Cash Shop/Costumes Prices.

  • I don't think that this Cash Shop is P2W at all. That's what I call "Pay for Progress". I mean there is nothing "unfair" if someone hit's the max cap first, right? There isnt anything competetive where you need to the best.

    I understand that getting item's much faster can be an advantage over other players who dont pay anything. Well, according to this definition it would be "P2W" : "Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced[...]"


    But still, the game cant be "unblanace" throught buying materials (?).


    Regarding the Outfits (Cosmetics): First and foremost no one's begging you to buy these items. Compared to other games like League of Legends, CSGO or Fortnite, SoulWorker seems to be at the same spot like these games. But please, dont tell me to NOT compare these games with each other. Theoretically you're paying for cosmetics which changes the look of the character which doesnt give an advantage over others.


    But I agree to an extend that some items in the shop are overpriced compared to other MMO's like hairs, eye color or even the "Skill Reset" thing.

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  • I've seen worse prices

  • I don't think that this Cash Shop is P2W at all. That's what I call "Pay for Progress". I mean there is nothing "unfair" if someone hit's the max cap first, right? There isnt anything competetive where you need to the best.

    I understand that getting item's much faster can be an advantage over other players who dont pay anything. Well, according to this definition it would be "P2W" : "Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced[...]"


    But still, the game cant be "unblanace" throught buying material (?).

    This is the same thing people said about Blade & Soul when it first came out with cash shop items that "let those who pay gear up faster."


    Fast forward one year later and most content and events now revolve around cashing to get anything, having a "daily specials" rotation to get upgrade materials for "cheaper" and the p2w trove event people seriously look forward to now.


    But hey, it's just materials, right?


    Regarding the Outfits (Cosmetics): First and foremost no one's begging you to buy these items. Compared to other games like League of Legends, CSGO or Fortnite, SoulWorker seems to be at the same spot like these games. But please, dont tell me to NOT compare these games with each other. Theoretically you're paying for cosmetics which changes the look of the character which doesnt give an advantage over others.


    But I agree to an extend that some items in the shop are overpriced compared to other MMO's like hairs, eye color or even the "Skill Reset" thing.

    That's fine and all. Doesn't give them an excuse to set the prices to the retarded amounts they currently are.


    These things aren't hand-crafted items and they have no expiry date. They're strings of data that get enabled on your account when you buy it.


    Nobody is forcing you to spend money on cosmetics but it's a feelsfuckingbadman when a string of data costs more in here than getting a fancy haircut irl.

  • The price difference is a bit more than I expected but I'm on the EU(EN) server with you guys and the prices outside of the hair seem pretty.. well given today's standard reasonable.

    Hell EN masse was selling a costume set for $70 to the NA players. And people f**king bought it!!



    However.. as much as I want to wholeheartedly agree with you on the idea that each pricing for SC should be uniform and the same.

    I just can't, Not because I don't want to honestly! I mean that, but the problem is that if you look at the value and exchange rate of each country's currency there's a discrepancy in their values. A multi country company has to account for that in their pricing.

    It's f**ked up (Immeasurably so) But.. I see the logic behind it. Even if I don't agree with it. And believe me, I do NOT agree with it

  • I don't think they need to be completely the same, but they should at least be reasonable enough that we're able to use the cash shop effectively.


    Again - one of the most major issues is that the amount of soulcoins we get for $20 is so low that we need to jump another 150% to $50 in order to buy anything substantial. That actually has less to do with the monetary value of the coins and more with pushing players so hard into paying the same amount as an AAA game for anything substantially meaningful.


    If there were extra purchase options between $20 and $50 it wouldn't at least be as bad for us, even if it is still kind of terrible. The soulcoin prices were adjusted to be enjoyable for the EU prices but with NA's purchase options they're forcing a $50 dollar investment - that's going to push people away to a heavy amount. There's more to this than just the raw value of soulcoins per dollar.

    (Soulcash sounds like it's trying to be too hip so soulcoins are easier tyvm)

  • Regarding the costumes being priced differently, it just seems like an odd thing for a company to do. Usually you'd have a standard price and outfits would more or less be popular depending on seasons/style/etc.


    But here, it's like GameForge already *knows* what you want to get. Pssh, who needs standard pricing when you can just markup the most popular outfit and make cash?

  • just so you know cashshop prices are not the only thing they srewed us over heavily

    wow that is an insane difference. >.> I hate when they do stuff like this to western release of games x.x It annoys me to no end.

  • I mean... I might just be a idiot. But after maining Elsword for around 6 years. All the Cash shop cosmetics.

    (USD v)


    Weapon (7.00) Hair, Top, and bot (6.00) Gloves and shoes like (3.50) I forgot. Custom eyes. poses (3.50)

    And roughly costume bundles went around like 20-30 bucks depending what was in it. Not to mention you needed to buy a extra skill slot for 9 dollars, and you had a option to purchase skills instead of doing the quest. So I am kind of used to questionable prices. Since Soul Workers Cosmetics in comparison has fewer parts to it. From what I see anyways. I mean the hair... I guess the price is outlandish. Then again, Im not really familiar with allot of "Top successful" MMOs And only invest my time and money into things I see is worth it. Yeah... reading the reviews of this company for like 6 months, and after seeing everything twitch in NA, low key having doubts... But it just depends if you find it worth it or not I suppose.

  • I do have the strong feeling that someone in upper management thought it was a brilliant idea to hike up prices for high short term revenue and didn't think much farther than that.


    Yeah, it's an interesting thought. I'd definitely pose that question directly to someone if possible. :)