Changes I would like to see

  • The only good suggestion out of these is the last one - It would be great if I could move freely, check my inventory and do stuff while waiting for the team to gather. Other suggestions - completely useless. If you spend more than that 200 energy a day, do daily dungeons like Steel Grave and you still have time to play... well mate, I want your time, because I need to work, do housework, eat and sleep.

    You can burn through 200 energy in roughly an hour and a half if you're farming Manics at 14 Energy a pop. Given that there's dailies quests and a lot of potential item farming backtrack, it gives little allowance to invest into much. Daily quests seem utterly pointless right now, and a complete waste of energy/FP to sink into them.

    Eninya, NA

  • You can burn through 200 energy in roughly an hour and a half if you're farming Manics at 14 Energy a pop. Given that there's dailies quests and a lot of potential item farming backtrack, it gives little allowance to invest into much. Daily quests seem utterly pointless right now, and a complete waste of energy/FP to sink into them.

    You may be right, I'm just playing slowly and do it for fun with my friends so we spend a lot of time joking and stuff instead of playing. Maybe energy system needs some adjustments but not like OP suggested. I know that energy system was introduced in Korea to reduce deaths and illnesses, and I think that this system is needed here as well so people may actually take breaks (I saw too many hardcore gamers here). Maybe the energy should renew over time not once a day?