I believe they are in that spur of the moment when they are just so upset by how slow leveling can get sometimes.
No. Please read my post.
You're taking me too literally, darling.
Let's start!
- Everything takes time if you're doing a pick-up group in MMOs, this is a given. I'm assuming you're upset with the current auto-team feature which DOES have a lot of issues with it currently, but that doesn't mean that it's not going to be touched by the developers. We will have to see what treats Lion Games has for us when we get our official release.
- There is nothing anyone can do to control this. You also have the option of
spammingthe chat with a leveling party advertisement. It's worth mentioning that there will never be, from my experience, an "everyone is at endgame" as there will always be new players, especially in a Free to Play MMO. - I've been leveling with a group of friends (who are casual players, by the way) and we've been going through manic dungeons pretty steadily. One might be more difficult than the other but we're able to clear them pretty consistently, considering we're risking ourselves by using lower stat gear so we can get that juicy EXP boost from armors, which is totally worth it. I don't believe it's impossible but you WILL have to pay attention to the boss and what they do in Manic. It's not like other KRPGS where enemies get a little damage boost and more health, bosses will also have a few added attacks you won't see in Normal or Hard.
- What does play time have to do with leveling? If you're 6 months in and not "skilled enough" to clear manics (which is, by the way, just learning to avoid boss mechanics as there is no enrage) there are probably still people around your level that need to level up too. I don't see what anyone wouldn't level with you because they somehow knew your playtime unless they're a friend and would probably help you level if they're a good friend.
Fortunately for you I disagree with people who are all about the "no more EZ GAME". I do believe some bosses need to get nerfed (Jokaquin and Nether Keeper) and some need to get buffed (I'm looking at you, Kurisu). We're currently playing on an old Korean build so things we see now won't be the same for long. I want to go back to my previous post where I stated that leveling is 30% of the game's content and there are more about a RPG than leveling or fighting things, not like you'll care so I won't waste my energy typing about it. In fact, some MMOs benefit a lot from their level grind (Hi, Maplestory) and some people love grinding for levels no matter how long it takes while also wishing to learn about the class and do endgame with it on the side.
I love your thesis by the way, It's
Brilliant.
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