So, let's start with the bluntly obvious:
Enemies with Super Armor on cannot be interrupted or flinched.
And then on to everything else.
- Does Super Armor really reduce damage done to the monster?
- Does broken Super Armor cause a loss of defense /or loss of defense buff/no change?
- Assuming you have a basic attack stat, just what exactly do the damage % and SA break % mean? Is SA break it's own type of damage? If so, is it only useful for breaking armor or is it applied to "real damage"?
- We know that high attack % skills do alot of damage during broken Super Armor, but is it because of the high attack %, or the cumulative total of attack % + SA break%?