pack sucks not worth but good attempt 4/10 would rather set my money on fire xdxd
No why would you do this. You could be buying 100 chicken nuggets.
pack sucks not worth but good attempt 4/10 would rather set my money on fire xdxd
No why would you do this. You could be buying 100 chicken nuggets.
If Exp and Denzai boost is considered P2W then by that logic League of Legends is the biggest P2W game ever. It costs ~$30 USD for 30 days of EXP and BE boosts on LoL, and in that game there is a real PvP advantage in having more champions than others. Despite this its one of the most popular game in the world and no one complains about it. As for energy if you really like the game and want to go f2p, go make 4 characters and there's 800 energy a day for you. If you like just one character make 4 of them, the gear transfers over to the other character via bank even with soulbound anyway. You can technically play this entire game as single player and still enjoy it, I don't know what all the fuss is about. All this negative stigma around P2W mmos is killing the genre by scaring away new interests. Even big games like FF14 which have a $80 front price for full game and then monthly $13 subscription still have a cosmetic cash shop in order to keep it alive (Seriously SE, a $30 moogle mount?!). People are forgetting games are businesses, if they are not making some form profit, there would be no game.
If Exp and Denzai boost is considered P2W then by that logic League of Legends is the biggest P2W game ever. It costs ~$30 USD for 30 days of EXP and BE boosts on LoL, and in that game there is a real PvP advantage in having more champions than others. Despite this its one of the most popular game in the world and no one complains about it. As for energy if you really like the game and want to go f2p, go make 4 characters and there's 800 energy a day for you. If you like just one character make 4 of them, the gear transfers over to the other character via bank even with soulbound anyway. You can technically play this entire game as single player and still enjoy it, I don't know what all the fuss is about. All this negative stigma around P2W mmos is killing the genre by scaring away new interests. Even big games like FF14 which have a $80 front price for full game and then monthly $13 subscription still have a cosmetic cash shop in order to keep it alive (Seriously SE, a $30 moogle mount?!). People are forgetting games are businesses, if they are not making some form profit, there would be no game.
If LoL will be considered as p2w game,I think we will reach the highest amounts of stupidity humanity ever reached...In that game,if u are good,u are paying only for hextech chests/keys or skins,assuming u got all the champs for ur preffered lanes.Why are players crying when GF put a pack with not that game changing VIP stats?
If Exp and Denzai boost is considered P2W then by that logic League of Legends is the biggest P2W game ever. It costs ~$30 USD for 30 days of EXP and BE boosts on LoL, and in that game there is a real PvP advantage in having more champions than others. Despite this its one of the most popular game in the world and no one complains about it. As for energy if you really like the game and want to go f2p, go make 4 characters and there's 800 energy a day for you. If you like just one character make 4 of them, the gear transfers over to the other character via bank even with soulbound anyway. You can technically play this entire game as single player and still enjoy it, I don't know what all the fuss is about. All this negative stigma around P2W mmos is killing the genre by scaring away new interests. Even big games like FF14 which have a $80 front price for full game and then monthly $13 subscription still have a cosmetic cash shop in order to keep it alive (Seriously SE, a $30 moogle mount?!). People are forgetting games are businesses, if they are not making some form profit, there would be no game.
If LoL will be considered as p2w game,I think we will reach the highest amounts of stupidity humanity ever reached...In that game,if u are good,u are paying only for hextech chests/keys or skins,assuming u got all the champs for ur preffered lanes.Why are players crying when GF put a pack with not that game changing VIP stats?
I'm just using LoL as an example to show how certain people view P2W, its a real concern when a recent friend of mine finally gets in on LoL and constantly complains how P2W it is because unlocking champions take forever. Grinding to level 30 just to unlock rank is a massive exp pay wall since it would take him over a month to get there. And for people complaining about about overprice cosmetics, LoL is also a good example of how prices have climb in recent years. Originally skins were mainly 975 each (~$10), now almost every release is 1350 or 1820 ($12-18), with the highest tier reaching up to 3250 ($28). This is pretty similar in price to this game's cosmetics considering less play time value out of LoL skins due to meta rotation and 1 tricking a champion is generally looked down upon.
If Exp and Denzai boost is considered P2W then by that logic League of Legends is the biggest P2W game ever. It costs ~$30 USD for 30 days of EXP and BE boosts on LoL, and in that game there is a real PvP advantage in having more champions than others. Despite this its one of the most popular game in the world and no one complains about it. As for energy if you really like the game and want to go f2p, go make 4 characters and there's 800 energy a day for you. If you like just one character make 4 of them, the gear transfers over to the other character via bank even with soulbound anyway. You can technically play this entire game as single player and still enjoy it, I don't know what all the fuss is about. All this negative stigma around P2W mmos is killing the genre by scaring away new interests. Even big games like FF14 which have a $80 front price for full game and then monthly $13 subscription still have a cosmetic cash shop in order to keep it alive (Seriously SE, a $30 moogle mount?!). People are forgetting games are businesses, if they are not making some form profit, there would be no game.
The day League of Legends obtains the chance to be called "p2w" is the day I tear open the Great Void upon this world myself.
The argument is thaf if im paying a $20 subscription on a game i should be able to play it freely, you know, like you can in literally every other MMO. If youre okay with big daddy game forge dictating your free time then good for you, but dont go throwing around words you heard from mommy and daddy without understanding what you are defending.
Uh its not a subscription, its a VIP service. A subscription implies you pay to log in. Understand what you're paying for here; benefits, not play time.
What you are asking for is farther down the slippery slope of pay2win than anything. Do you honestly think it'd be a smart business decision if Gameforge said "pay real money for this item to ignore the EP system", when there are still people bitching about the EP system and asking for it to be removed? That will be headlined on MMO news websites and Gameforge would get accused of greedy practices, shattering their fragile reputation beyond repair.
A more acceptable argument is to remove the EP system for everyone, paying or not, but that's not what you're saying. What you're saying is:
"The argument is thaf if im paying a $20 subscription on a game i should be able to play it freely".
You are literally saying you want more bang for your buck, and I have explained why you getting more bang for your buck will harm this game more than anything. If you feel the benefits provided are not worth the price, that's a very reasonable opinion, but your comment is basically just low-key complaining about EP.
No one is forcing you to buy this package to play the game; it's even tradeable so you don't have to spend a cent for the benefits. Therefore, your argument is invalid.
Pay to win at what? Carry people in raids?
Can confirm have carried napolean in raid lml
If Exp and Denzai boost is considered P2W then by that logic League of Legends is the biggest P2W game ever. It costs ~$30 USD for 30 days of EXP and BE boosts on LoL, and in that game there is a real PvP advantage in having more champions than others. Despite this its one of the most popular game in the world and no one complains about it. As for energy if you really like the game and want to go f2p, go make 4 characters and there's 800 energy a day for you. If you like just one character make 4 of them, the gear transfers over to the other character via bank even with soulbound anyway. You can technically play this entire game as single player and still enjoy it, I don't know what all the fuss is about. All this negative stigma around P2W mmos is killing the genre by scaring away new interests. Even big games like FF14 which have a $80 front price for full game and then monthly $13 subscription still have a cosmetic cash shop in order to keep it alive (Seriously SE, a $30 moogle mount?!). People are forgetting games are businesses, if they are not making some form profit, there would be no game.
If LoL will be considered as p2w game,I think we will reach the highest amounts of stupidity humanity ever reached...In that game,if u are good,u are paying only for hextech chests/keys or skins,assuming u got all the champs for ur preffered lanes.Why are players crying when GF put a pack with not that game changing VIP stats?
I'm just using LoL as an example to show how certain people view P2W, its a real concern when a recent friend of mine finally gets in on LoL and constantly complains how P2W it is because unlocking champions take forever. Grinding to level 30 just to unlock rank is a massive exp pay wall since it would take him over a month to get there. And for people complaining about about overprice cosmetics, LoL is also a good example of how prices have climb in recent years. Originally skins were mainly 975 each (~$10), now almost every release is 1350 or 1820 ($12-18), with the highest tier reaching up to 3250 ($28). This is pretty similar in price to this game's cosmetics considering less play time value out of LoL skins due to meta rotation and 1 tricking a champion is generally looked down upon.
Very concerning,indeed.But they begin putting some efforts in these skins,like changing particles/some animations/dances/more lines in 1820+skins and some 1350 rp skins.And yeah,that trick is a strategic management move,since they would like to satisfy the requirements of the players in a moment.Aside from LoL,in Soul Worker you can customize you character and making it to feel a lot more fashionista by combining pieces from an outfit set with another.But still,the problems are the pricing
(hairstyle prices *cough*)
Wait what. 20$ for such médiocre benefits?
For this price i expected 2-3k soulcash like in ESO
Yeah I don't find it pay to win either, but I think some soulcash should be included in such vip packs... it's kind of a lot of money for what it offers imo.
I figured it out. It's always p2w for people that a) don't have 2 quarters to rub together, b) don't want to invest time to achieve same results, c) have no idea of what pay to win actually is.
Yes that's my conclusion.
If Exp and Denzai boost is considered P2W then by that logic League of Legends is the biggest P2W game ever. It costs ~$30 USD for 30 days of EXP and BE boosts on LoL, and in that game there is a real PvP advantage in having more champions than others. Despite this its one of the most popular game in the world and no one complains about it. As for energy if you really like the game and want to go f2p, go make 4 characters and there's 800 energy a day for you. If you like just one character make 4 of them, the gear transfers over to the other character via bank even with soulbound anyway. You can technically play this entire game as single player and still enjoy it, I don't know what all the fuss is about. All this negative stigma around P2W mmos is killing the genre by scaring away new interests. Even big games like FF14 which have a $80 front price for full game and then monthly $13 subscription still have a cosmetic cash shop in order to keep it alive (Seriously SE, a $30 moogle mount?!). People are forgetting games are businesses, if they are not making some form profit, there would be no game.
If LoL will be considered as p2w game,I think we will reach the highest amounts of stupidity humanity ever reached...In that game,if u are good,u are paying only for hextech chests/keys or skins,assuming u got all the champs for ur preffered lanes.Why are players crying when GF put a pack with not that game changing VIP stats?
I'm just using LoL as an example to show how certain people view P2W, its a real concern when a recent friend of mine finally gets in on LoL and constantly complains how P2W it is because unlocking champions take forever. Grinding to level 30 just to unlock rank is a massive exp pay wall since it would take him over a month to get there. And for people complaining about about overprice cosmetics, LoL is also a good example of how prices have climb in recent years. Originally skins were mainly 975 each (~$10), now almost every release is 1350 or 1820 ($12-18), with the highest tier reaching up to 3250 ($28). This is pretty similar in price to this game's cosmetics considering less play time value out of LoL skins due to meta rotation and 1 tricking a champion is generally looked down upon.
If i could buy outfit+hairstyle+color of choice (either eye or hair) for the cost of 28$ im down.
are these account wide or player?
and no servers up?
are these account wide or player?
and no servers up?
Accound wide
does the +80/+120 energy mean that you restore +80/+120 energy more per day?
so instead of 200, it goes up to 280/320/400 every 9am?
does the +80/+120 energy mean that you restore +80/+120 energy more per day?
so instead of 200, it goes up to 280/320/400 every 9am?
Yes, 400 with both silver & gold
Don't worry nobody is gonna one shot you.
Display MoreSo apparently the New VIP memberships give away these broken bonuses for more than 20$ a month
A Gold membership gives
• +120 max EP
• +20% dzenai
• +20% drop chance
• +5 displayable items on the Market
• No Market fees
• +20% chance of Grutins appearing in districtsand a silver membership gives
• +80 max EP
• +10% dzenai
• +5 displayable items on the Market
Not to mention if you buy them both you get a hidden akasha transmitter
These bonuses are insanely broken for the amount of money you spend. Nice knowing you Soulworker but this is one of the most pay2win things you could have added to the game.
No SoulCash included in the Gold deal? Pfft, more like Pay 2 Lose in my opinion.
The VIP membership is what i've been waiting for because it's the closest thing to an actual MMORPG subscription model in a landscape dominated by Free-to-Play.
It's not perfect, but it's something, and it's the best way to support the Developers of a video game on a consistent basis.
So take it or leave it. ![]()
The VIP membership is what i've been waiting for because it's the closest thing to an actual MMORPG subscription model in a landscape dominated by Free-to-Play.
It's not perfect, but it's something, and it's the best way to support the Developers of a video game on a consistent basis.
So take it or leave it.
You... aren't supporting the developers though? This money goes to the publisher GameForge. Everything was handed off when LionGames sold the license to them.
(Unless for some reason they decided on a % of revenue contract, which I think is silly personally)