All of you missed the point when he wrote about the "6 months down the line". He's not talking about someone that have been playing for 6 months, but some new player that just realized this game exists in September 2018! He will find it will be hard to level up without a group to do Manics, because the game lost the "fotm" playerbase, and the regulars are enjoying the endgame without even setting foot in the lower-level dungeons. I think that the devs might be aware of this and lower the difficulty/increase xp by then.
Ofc now wouldn't be the best time, as there are still many players leveling or trying other characters.
Well you can grind exp by exiting at the boss for maniac difficulty but I agree it will be slightly difficult for new players later down the line. Maybe they will make it so if you run a dungeon that is 10 levels or more lower than your current level it will make it so that it will cost you nothing to run it or something. Like if you are level 50 it wouldn't cost energy to run the dungeon where the mobs are level 40 and etc..
