Sudden Population Increase in the KR Server

  • So I'm not sure how many of you have heard the recent controversy and the news about the current state of KR Soul Worker, but I'm sure everyone has known for quite some time that the KR server of Soul Worker had been on a constant and steady decline since the launch of the game in South Korea last year. In the recent year, KR Soul Worker had been taking in extensive inside reports from users and have taken their feedbacks seriously, and have been reconstructing the game for quite some time, and in the start of 2018, a lot of users have been slightly increasing, and long time veterans of that game have been giving pretty good feedbacks. But even still, this game was called by many players a "Ruined/Dead server".


    But in the last couple of weeks, a huge influx of population has increased in the KR server. If you look at the graph below, the one on the left shows that the highest amount of players that the KR server had was back in January of last year, at the start of the game. The one on the right shows that this game had an average of 964% increase in population, which is absolutely insane in any types of games.

    The cause of this huge increase in user population, is because of numerous controversies, but the one major controversy was due to an illustrator of a game called "Girls Frontline K7", a mobile game that is (was) a super popular in Korea. Apparently this illustrator was an illustrator for many numerous top major game companies, and she has recently been caught up in a controversy, where she was found out to be part/member of a very strong extremist feminist group in Korea. If you do not understand/know Korean culture very well, being a feminist/feminazi is very heavily looked down upon in Korea, and in some cases, considered downright "illegal" in some areas. Due to this sudden controversy, many users of many popular anime based mmo/rpg have all left those games, and have been actively searching for a game that had the similar genre and style of these games. A lot of top major anime mmorpg have been under fire due to the fact they had been in connection with this illustrator. Due to these reasons, many once popular anime mmorpg in Korea started to lose it's members. These players started to search for a new game. And that's where Soul Worker started to shine.


    Since Soul Worker had been actively improving the game since last year, many users started to become more and more vocal about this game. They also promised new and more exciting contents to come. Due to this reason, many players started to hear about these changes and upcoming events/updates that people started to join Soul Worker more and more. What started as a small trickle of players became an exponential increase within the past couple of days. The KR server used to have 3 major servers, but since the game had so little players, they merged into one server, called [Jya Ill Loh]. But now this server is so full of players, they had to reopen a new server called [Roskah]. I think this is a good news, because it means more players (although it means most of the player base are full of new players), it means more players means more funding, which leads to more and more new events and updates to come. :)


    Original links to the articles: http://www.ilovepcbang.com/?mo…t=articleView&idxno=61555

  • Thanks for the info.

    Hopefully the Devs here would also take our feedback seriously and do the right decision for the game.

    :lilly2:[Na]Guild:Restart

    Account blocked Hoping one day Gameforge will Unban Me

    Stalking forums since: March 2018-Present

  • It seems like God is working right now,this is our time to shine

    U

    :erwin1:

    I am the handle of my gun

    Speed is my body and bullet is my blood

    I have created over a thousand guns

    Unknown to Myriam,nor known to Lex

    I have withstood pain to create many relationships

    Yet,those hands will never hold anything

    So as I pray

    Unlimited gun works!

  • It seems like God is working right now,this is our time to shine

    U

    :erwin1:

    Still lots of problem in our NA version. Considering how things is being dealt.

    Like the IP Region block.

    Hopefully the Full release already took care of it all and we might manage to pull through.

    :lilly2:[Na]Guild:Restart

    Account blocked Hoping one day Gameforge will Unban Me

    Stalking forums since: March 2018-Present

  • Thanks for the info.

    Hopefully the Devs here would also take our feedback seriously and do the right decision for the game.

    The Devs won't listen to us as we're the global release. Usually most Devs of an eastern game would just focus on their own home region. Lion Games are the ones making the content. All Gameforge does is translate and release the content in a timely manner that is spaced out so we arent burnt out of the game so quickly or be bored with having nothing to do

    Erwin1.png

    Edited once, last by TrickyFeeder: Thanks for the correction Alzii! ().

  • Thanks for the info.

    Hopefully the Devs here would also take our feedback seriously and do the right decision for the game.

    The Devs won't listen to us as we're the global release. Usually most Devs of an eastern game would just focus on their own home region. Smile Gate are the ones making the content. All Gameforge does is translate and release the content in a timely manner that is spaced out so we arent burnt out of the game so quickly or be bored with having nothing to do

    Smilegate is another publisher, you're thinking of Lion Games. Gameforge has a duty to communicate between the english community and developer. Since we're not caught up with KR yet (even if we don't get the latest build right away) they probably won't consider it worth it until then.

  • not true. The reason for jump that high cuz closers shutdown.

    Just one of the Reasons why actually .

    :lilly2:[Na]Guild:Restart

    Account blocked Hoping one day Gameforge will Unban Me

    Stalking forums since: March 2018-Present

  • Those people were like "Let's give this game a shot (again). Oh, this isn't so bad (afterall)."

    I guess that's just human nature.


    Oh and... It is true that this is false, if it is true. Yes it is not. Because reasons.

  • The cause of this huge increase in user population, is because of numerous controversies, but the one major controversy was due to an illustrator of a game called "Girls Frontline K7", a mobile game that is (was) a super popular in Korea. Apparently this illustrator was an illustrator for many numerous top major game companies, and she has recently been caught up in a controversy, where she was found out to be part/member of a very strong extremist feminist group in Korea. If you do not understand/know Korean culture very well, being a feminist/feminazi is very heavily looked down upon in Korea, and in some cases, considered downright "illegal" in some areas. Due to these reasons, many once popular anime mmorpg in Korea started to lose it's members. These players started to search for a new game. And that's where Soul Worker started to shine.

    This really hit Closers KR bad

  • Thanks for the info.

    Hopefully the Devs here would also take our feedback seriously and do the right decision for the game.

    The Devs won't listen to us as we're the global release. Usually most Devs of an eastern game would just focus on their own home region. Smile Gate are the ones making the content. All Gameforge does is translate and release the content in a timely manner that is spaced out so we arent burnt out of the game so quickly or be bored with having nothing to do

    Smilegate is another publisher, you're thinking of Lion Games. Gameforge has a duty to communicate between the english community and developer. Since we're not caught up with KR yet (even if we don't get the latest build right away) they probably won't consider it worth it until then.

    We don't need to be caught up with KR in content for the devs to take our feedback.


    In BDO, people complained about similar things like having to pay to reset skills, especially when they're still learning the game. Kakao (the publisher) then got Pearl Abyss (the developers) to change it so that you can have unlimited skill changes until lvl 56 (which is pretty good considering the soft cap is lvl 61 right now). To this day, BDO has still not caught up with KR in content, yet KR still listened to our feedback (or rather the publisher's feedback).


    I can give many more examples in both BDO and other games if you wish.


    As for TrickyFeeder's comment, the Devs don't listen to our feedback directly, but they listen to the publisher's feedback. That's why as customers, it's important to give GameForge our feedback, whether it be good (praise) or bad (complaints).

  • I never said they won't listen, just that they won't pay as much attention. I mean, sure, they'll probably listen for stuff that doesn't have plans to be changed, but they may not consider it worth the while if we aren't "caught up". I understand in Korean MMOs global releases will always be a step behind, which is how I intended to use "caught up".

  • Fair enough. But your wording seems weird since EU/NA versions of KR MMOs are almost never caught up anyways. Vindictus has been out in the west for 7 or 8 years now and it still hasn't caught up. :)


    ADDED: I just reread your reply and I'm not sure what you're trying to say lol. I thought you were agreeing with me but now I think you're not. I stand by what I said : We don't need to be caught up with KR in content for the devs to take our feedback

    Edited once, last by Critic ().

  • So it'll only take a year for any improvements to start coming over here.


    Onward, to 2019, where far better games will come out by then!

    Why do you say it'll take a year for any improvements? It should take only as long as it takes to implement whatever is requested by the publisher. It didn't take a year for BDO to get changes made to skill resets.


    Content rollout does not have to be linked to "quality of life" improvements even if those improvements originated in KR. Vindictus recently had a big quality of life improvement update (RISE) that was only a month behind KR even though we are over a 1/2 year behind in content.


    (Unfortunately that RISE update also contained a lot of crap that ruined the game, but that's another story.)

    Edited once, last by Critic ().

  • Those people were like "Let's give this game a shot (again). Oh, this isn't so bad (afterall)."

    I guess that's just human nature.


    Oh and... It is true that this is false, if it is true. Yes it is not. Because reasons.

    http://www.ilovepcbang.com/?mo…t=articleView&idxno=61555

    :lilly2:[Na]Guild:Restart

    Account blocked Hoping one day Gameforge will Unban Me

    Stalking forums since: March 2018-Present