2560*1080p res. ui only partly working

  • Hello all!

    I have an ultra-wide monitor with a resolution of 2560*1080. Everything looks good, except for the zone entering screen, and some other screens. (as the pictures shows below). I tried to change the ui size, but it doesn't made any changes. If I lower the res to FHD it's good, but then it streches out the game and it looks horrible. Is it a known bug, or is it just me? I really want to play the game in 21:9, but it's really bad.;(SWScreenShot_20180331[10-56-50].jpg

    SWScreenShot_20180331[10-57-00].jpg

  • Same issue here and no one seems to have an answer. It looks amazing but it's zoomed in and the menus are cut off. Does anyone know a fix or know if something is being done about it? seems unlikely ):

  • It's out of beta and it's still doesn't fixed. I don't think that it'd be too hard to fix it… :( The problem is that the game thinks u run it at 1440p based on the 2560 pixels from 2560*1080 )I guess). If you have the same issue (I know that there are tons of you who have ultra-wide monitors) please comment or something, so the devs Will notice us! :'(

  • This is due to the game's way of UI scaling to, yes, the screen width w/o regarding screen height.

    This is also a known issue with other regions' Soulworker, so this kinda applies beta or non-beta.


    Workaround for the screen-stretching problem, set the game to Borderless Window at 16:9 (or whichever ratio lower than 21:9 that has acceptable UI cut-off) with a screen height of 1080.

  • If it's known, then it's okay. :) Just noone really replied to it since the beta, so I was worried it Will never get fixed. :(