100 | 160 | 220 | 320 |

### FOT - Defense

Name | Description | Bit | Kilo | Mega | Giga | Tera |

Barricade | Evade -50, HP increased by | 2% | 4% | 6% | 11% | 15% |

Bastion | Attack speed -1%, increases HP by | 2% | 4% | 6% | 11% | 15% |

Ceasefire | Damage received below 50% HP increases crit resistance for 10s by | 3% | 6% | 12% | 18% | 27% |

Erosion | Damage received has 30% probability of regenerating HP by | 160 | 330 | 500 | 660 | 1000 |

Rebellion | Accuracy -30, HP increased by | 2% | 4% | 6% | 11% | 15% |

Resistance | Accuracy -30, Defense increased by | 72 | 144 | 312 | 480 | 720 |

Resolve | Attack speed -1%, Defense increased by | 72 | 144 | 312 | 480 | 720 |

Stability | Damage received below 50% HP increases defense for 10s by | 70 | 140 | 280 | 490 | 770 |

Titan | Movement speed -1%, HP increased by | 2% | 4% | 6% | 11% | 15% |

Trench | Movement speed -1%, defense increased by | 72 | 144 | 312 | 480 | 720 |

### FOT - Effect

Name | Description | Bit | Kilo | Mega | Giga | Tera |

Counter | Damage received below 20% HP has 10% probability of Exalted status for | 1s | 1s | 1s | 1.25s | 1.5s |

Disruption | Damage received has 5% probability of increasing defense for 10s by | 10 | 30 | 60 | 100 | 150 |

Evacuation | Victory increases damage reduction for 5s by | 1% | 3% | 6% | 9% | 12% |

Formation | Victory increases defense for 5s by | 100 | 250 | 400 | 575 | 850 |

Momentum | Sprinting has 10% probability of increasing defense for 5s by | 40 | 80 | 220 | 300 | 400 |

Protection | Using a skill has 10% probability of increasing defense for 5s by | 140 | 280 | 440 | 600 | 800 |

Reconnaissance | A hit has 10% probability of increasing attack damage for 5s by | 25 | 75 | 175 | 300 | 400 |

Retreat | Evasion has 10% probability of regenrating HP by | 2% | 5% | 8% | 11% | 15% |

Sharpshooter | Using a skill has 10% probability of regenerating SF by | 3% | 6% | 9% | 12% | 15% |

Strategy | Victory inceases attack damage for 5s by | 200 | 500 | 800 | 1000 | 1200 |

### SIN - Attack

Name | Description | Bit | Kilo | Mega | Giga | Tera |

### SIN - Defense

Name | Description | Bit | Kilo | Mega | Giga | Tera |

### SIN - Effect

Name | Description | Bit | Kilo | Mega | Giga | Tera |

##
**Recommended Standard (SD) Brooches**

Attack Type SD brooches:

**- Smelter - increases Penetration (up to +5%)**

- Valour - increases Damage on Bosses (up to +5%)

Defense Type SD brooches:

- Nautilus - increases Damage Reduction from Bosses (up to +5%)

- Camouflage - Evade +52 (If you run with brooches that rely on evasion)

Utility Type SD brooches:

- Swift - increases Movement Speed in combat (up to +5%)

##
**Recommended Berserker (BSK) Brooches**

Attack Type BSK brooches:

- **Smelter - increases Penetration (up to +5%)**

Defense Type BSK brooches:

- **Hellcat - Received damage has 30% probability of increasing your attack damage for 5s up to +1080**

- Rhino - Evasion has 30% probability of increasing critical damage for 5s up to +2400 (Only recommend this for Erwins)

- Bluff - increases Critical Damage (up to +1500) for 5 seconds with 30% probability when hit by enemies

Utility Type BSK brooches:

- Ecstasy - Increase Armor Break up to 16% when defeating an enemy

- Feverish - increases Attack (up to +1350) for 5 seconds with 10% probability when using a skill

- Heavy - increases Critical Damage (up to +3000) for 5 seconds with 3% probability when using a skill

##
**Recommended Fortress (FOT) Brooches**

Attack Type FOT brooches:

**- Bunker Siege - increases Penetration (up to +5%) and decreases Evasion by -45**

- Ballista - increases Penetration (up to +5%) and decreases Accuracy by -45

- Conquest - increases Critical Rate (up to +5%) and decreases Evasion by -38

Defense Type FOT brooches:

- Erosion - Damage received has 30% probability of regenerating HP up to +1000

- Stability - Damage received below 50% increases defense for 10s up to +770

- Ceasefire - Damage received below 50% HP increases crit resistance for 10s up to +27%

Utility Type FOT brooches:

**- Strategy - Victory increases attack damage for 5s up to +1200**

- Reconnaissance - A hit has 10% probability of increasing attack damage for 5s up to +400

- Sharpshooter - Using a skill has 10% probability of regenerating SF up to +15%

##
**Recommended Assassin (SIN) Brooches**

Attack Type SIN brooches:

**- Brute Force - Armor break increase up to +5%, defense -5%**

- Impact / Raid - Increase critical rate up to +6%, Evade -30 / HP -5%

- Sneaker - Increases critical rate up to +5%

- Tetanus - Increases Attack Speed up to 4% and Armor Break up to 2%

Defense Type SIN brooches:

**- Assassinate - Taking damage has a 50% chance of increasing crit dmg for 3 sec up to +1930**

- Doppelganger - Taking critical hit has a 50% probability of increasing critical damage for 2s by +1560

Utility Type SIN brooches:

**- Tactics - landing critical hit has a 10% chance of increasing attack power up to +760**

- Chaos - The use of consumables has a 20% probability of increasing attack damage for 5s up to +936

- Cat's eye - Using a skill has a 5% probability of increasing crit damage for 5 sec up to +2200

*Credits to Shaiko for compiling the BSK/FOT list and Ice for creating the old guide back in 2018. For most of the part, this thread is almost finished and updated.*