i agree, something needs to be done about the shop or the currency. I dont wanna have to pay 40+ dollars just for 1 costume.
Cash Shop
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Quick question, if you buy soul cash, does it display through out all servers? Like say if I put in $5, would it show on the other server as well?
It should be linked to your account since it's not a physical currency tied to your character! Don't take my word for it, but that's the standard procedure.
Okay, thanks.
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That's not even a substantial source to back up your statement, okay.
Let's do some math!
Currently, 1 USD is worth 1.28 CAD
$19.99, the "2k" price for SoulCash is supposed to be equivalent to 25.60 CAD, but currently the cost is 28.00 CAD - a 2.40 CAD difference, almost the same in USD surprisingly.
$99.99, the "14k" price for SoulCash is not so simple to convert. Some shops will reward you with more currency based on how high you purchase! Batch purchases! There is a $80 difference between the prices and by $5 intervals, $100 should be 6k SoulCash. What does this mean? You can't size them down by ration, so we'll have to compare them separately.
$99.99 USD is worth $128.07 CAD currently. The last time Gameforge published a game was in April 27th, 2016 (give or take a few units of time, I just did a quick google search.) and back then the CAD was around 1.4 exchange rate to the USD.
Let's do the math!
If you now round up to a proper monetary format, you'll hit 139.99, or $140 CAD if you have some kind of more precise number, as it's not exactly 1.4 because that's just an estimate.
Literally half of what I wrote was pointless, illuminati confirmed.
There is no point in using the conversion rate of CAD to USD since gameforge is based in EU they most likely convert all money made into EUR. (Everything below is based on the currency exchange rate of Apr. 27th, 2016)
With that in mind using what you said about when their last game was published 99.99 EUR would be about $140.00 CAD.
The same can be said about USD to EUR except that USD price is actully equal to about 80 EUR. So i can understand the soul cash being somewhat less for the US since you would need to spend about $115 to hit 99.99 EUR.
So in the end its not the conversion rates of real currency that are the issue its the conversion of real currency and premium currency. It comes down to them not giving the correct amount of soul cash to regions despite spending the same amount in EUR after conversion. Whats even worse is that if prices and premium currency amounts are the same for their other games that means they have been ripping off their non EU customers since 2016 or longer.
Unless phelon was talking about money to soul cash exchange rates in his post i would have to call BS since the exchange rates are technically correct when converting to EUR based on old exchange rates. Also even if they are not up to date there will still be the issue of players in different regions getting less soul cash despite spending the same amount of EUR after conversion. Maybe there are other factors to this but from what i can understand there is something wrong (although no one is really disputing that.)
I used this sites currency converter since it lets you choose the date and uses the rates for that date.
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That's not even a substantial source to back up your statement, okay.
Let's do some math!
Currently, 1 USD is worth 1.28 CAD
$19.99, the "2k" price for SoulCash is supposed to be equivalent to 25.60 CAD, but currently the cost is 28.00 CAD - a 2.40 CAD difference, almost the same in USD surprisingly.
$99.99, the "14k" price for SoulCash is not so simple to convert. Some shops will reward you with more currency based on how high you purchase! Batch purchases! There is a $80 difference between the prices and by $5 intervals, $100 should be 6k SoulCash. What does this mean? You can't size them down by ration, so we'll have to compare them separately.
$99.99 USD is worth $128.07 CAD currently. The last time Gameforge published a game was in April 27th, 2016 (give or take a few units of time, I just did a quick google search.) and back then the CAD was around 1.4 exchange rate to the USD.
Let's do the math!
If you now round up to a proper monetary format, you'll hit 139.99, or $140 CAD if you have some kind of more precise number, as it's not exactly 1.4 because that's just an estimate.
Literally half of what I wrote was pointless, illuminati confirmed.
There is no point in using the conversion rate of CAD to USD since gameforge is based in EU they most likely convert all money made into EUR. (Everything below is based on the currency exchange rate of Apr. 27th, 2016)
With that in mind using what you said about when their last game was published 99.99 EUR would be about $140.00 CAD.
The same can be said about USD to EUR except that USD price is actully equal to about 80 EUR. So i can understand the soul cash being somewhat less for the US since you would need to spend about $115 to hit 99.99 EUR.
So in the end its not the conversion rates of real currency that are the issue its the conversion of real currency and premium currency. It comes down to them not giving the correct amount of soul cash to regions despite spending the same amount in EUR after conversion. Whats even worse is that if prices and premium currency amounts are the same for their other games that means they have been ripping off their non EU customers since 2016 or longer.
Unless phelon was talking about money to soul cash exchange rates in his post i would have to call BS since the exchange rates are technically correct when converting to EUR based on old exchange rates. Also even if they are not up to date there will still be the issue of players in different regions getting less soul cash despite spending the same amount in EUR after conversion. Maybe there are other factors to this but from what i can understand there is something wrong (although no one is really disputing that.)
I used this sites currency converter since it lets you choose the date and uses the rates for that date.
This precisely. Just because USD and CAD equal out to near the same amount, does not excuse the existence of the EU anomaly.
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That's not even a substantial source to back up your statement, okay.
Let's do some math!
Currently, 1 USD is worth 1.28 CAD
$19.99, the "2k" price for SoulCash is supposed to be equivalent to 25.60 CAD, but currently the cost is 28.00 CAD - a 2.40 CAD difference, almost the same in USD surprisingly.
$99.99, the "14k" price for SoulCash is not so simple to convert. Some shops will reward you with more currency based on how high you purchase! Batch purchases! There is a $80 difference between the prices and by $5 intervals, $100 should be 6k SoulCash. What does this mean? You can't size them down by ration, so we'll have to compare them separately.
$99.99 USD is worth $128.07 CAD currently. The last time Gameforge published a game was in April 27th, 2016 (give or take a few units of time, I just did a quick google search.) and back then the CAD was around 1.4 exchange rate to the USD.
Let's do the math!
If you now round up to a proper monetary format, you'll hit 139.99, or $140 CAD if you have some kind of more precise number, as it's not exactly 1.4 because that's just an estimate.
Literally half of what I wrote was pointless, illuminati confirmed.
There is no point in using the conversion rate of CAD to USD since gameforge is based in EU they most likely convert all money made into EUR. (Everything below is based on the currency exchange rate of Apr. 27th, 2016)
With that in mind using what you said about when their last game was published 99.99 EUR would be about $140.00 CAD.
The same can be said about USD to EUR except that USD price is actully equal to about 80 EUR. So i can understand the soul cash being somewhat less for the US since you would need to spend about $115 to hit 99.99 EUR.
So in the end its not the conversion rates of real currency that are the issue its the conversion of real currency and premium currency. It comes down to them not giving the correct amount of soul cash to regions despite spending the same amount in EUR after conversion. Whats even worse is that if prices and premium currency amounts are the same for their other games that means they have been ripping off their non EU customers since 2016 or longer.
Unless phelon was talking about money to soul cash exchange rates in his post i would have to call BS since the exchange rates are technically correct when converting to EUR based on old exchange rates. Also even if they are not up to date there will still be the issue of players in different regions getting less soul cash despite spending the same amount in EUR after conversion. Maybe there are other factors to this but from what i can understand there is something wrong (although no one is really disputing that.)
I used this sites currency converter since it lets you choose the date and uses the rates for that date.
You're correct, they would be "ripping off" their EU customers. The prices are based on USD. Pholen stated that they rarely update their conversion rates and this is apparent.
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Tbh the only section that should be cheaper is the Fashion one, everything else seems fine to me
And the full skill reset
oh right, forgot about that :C
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You're correct, they would be "ripping off" their EU customers. The prices are based on USD. Pholen stated that they rarely update their conversion rates and this is apparent.
That is not what my post said but ok, i guess?
Gameforge is a EU based company it would make no sense for them to price things based on USD only to convert it to EUR later. Simply put Canadians and to a lesser extent the US are getting less soulcash despite paying the equivalent or close to €99.99 EUR. even at the old exchange rate.
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You're correct, they would be "ripping off" their EU customers. The prices are based on USD. Pholen stated that they rarely update their conversion rates and this is apparent.
That is not what my post said but ok, i guess?
Gameforge is a EU based company it would make no sense for them to price things based on USD only to convert it to EUR later. Simply put Canadians and to a lesser extent the US are getting less soulcash despite paying the equivalent or close to €99.99 EUR. even at the old exchange rate.
Also, the USD prices are pretty normal and typical for an MMO, what about the EUR prices?
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You're correct, they would be "ripping off" their EU customers. The prices are based on USD. Pholen stated that they rarely update their conversion rates and this is apparent.
That is not what my post said but ok, i guess?
Gameforge is a EU based company it would make no sense for them to price things based on USD only to convert it to EUR later. Simply put Canadians and to a lesser extent the US are getting less soulcash despite paying the equivalent or close to €99.99 EUR. even at the old exchange rate.
Also, the USD prices are pretty normal and typical for an MMO, what about the EUR prices?
You should really re-read that sentence you circled it clearly says NON EU customers....
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Display MoreDisplay More
You're correct, they would be "ripping off" their EU customers. The prices are based on USD. Pholen stated that they rarely update their conversion rates and this is apparent.
That is not what my post said but ok, i guess?
Gameforge is a EU based company it would make no sense for them to price things based on USD only to convert it to EUR later. Simply put Canadians and to a lesser extent the US are getting less soulcash despite paying the equivalent or close to €99.99 EUR. even at the old exchange rate.
Also, the USD prices are pretty normal and typical for an MMO, what about the EUR prices?
You should really re-read that sentence you circled it clearly says NON EU customers....
Oops, I misread! Can you answer the question about EUR, please? I'm like actually curious
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Display MoreDisplay MoreDisplay More
You're correct, they would be "ripping off" their EU customers. The prices are based on USD. Pholen stated that they rarely update their conversion rates and this is apparent.
That is not what my post said but ok, i guess?
Gameforge is a EU based company it would make no sense for them to price things based on USD only to convert it to EUR later. Simply put Canadians and to a lesser extent the US are getting less soulcash despite paying the equivalent or close to €99.99 EUR. even at the old exchange rate.
Also, the USD prices are pretty normal and typical for an MMO, what about the EUR prices?
You should really re-read that sentence you circled it clearly says NON EU customers....
Oops, I misread! Can you answer the question about EUR, please? I'm like actually curious
Most likely the prices are based on the EUR, so the EUR prices are actually the most fair out of all the regions since they are actually typical MMO prices as you said. The main difference is that for those typical prices EU players are getting more soul cash compared to everyone else.
Is that what you wanted to know?
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Display MoreDisplay MoreDisplay MoreDisplay More
That is not what my post said but ok, i guess?
Gameforge is a EU based company it would make no sense for them to price things based on USD only to convert it to EUR later. Simply put Canadians and to a lesser extent the US are getting less soulcash despite paying the equivalent or close to €99.99 EUR. even at the old exchange rate.
Also, the USD prices are pretty normal and typical for an MMO, what about the EUR prices?
You should really re-read that sentence you circled it clearly says NON EU customers....
Oops, I misread! Can you answer the question about EUR, please? I'm like actually curious
Most likely the prices are based on the EUR, so the EUR prices are actually the most fair out of all the regions since they are actually typical MMO prices as you said. The main difference is that for those typical prices EU players are getting more soul cash compared to everyone else.
Is that what you wanted to know?
I was just asking if it was a typical price for EU, thank you.