Today was kind of great. Even though the amount of players didn't decrease significiantly (we even got a post-release high on steam of over 7000 players playing at the same time) there were no server issues. Pretty much everyone could play as long as he wanted without crashing or constant errors.
I've heard from nobody (on Candus) that there were any issues regarding the server. The errors basically disappeared aswell. Hopefully the maintenance fixes all the problems for the NA server aswell. I also liked how the maintenance was announced before it actually happend.
Good Job Gameforge ![]()
Props to Gameforge regarding Server Stability
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Finally something besides the usual drama. I'm sick of ppl complaining about everything and those who can't accept that this game is not ready yet. I can understand why someone would be upset about the vague statement regarding the wipe, but it can't be helped so why not just accept it. I'm happy with the game so far
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The game has been significantly better in terms of lag, and disconnections for some, although I still experience slight disconnects here and there, it is a big disturbing, but it's all fine, the game just came around so it's still expected.
I look forward to being able to play the game indepthly. -
Servers down, with a announcement telling us, AND EVEN MORE they actually gave us an ETA on at least a minimum of 3 hours.
This is what we wanted, and they delivered.
I haven't had any errors either other than the game crashing
(might be because i tried a few things today that i haven't tried before) such has disabling my audio device to change to my other one and plugging out my keyboard(wat??) yeah, corsair crashed the game when i unplugged the keyboard lmao. -
Yeah I have to agree, almost anyone I talked to about this games beta has gone out of their way to instill negative thoughts about the company due to their past mistakes but a little optimism goes a long way and they aren't disappointing me yet.
They've been on top of these fixes daily and it's refreshing to see that they are actually listening (regarding the in game messages before maint).Keep it up Gameforge!
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Today was kind of great. Even though the amount of players didn't decrease significiantly (we even got a post-release high on steam of over 7000 players playing at the same time)
The 7k (actually the peak was 7,494 ;)) Users were only on steam, we did have quite a few more on our platform.
Even though we are still in release mode, the emergency mode from the first two days is easing a bit. We still had some server issues today, hopefully the maintenance and the patch today will get us ready for the new expected peak over the weekend.
So far we ran into some problems that were to be expected and some that came as a complete surprise, however, the cooperation with Liongames is really amazing. Almost as amazing as the community here. Thank you for your patience, we will do our best to solve all the remaining issues and of course the new issues that will arise in the future! -
I'm glad they're actively working on problems decently fast, making the game so much more enjoyable.
The only problems left I've been experiencing are -
when you go back to character select and all the characters are gone and when NA server disappears. -
I'm glad they're actively working on problems decently fast, making the game so much more enjoyable.
The only problems left I've been experiencing are -
when you go back to character select and all the characters are gone and when NA server disappears.Load related issue. should either be gone now or at the very least happen much less often.
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Yep. They are doing a great job on making up for hiccups we've experienced in just a few days. Great work keep it up and we'll get to release soon maybe without even the need to wipe :^)