So since I've hit 55 today I started going back to Grace City to collect Soul-Sequences and the Completion-Rewards. There are a few things I've noticed doing this which I'm not entirely sure how to feel about atm.
First of all: If the Mission you're running is way below your level, you only consume half of the FP needed to play. This is really nice imo since you don't feel like you're completely wasting your energy.
However, the downside is you also don't drop anything, be that materials, consumables, equipment or money. This makes farming stuff for future characters impossible. You also loose the option of collecting Fashion-Materials you need for crafting whatever thing you came back for. Also, what I consider worse, not only do you not drop anything but if you're playing with a Teammate, he doesn't drop anything either even if he's perfectly in Level-Range for the Mission. He also get's a lot less EXP compared to when he'd play solo or with a group at his Level.
Now I can kind of understand why they put this in but at the same time, it just doesn't sit right with me. I'd suggest changing this in a way, that you're still able to drop at least basic materials. Also, I'd remove the negative effects the lower player get's when playing with a high team-member. The Level of your teammates shouldn't influence what you get out of a Mission, especially since this could also happen via auto-matching.
So what do you guys think about this system. Should it be changed or rather kept as it is?