Display MoreThere is a couple of reasons why I do not agree with the petition, although I would love to have to Fatigue System removed.
As some have stated before it has become a standard System in many eastern games to prevent addiction. This is a serious matter, much more so in eastern countries than in western ones, and I believe that limiting game time in a single game is good.
However, although they do limit the gameplay time, at least here on our server (haven't played on others) your Fatigue is independent for every Character. So if you really love the game, just play 4 different characters, it should fill up your game time (if you don't rush like a maniac) really well.
I wouldn't neccessarily ask to remove the Fatigue System all together. And I guess I would have to see how the stacking Energy (which accumalates over the week) affects the game in the long run. I would advise to look at different Fatigue Systems, and how these games handle the western Version. Elsword for example has a free Energy Weekend, so people can play all weekend long without any restrictions.
In the end addiction is a strong theme to discuss, and the truth is alot of people simply do not know when to stop, and especially now when the audience of games keeps getting younger it is an issue not to think lightly about.
If someone is addicted to a game thats their own problem not the problem of the rest of the playerbase that have self control.