The Stamina Issue (merged topics)

  • all what you said about limiting players,bots,market, ects. doesn't mean shit. players shouldn't be limited. and it is them who should liit themselves if they must. not be force too. bots are in every mmo. no matter the model. and the market will get fuck up ether way. so stamia/fag won't change a thing. and yes it was built with fag in mind. but it was also build with it home market in mind too. which NA isn't. and im not saying remove it. but make it so you can play at least 8 or abit more hours a day. and if there are ways to cheat it. that good. and there never enough content in any game.

    it will die with fag too. and that will happen with content ether way.

    A fatigue system's true intention is one thing, it's presentation is another.


    I'm sure there are ways to balance the economy, preserve player bases, extend content, etc. without resorting to a system that essentially labels itself as "Once this bar depletes, you can't play anymore".


    A necessary evil, sure, but it doesn't have to be evil.

    i 100% agree. there are other ways that isn't limiting.

    its fun how some think its "fine" with this system becouse of reasons they in the end justify with "its possible to cheat/buy to get more" isnt that the same as having no limit? xD


    well in the end we as the players probly dont have a single thing to say as long Gameforge is just here to translate the game and after some weeks get the OK from overseas to change ingame cash shop, really hope it wont happen but sadly most asian games end up like that here in the west, and its sad to see good games getting destroyed by publishers that just wanna milk the "money whales" in some weeks time instead of trying to get a good overall income. ( please Gameforge dont ruin this anime style game they are rare from the begining )


    well we can just wait and see and hopfully have a good time ingame when they release it "Soon" :)

    i wouldn't say we have no voice. we are the players who pick if the game's playerbase live or die here. and sounds like trion with archeage lol.

  • all what you said about limiting players,bots,market, ects. doesn't mean shit. players shouldn't be limited. and it is them who should liit themselves if they must. not be force too. bots are in every mmo. no matter the model. and the market will get fuck up ether way. so stamia/fag won't change a thing. and yes it was built with fag in mind. but it was also build with it home market in mind too. which NA isn't. and im not saying remove it. but make it so you can play at least 8 or abit more hours a day. and if there are ways to cheat it. that good. and there never enough content in any game.


    Lol what are you talking about? The market can definitely be skewed by things like whales, who bypass the issue of in-game currency entirely and rely on selling cash shop items on the market, or scum who inflate and/or undercut prices for more profit or a quick buck respectively. In that sense, yes, the market is gonna be screwed up regardless. But that has nothing to do with fatigue, which is an existing system that even whales or greedy individuals can't bypass, at least not without real cost. (read spending irl money).


    What home market? Are you trying to say that the game was built with a Korean market in mind? If so, why does this matter? Why would it be any different from ours? We all value the same things, and for similar reasons. You might see individual variances, e.g a costume that Koreans love and price really high, but we find meh and so it sells for lower, but that as nothing to do with the topic on hand.


    I am not gonna say anything about content going stale, but I will say I know of people that buy a game for $96 Canadian on release date, blaze through it within 72 hours, and then come back and comment on how they're bored again. I honestly don't care for those type of people; they're the type that don't understand the concept of "too much of a good thing".


    it will die with fag too. and that will happen with content ether way.


    i 100% agree. there are other ways that isn't limiting


    Again, as I addressed in my response to Feida, fatigue addresses a specific set of problems in a certain way. Its not the ONLY answer to the problem, but its probably the only one that we will get, because the devs are not going to search for a new answer just because we don't like being told how much we're allowed to play.


    its fun how some think its "fine" with this system becouse of reasons they in the end justify with "its possible to cheat/buy to get more" isnt that the same as having no limit? xD


    I mean, I'd think of it as a way for people who want to squeeze out more playtime per day to do so. It will also definitely take some sort of effort to obtain, which is not the "free" bar of fatigue you get each day. It's a clever way to help cater to players with different playstyles and play time, while still keeping the core benefits of a fatigue system in place.

  • i wouldn't say we have no voice. we are the players who pick if the game's playerbase live or die here. and sounds like trion with archeage lol.


    sadly if they only are allowed to translate and earn money ( sounds bad i know ) we got almost none. But yes they could make it happen, but wanna see it before i belive it. Well sadly it happens to alot of asian translated games, and its sad becouse i do love the concept of them


    I mean, I'd think of it as a way for people who want to squeeze out more playtime per day to do so. It will also definitely take some sort of effort to obtain, which is not the "free" bar of fatigue you get each day. It's a clever way to help cater to players with different playstyles and play time, while still keeping the core benefits of a fatigue system in place.


    i havnt played the game so wont say to much about it, but played games where you get done in 1 day or less and have to wait 6 days to even be able to do anything, and in the end i probly spent less money and time on the game for every week as the weekly things did go faster and faster. Thats why i think its better to just let players game so much they want and if they think its fun after half a year good for them, if they leave in 2 days saying they hit max level and dont have anything to do. they would say that after a certain of caped days/weeks anyway, so why drag it out haters gonna hate anyway xD

  • the fag system most likely can be bypass by whales. the fag system is an asian thing. not an na thing. there a reason fag/stamia mmos don't come over here or they normally get changed. if they blaze through a game and get bored. that their problem. if the devs don't care. then the game will die here.

    true but can still hope. and if the dev care if the game does well here or not will depend too.

  • So alright after i´ ve enjoyed the game for like 4 hours i cant play the game anymore if i dont make a new character?

    cmon what the hell is this i´ ve never seen a game where i need to wait 24 hours to get my points back to run dungeons again.


    Will that be a permanent thing or will it get changed?

    If that is permanent many ppl will insta leave i thing.

  • Considering they haven't changed that, it's going to be a permament thing :(


    But I've played JP and got used to it. But Gameforge should try removing it while its still in open beta and see how that works out.

  • It will most likely be a permanent thing since it's common for dungeon crawler games. Just look at Closers, DFO and so on. You should inform yourself about what you are getting yourself into next time

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    best haru [EU]

    soontm ~

    Snow - [EN] Candus

  • It really sucks but game addiction is a genuine problem in Korea and Japan I hear, it'll most likely be staying in official launch, feelsbadman ):


    I'm pretty sure you can buy or randomly get anti-fatigue packs that restore 20-50 points. I have a few of them so good luck to ya :p

    Sleepy :sleeping:


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  • They should remove this crap while they can, crap like that doesnt work in na eu folks there dont like it that much when some is trying to tell them how long they should play or not......

    https://orig00.deviantart.net/32c1/f/2014/241/a/c/ggo___shinon_asada_sig_by_kyuubiconduit-d7x5e2u.png

  • Well the Stamina/Fatigue system in game also exist in order to slow down the progress (lack of content)... what is probaly some of the main reason why it exist in many korean mmo's.


    Many publisher also change the system or even delete it for the western playerbase (like in Closers)... dunno why they didnt change it here.


    The 4 hrs playtime looks really short to me.

    Personaly... i freaking hate any Stamina/Fatigue system in mmo games.

  • well ftg System is a pure Limitation as others said, but triple limiting Players is a no go in my opinion. were liumited by ftg, by the immense time it takes to Level, compared to other games, and the materials needed.


    _Ideas for Solutions, either Change the fts System so that 1 dungeon is like 1 FTG Point, increase the xp gain from quests, or cut down the materials needed for gear and equipement

  • Well its still open beta so we still dunt know what changes they will make once the game is officially launched. Still i hope too that they removed it ;; A ;; )

    Like wise. But, I'm being realistic. The chances of them removing it at this stage is pretty slim and while that doesn't entirely ruin the game for me (I still play DFO as an example) but it is clearly a blimish that exist for reasons that don't exist in our region is just an unfortunate drag down on what is easily my favorite ARPG/beat em up/anime slasher/whatever you wanna call it since I played Rusty Hearts (RIP)

  • lol, I doubt anyone actually complaining really spent all their FP, more likely here just for the sake of complaining, made it to the second town and still had 50 fp left, and I'm alone over there, nobody bother playing/spending fatigue right now cause of the lag, if I'm wrong, post a screenshot ? lol

  • lol, I doubt anyone actually complaining really spent all their FP, more likely here just for the sake of complaining, made it to the second town and still had 50 fp left, and I'm alone over there, nobody bother playing/spending fatigue right now cause of the lag, if I'm wrong, post a screenshot ? lol

    You didn't get daily FP reset on NA server yet? We got ours in EU few hours ago. I end up with over 200 FP.

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