Btw, 1 question for her charging orbs skill. Do we really need to full 3 stage charge then release? Or just when the charging reachs stage 3 we can release alrdy?
Advise to non-Stella players
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Yea i guess it's too hard for ppl to even be bothered to learn that Stella's 2 best heals are 1.close ranged 2.have some cast time so it's not like she can always just go to you in front of @edit one shot boss and heal your ass 3.There is actually CD's in this game, weird huh.
So hum next time someone that couldn't even be bothered to read or ask how Stella works just @edit go to her or at least STOP RUNNING AWAY FROM ME SO I CAN HEAL YOU OR COME TO MY @edit RED ORBS ON THE GROUND IT'S RED IT'S HARD TO MISS.
PS: Also Lion games kindly make each member of a team have different dot colors on the map so ppl can know @edit is who easily in the game and not have to play "Where's Wally" 90% of the time, tyYeah, pretty much. And I agree with that idea too. Hope they fix and make some unique changes before release and not just do a carbon copy of the original. Just look at JP they did a great job at catering to their playerbase' response and demands for the game.
Edit by 25arp26
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Btw, 1 question for her charging orbs skill. Do we really need to full 3 stage charge then release? Or just when the charging reachs stage 3 we can release alrdy?
Any skill in the game that charges only needs to get to 3 not go full, the full is just if you want the delay for something, also tip: You never almost NEVER need lvl 3 when solo steel with her, so never risk 3.
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Btw, 1 question for her charging orbs skill. Do we really need to full 3 stage charge then release? Or just when the charging reachs stage 3 we can release alrdy?
Once you get 2 bars full you can release it and you'll see max 5 orbs. No need to maximize 3rd bar
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Hold up a freaking second, you mean to tell me there are already toxic players raging in this game? Like how, why? I've already done a couple of hundred runs and people have talked less than 10 times. Everyone's silent as a grave. I'm amazed by the fact that there are even players getting angry already.
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I need healing.

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I need healing.

Glad someone got my reference

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Selfproclaimed #1 stella na maybe ya heard of me lol, ok enough with my ego. ive never had anyone rage on me as stella you literally have to try to die with me around. And i wouldnt call her orbs her best heal beat tempo with its 80% and pass with its like 40% and 2xx something defense always goes for lowest health person excluding caster.
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I need healing.

Glad someone got my reference

Never got to play Overwatch
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My main issue wit stella's players is, the overheal during normal clean, yer provide 0 healing during bosses.
Like really, for trash mobes i have tide pots(aka consumables), just heal me during boss fight
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Selfproclaimed #1 stella na maybe ya heard of me lol, ok enough with my ego. ive never had anyone rage on me as stella you literally have to try to die with me around. And i wouldnt call her orbs her best heal beat tempo with its 80% and pass with its like 40% and 2xx something defense always goes for lowest health person excluding caster.
I did say her best healing skill needs to get near though. Not the orb one since you gotta drop it.
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Selfproclaimed #1 stella na maybe ya heard of me lol, ok enough with my ego. ive never had anyone rage on me as stella you literally have to try to die with me around. And i wouldnt call her orbs her best heal beat tempo with its 80% and pass with its like 40% and 2xx something defense always goes for lowest health person excluding caster.
I did say her best healing skill needs to get near though. Not the orb one since you gotta drop it.
Typically though your right there next too your team sorrounding the boss. No reason you should ever really leave your teams side even while putting in that dps
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My main issue wit stella's players is, the overheal during normal clean, yer provide 0 healing during bosses.
Like really, for trash mobes i have tide pots(aka consumables), just heal me during boss fight
I understand that but please also mind that Stella players also have a skill rotation, hence, "overheal". And this skill rotation and cooldown is being used to bombard the boss too. You can't expect Stella players to just focus on healing everyday. It's true that they have heals but that doesn't mean they can't attack and just wait for the heal to refresh itself. And just because they have a heal and you died doesn't mean they never provide heals. Maybe you're too far to reach for the biggest heal, orbs are gone, or the homing heal gets to the other players first, or you just kamikaze too much expecting to be the only dps in the raid thinking Stella players are nothing more than just your backups. NO.
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Selfproclaimed #1 stella na maybe ya heard of me lol, ok enough with my ego. ive never had anyone rage on me as stella you literally have to try to die with me around. And i wouldnt call her orbs her best heal beat tempo with its 80% and pass with its like 40% and 2xx something defense always goes for lowest health person excluding caster.
I did say her best healing skill needs to get near though. Not the orb one since you gotta drop it.
Typically though your right there next too your team sorrounding the boss. No reason you should ever really leave your teams side even while putting in that dps
You would, specially if the boss spams AoE specially in Manic where even just a normal attack hits like a truck and mobs are everywhere.
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Hold up a freaking second, you mean to tell me there are already toxic players raging in this game? Like how, why? I've already done a couple of hundred runs and people have talked less than 10 times. Everyone's silent as a grave. I'm amazed by the fact that there are even players getting angry already.
Try playing in Manic. You'll encounter them over and over.
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Selfproclaimed #1 stella na maybe ya heard of me lol, ok enough with my ego. ive never had anyone rage on me as stella you literally have to try to die with me around. And i wouldnt call her orbs her best heal beat tempo with its 80% and pass with its like 40% and 2xx something defense always goes for lowest health person excluding caster.
I did say her best healing skill needs to get near though. Not the orb one since you gotta drop it.
Typically though your right there next too your team sorrounding the boss. No reason you should ever really leave your teams side even while putting in that dps
You would, specially if the boss spams AoE specially in Manic where even just a normal attack hits like a truck and mobs are everywhere.
Boss spams aoe break that SA mobs spread out vortex them and get back too it. Only boss i can really only see you getting seprated from your team is ep4 acheron boss aka hotwheels and thats becuase of her mechanic with gears that essentially lockon to you and takes like 15k. Thats the one exception imo
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Hold up a freaking second, you mean to tell me there are already toxic players raging in this game? Like how, why? I've already done a couple of hundred runs and people have talked less than 10 times. Everyone's silent as a grave. I'm amazed by the fact that there are even players getting angry already.
Worst part. They'll even blame Stella players because some guy intentionally died and quit during boss for xp farming. And they won't even listen.
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I can totally sympathize with OP. I was a Satella main myself. It gets incredibly frustrating when you're playing with dumb team mates:
1. They expect that Stella will heal them always, and they don't dodge enemy attacks.
2. They don't know that if a Stella focuses on healing, she can't give them SG buff, so they end up autoattacking the boss because they run out of SG, which just makes every run so much longer than it needs to.
3. They keep dodging when they're on low health, and they also dodge all of Stella's heals (yes, you can dodge healing skills!), and later on complain that Stella doesn't heal (she did heal you, but you kept dodging all the heals, dumbo).
4. They take 3-5 healing orbs inside Primal Core when they really needed only 1 or 2, which makes other party members die because there's no orbs left for those who really needed them.
The most frustrating part is, even if you calmly explain what they're doing wrong, most players won't learn from those mistakes and won't listen to advice of more experienced players. Some will even get triggered that you had the nerve to criticise their gameplay and try to give them advice.
Finding understanding and thinking party members is an exercise in patience. The sad truth is, majority of players are braindead kids or manchild who don't respect their teammates. The end result is, dungeons take 2-3 times longers because of their stupidity and lack of willingness to improve their gameplay.
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Selfproclaimed #1 stella na maybe ya heard of me lol, ok enough with my ego. ive never had anyone rage on me as stella you literally have to try to die with me around. And i wouldnt call her orbs her best heal beat tempo with its 80% and pass with its like 40% and 2xx something defense always goes for lowest health person excluding caster.
I did say her best healing skill needs to get near though. Not the orb one since you gotta drop it.
Typically though your right there next too your team sorrounding the boss. No reason you should ever really leave your teams side even while putting in that dps
You would, specially if the boss spams AoE specially in Manic where even just a normal attack hits like a truck and mobs are everywhere.
Boss spams aoe break that SA mobs spread out vortex them and get back too it. Only boss i can really only see you getting seprated from your team is ep4 acheron boss aka hotwheels and thats becuase of her mechanic with gears that essentially lockon to you and takes like 15k. Thats the one exception imo
Do Manic frequently with bad PuG and tell me that again.
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I can totally sympathize with OP. I was a Satella main myself. It gets incredibly frustrating when you're playing with dumb team mates:
1. They expect that Stella will heal them always, and they don't dodge enemy attacks.
2. They don't know that if a Stella focuses on healing, she can't give them SG buff, so they end up autoattacking the boss because they run out of SG, which just makes every run so much longer than it needs to.
3. They keep dodging when they're on low health, and they also dodge all of Stella's heals (yes, you can dodge healing skills!), and later on complain that Stella doesn't heal (she did heal you, but you kept dodging all the heals, dumbo).
4. They take 3-5 healing orbs inside Primal Core when they really needed only 1 or 2, which makes other party members die because there's no orbs left for those who really needed them.
The most frustrating part is, even if you calmly explain what they're doing wrong, most players won't learn from those mistakes and won't listen to advice of more experienced players. Some will even get triggered that you had the nerve to criticise their gameplay and try to give them advice.
Finding understanding and thinking party members is an exercise in patience. The sad truth is, majority of players are braindead kids or manchild who don't respect their teammates. The end result is, dungeons take 2-3 times longers because of their stupidity and lack of willingness to improve their gameplay.
On point!