Grind Increase on server?
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Not compared to KR.

It's not EU/NA that got stuck with poor crafting costs, it's JP that got lucky with really good ones.
A semantic difference, but an important distinction since KR is still the main, original server.
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Not compared to KR.

It's not EU/NA that got stuck with poor crafting costs, it's JP that got lucky with really good ones.
A semantic difference, but an important distinction since KR is still the main, original server.
Phew, thanks for clearing that up. So the materials required were the original. Thats why I included a question mark at the end of the topic xD
As for my opinion on grinding for the blueprint, I can't say yet as I haven't seriously tried to grind for it yet.
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Hello GF, please increase daily energy points to 400 with a hard cap of 800 please.
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Not compared to KR.

It's not EU/NA that got stuck with poor crafting costs, it's JP that got lucky with really good ones.
A semantic difference, but an important distinction since KR is still the main, original server.
This goes to show that the publisher DOES have influence over how the game works. JP is a perfect example. So if you guys want to get your material costs inline with JP, then you have to let GameForge know. Don't listen to these guys that tell you they can't do anything cause they're just the publisher. That's just not true!
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Not compared to KR.

It's not EU/NA that got stuck with poor crafting costs, it's JP that got lucky with really good ones.
A semantic difference, but an important distinction since KR is still the main, original server.
This goes to show that the publisher DOES have influence over how the game works. JP is a perfect example. So if you guys want to get your material costs inline with JP, then you have to let GameForge know. Don't listen to these guys that tell you they can't do anything cause they're just the publisher. That's just not true!
Frankly I'm more glad they didn't make them worse, I still feel like the costs might be a little over the top but if it has precedence with KR then it's not worth an outrage over to Gameforge. Especially when there are other things worth getting outraged over.
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Not compared to KR.

It's not EU/NA that got stuck with poor crafting costs, it's JP that got lucky with really good ones.
A semantic difference, but an important distinction since KR is still the main, original server.
This goes to show that the publisher DOES have influence over how the game works. JP is a perfect example. So if you guys want to get your material costs inline with JP, then you have to let GameForge know. Don't listen to these guys that tell you they can't do anything cause they're just the publisher. That's just not true!
Frankly I'm more glad they didn't make them worse, I still feel like the costs might be a little over the top but if it has precedence with KR then it's not worth an outrage over to Gameforge. Especially when there are other things worth getting outraged over.
This is open beta. You are SUPPOSE to give them feedback. If you feel the costs are too high, then you should be letting them know NOW, not later. And who says anything about outrage?
This forum seems to be filled with 2 extremes, one group seems intent on villainizing GF while the other seems intent on defending GF even when there is no cause for it.
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Not compared to KR.

It's not EU/NA that got stuck with poor crafting costs, it's JP that got lucky with really good ones.
A semantic difference, but an important distinction since KR is still the main, original server.
Japanese servers went up before Korean servers, but since this build is an older version of Korea's this probably explains why the numbers the same!
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Not compared to KR.

It's not EU/NA that got stuck with poor crafting costs, it's JP that got lucky with really good ones.
A semantic difference, but an important distinction since KR is still the main, original server.
Japanese servers went up before Korean servers, but since this build is an older version of Korea's this probably explains why the numbers the same!
KR only went up after JP because of publisher issues. Originally Sega KR was going to publish, but they got shut down by the Sega mother-company. Then they turned to Nexon KR, but they simply declined (likely because they already have Elsword and Closers to fill the same genre).
It took quite some time before SmileGate got the rights to publish in KR; by that time, JP had already launched.
The original client is still KR though, as though JP launched earlier, the developer, LionGames, still originally produced the game fully in Korean and provided the JP publisher with said client ahead of their own release.