Patch notes

  • Here:

    - Changes –

    • Implementation of technical security measures against gold spammers
    • Exchange of some untradeable shop items for tradeable ones (more details tomorrow).

    The following premium-items are now tradeable:

    • Akasha Transmitter
    • Premium Standard Brooch Transmitter
    • Standard Attack Brooch Transmitter
    • Standard Defence Brooch Transmitter
    • Standard Effect Brooch Transmitter
    • Anti-Destruction
    • Respawner
    • Team Respawn
    • Inventory Expansion Ticket
    • Brooch Fuser
    • Brooch Extractor
    • Brooch Puncher
    • Armour Restorer
    • Strength Expansion Ticket
    • Restoration Reducer
    • Peak Power Vitamin G
    • Dynamite Power Vitamin Z
    • Skill Reset Ticket
    • Skill Tree Reset Ticket
    • Warehouse Expansion Ticket
    • Name Change Request Form
  • Here:

    - Changes –

    • Implementation of technical security measures against gold spammers
    • Exchange of some untradeable shop items for tradeable ones (more details tomorrow).

    The following premium-items are now tradeable:

    • Akasha Transmitter
    • Premium Standard Brooch Transmitter
    • Standard Attack Brooch Transmitter
    • Standard Defence Brooch Transmitter
    • Standard Effect Brooch Transmitter
    • Anti-Destruction
    • Respawner
    • Team Respawn
    • Inventory Expansion Ticket
    • Brooch Fuser
    • Brooch Extractor
    • Brooch Puncher
    • Armour Restorer
    • Strength Expansion Ticket
    • Restoration Reducer
    • Peak Power Vitamin G
    • Dynamite Power Vitamin Z
    • Skill Reset Ticket
    • Skill Tree Reset Ticket
    • Warehouse Expansion Ticket
    • Name Change Request Form

    "Complete" Patch notes...

  • He means like for instance, we only got a patch for 'premium items', but The drill in Iron Castle got slower like it used be before the revamp, so thats 1 thing missing already

    Stop Nerfing drops ffs

  • He meant there should be hidden changes/raid changes into the patch notes but let's hope as soon as we'll have the full patch notes in the beginning of May.


    (I hate ninja changes, really)

    Warframe Founder

  • That's a bug. Bugs beeing in the patch notes is rather rare.


    By the way I am fully aware what the intention of the statement was. This was a rhetorical question. The answer is obviously nothing.

  • What is missing?

    Really man..*smh*. Im not sure if you just want to be right or do you really not have a problem with this? Please dont tell me that tired lines about other games doing the same thing, at least they game us something, its doest bother me or they are trying their best. You are on these forums non-stop in defense mode why?

  • That's a bug. Bugs beeing in the patch notes is rather rare.


    By the way I am fully aware what the intention of the statement was. This was a rhetorical question. The answer is obviously nothing.

    This guy is in love with this game... everything is perfect for him. How cute.

  • That's a bug. Bugs beeing in the patch notes is rather rare.


    By the way I am fully aware what the intention of the statement was. This was a rhetorical question. The answer is obviously nothing.

    Do you even have access to the internet? Bugs in patchnotes are not rare...literally every MMO and even Monster Hunter World has better patch notes and it includes bug fixes. If they are rare in the games you play then man...please treat yourself better my friend. Life is short!

  • Go ahead and tell me sometime that isn't a bug and is missing in the notes. If you can't give a straight answer, you the criticism isn't justified. You could say there are some QA issues, but then I have to ask: Did you ever had to QA any kind of software with an upcoming deadline? It's more complicated then it looks.


    You won't get notes about something nobody knows about. I am really sorry if you can't understand that simple logic.


    Edit: Nobody said something about bugfixes. It was about bugs being implemented. And yes, as a software developer, I do know what I am taking about. It is literally my job to know that.

  • Go ahead and tell me sometime that isn't a bug and is missing in the notes. If you can't give a straight answer, you the criticism isn't justified. You could say there are some QA issues, but then I have to ask: Did you ever had to QA any kind of software with an upcoming deadline? It's more complicated then it looks.


    You won't get notes about something nobody knows about. I am really sorry if you can't understand that simple logic.


    Edit: Nobody said something about bugfixes. It was about bugs being implemented. And yes, as a software developer, I do know what I am taking about. It is literally my job to know that.

    First of all, this is not my game. Its not my job to comb thru the game looking for bugs. I go to work and do my job. I dont hollar out its too hard and not do my job. You know what would happen? I would get fired. If they dont even know bugs are in their game and they dont bother to look on their forums then why are they a game company? We dont have to be software developers to know when people are full of it.

  • We have received updates several times which contained changes that not even Gameforge knew about...

    Lion Games is responsible for patching and not even they know themselves what they are doing most of the time so how are you expecting them to put together comprehensive patch notes? Even if they did, would you trust them? I think Gameforge doesn't, and I totally see why.

  • We have received updates several times which contained changes that not even Gameforge knew about...

    Lion Games is responsible for patching and not even they know themselves what they are doing most of the time so how are you expecting them to put together comprehensive patch notes? Even if they did, would you trust them? I think Gameforge doesn't, and I totally see why.

    So you are telling me that Gameforge dont know what patches are coming to their game. This is straight bull. Even if it was the truth that is a even worse implication. Ignorance or willful ignorance is really not except able when it come to a company providing you service. You really deserve better my friend.

  • So you are telling me that Gameforge dont know what patches are coming to their game. This is straight bull. Even if it was the truth that is a even worse implication. Ignorance or willful ignorance is really not except able when it come to a company providing you service. You really deserve better my friend.

    Yes, that is exactly what is happening, because of 2 reasons:


    -Lion Games is not good at patching, as you know they have included changes that were not supposed to happen (several times).

    -Gameforge is not testing the patches before they implement them (as far as we know) so when they go live we always get hidden surprises. When the community complains about them, Gameforge says they didn't know about those changes and they will ask the developer why this happened and to revert it in the next patch.


    This is the game's history in a nutshell.

    • You always run the risk of side effect if you implement anything. This is normal.
    • GameForge is most likely just testing what they seem necessary. You can't test everything with every patch. This takes a lot of time and human resource. Simply speaking it's to expensiv.

    And of course GF does not know everything. They do not have the source code and reading machine code is kinda hard.


    Get the idea that everything is extremely tested and documented out of your head. Nobody running a business has the time and money for that. Bugs aren't anything unusual. It's expected that some pop up. Testing is just a means to lower the effect casued by possible bugs. Some bugs aren't even worth fixing.


    You can read more about programs having bugs here:

    https://softwareengineering.st…-for-large-scale-software

  • Yeah Nitros, we know bugs happen and it's inevitable, but what we have here isn't really bugs, it's a lot bigger and noticeable than that because it affects the whole economy and balance of the game.


    We say Gameforge should playtest the patches, but in reality it's Lion Games who should make sure they deliver what they were asked. Since they don't seem to have any QA at Lion Games, then Gameforge needs to verify.


    Someone at GF surely must have 10 minutes after a lunch break to test the patch, it's all it takes, 1 run of a raid to see if things look normal. This simple action would have meant the following: Someone logs in to the test server and enters a raid-> Instantly: "Oh wow, this didn't look like that before..." Followed by: "Why is the raid different/shorter now?" Followed by: "Why am I getting these drops? I get brooches but I don't get grutin cubes anymore? What is going on? We can't push this patch to live servers."

    This took 1 run of any raid to notice the game hadn't been patched correctly. 10 minutes worth of time to avoid a mess.


    It's just a matter of double checking things before sending them out.