Events of the game

  • Whether you think it's sad is irrelevant. It is reality that most games cannot produce enough content to keep up with players. GC was just out earlier in the month and I'm already bored (as well as a lot of people I know) running it over and over. That's why a lot of people are saying it's harder to get groups now. And meanwhile, player population continues it's decline. Events is a cheap way for the company to entice players to keep playing (especially minimalist events like the Easter event we had).


    As I said before, it is BECAUSE we have a lack of content that we need events even more so than other games that have more content.

    Edited 4 times, last by Critic ().

    • I'm not saying events are irrelevant.
    • The Easter event was garbage. So bad. Simply SO bad. imo GF needs to allocate more resources for their events.
    • Having something to buy from the market is also a window towards making progress. At the moment Candus is dead in this sense.

    Farming in this game also needs a tweak.

    Like, the non-premium currency side of this game and the premium currency side of it need to be more interdependent. I feel that, at the moment, cashers don't really have a reason to cash in big amounts (and the release of primal is not going to change this).

    PS:

    Now that I think about it, the balance between RNG and consistency is also screwed up. It's screwd up in the sense that, even if you load up with the intent of gearing up, you're likely to get very inconsistent results off your investment, all across the board (and this scares people off). Like, sure, you can convert fashion into raw money ... but then what?

    One easy step in the right direction would be to remove the soulbound function completely, thus allowing vets to sell their already tuned-up items to newbies who would pay for them. Does this make sense to you? And there are a billion of things like this that need to be adjusted, you can't have a great game when you don't even have the basic elements.

    Edited 5 times, last by xCGG ().

  • We're talking about Events in the game (or lack thereof), not how to improve the game. Does that make sense to you? That wall of text you wrote is completely irrelevant to the topic or what I was talking about. If you want to talk about how you think you can improve the game, then start a new thread on that topic, lol.


    I was talking about events and that most MMOs have monthly events to keep players logging in. The rewards are the carrots used to entice players to do the events. Other publishers do not make events with nice rewards as charity to players, but as a means to retain a healthy population playing so that they will spend money in the game.


    WTF does your wall of text have to do with that?

    Edited once, last by Critic ().

  • Well your previous point was about fixing some of this game's problems (like players not logging in) through events. I just came and added layers of ideas upon that, like build upon the structure you have started. One thing leads to another. It's normal.

    Also, it's not that much text and I've put some effort into writing it. If you don't want to transform this into a monologue for yourslef then do attempt to read it. You trying to win this argument on an empty stomach is actually what's not being productive.

  • Actually you're the one who started arguing with me. I was simply explaining why we need events (which is what this thread is about, go read the title).


    You replied to me and pointed out that this game lacks content like it was some sort of counter-argument to what I was saying and I replied telling you that it is because the game lacks content that we need events even more (to draw people to login and playing).


    Then you replied with your irrelevant "how to improve the game" post as another weird counter-argument even though it has nothing to do with the topic or what I was talking about.


    In fact, I just looked back at all your posts in this thread and even the one you posted before you replied to me had nothing to do with the topic of this thread, LMAO.

    Edited 2 times, last by Critic ().

  • So you want me not to argue with you. Alright. Wonderful.

    Also, as a last atempt to tl;dl, since you refuse to digest what I wrote.

    If events happen to become a game's only lifeline, that game is 100% running on borrowed time. That's not a healthy approach on the long run (like, you see, the 2 ideas do intersect at some point). The stuff you like to call irrelevant came into existence because I don't want to believe that SW is going to die. I just want things to be fine. Well, who knows. Guess we'll live and see :)

    At the moment we're kinda in the middle, which is not dead but not alive either.

  • Events are kinda like chocolate cake (or whatever fits your fancy).

    You can have chocolate cake once in a while and it's great, it's SO good ... but you can't have chocolate cake for every meal of the day, for the rest of your life.

  • No I didn't say I didn't want you to argue with me, lol. You commented about me arguing. My reply was that I didn't start the argument, you did. In fact, you can feel free to argue with me as much as you like, though my replies may sometimes take a day or 2 depending on how busy I am.


    As for events being the game's only lifeline, when did I say that? That's your problem, you have trouble understanding what you read, which is probably why all your posts are irrelevant to what we're discussing.


    I was simply explaining why events are needed. Even in games with more content than this one, they have events to entice players to login. It is simply reality that most games cannot produce enough content to keep up with players. That's why events are needed.


    If you take the time to read what people write and try to understand what they write, then you will not end up writing so many irrelevant things. And I wouldn't have to re-explain things to you over and over again.

  • Hey everyone!


    Just to answer to the original topic of this thread, we are discussing with the developer in order to bring more events into the game soon, so stay tuned! ;)

    ..She threw away all of her masks and put on her soul..

  • Dude, your one argument you keep hammering on is that what I said doesn't fit and thus it is irrelevant (even though you're wrong and you either know it and you're trolling me or your a bit ... @edit). You can't actually attack the main points and you know it, oterwise you would have done it by now. Like the argument hasn't progressed A BIT. We're not getting anywhere with this fiesta. For me it really feels like you keep taking advantage of the fact that you can't get punished for pretending to be incompetent.

    Let's say you won. I litteraly can't wait to be part of the next easter event clone. That's gonna be fun! Oh boy! (jk the ester event was actually repulsive to say the least)



    Edit by 25arp26, Inappropriate content

  • That's your problem, you have no real main points unless you want to discuss things that are totally off-topic and irrelevant to this thread. I already suggested to you to make a new thread for that.


    As for the topic of events, even in games with more content than this one, they have events to entice players to login. It is simply reality that most games cannot produce enough content to keep up with players. That's why events are needed. :)

    Edited 2 times, last by Critic ().

  • Hey everyone!


    Just to answer to the original topic of this thread, we are discussing with the developer in order to bring more events into the game soon, so stay tuned! ;)

    because I'm happy with that, I will say:


    Threea, you are cute :*

  • Well your right about leaning to quote a post properly. Sorry i only do this when at work so...yea not probably going to happen haha. But anyways, They do have login rewards currently as you should know. And i do think your right in part of what your saying. However I dont think it will make any difference. Because you unlike my first post on this are just saying you want something and not how to achieve it. :-)


    Keeping it professional. It's like demanding something to happen and not knowing how to make it happen. And yes your right most mmos do have monthly events. However your wrong in thinking 30 min or 1 hr will make any diff. at all to people spending money. who in their rightful mind would spend money on something to play 30 min a day .......Heey but i could be wrong. On second though no i cant be. Its not logical. A monthly even should take more time and require team participation. (thats where the game making money comes in ^_^"


    Special district boss raids. something simple like an event district where there is a special raid boss that drops certain items to complete a goal randomly. And let the items be trade able. Going back to what i said. Your simply just talking and not putting anything out there other than what you wait. I honestly would love to see events that are fun. Not just some log in reward as we currently have. Because from what you were describing previously it sounds like nothing more than that. "log in run a district pay me. Log out". That honestly would hurt the game more than help. Because thats kinda how the game already is.


    Make players interact with each other. Make it fun for others to want to be in the game. As far as populated servers. I honestly never have a problem finding anything I want to run. Hell and most of it can be soloed anyways. But thats the game fault not the players. We simply out gear the content. Plain and simple. (except GC).


    Throw some ideas ideas out there man. Because im not 100% right in my view and honestly im not the most creative person.

  • Well your right about leaning to quote a post properly. Sorry i only do this when at work so...yea not probably going to happen haha. But anyways, They do have login rewards currently as you should know. And i do think your right in part of what your saying. However I dont think it will make any difference. Because you unlike my first post on this are just saying you want something and not how to achieve it. :-)

    Actually, I wanted them to add regular events in this game and threea from GameForge already said in this thread that they will speak to the devs about adding events, so I sort of did achieve what I wanted. :)


    I'm not trying to tell them HOW to make events. I just wanted them to make events. I don't think the devs need us to tell them how to make events since there are already so many events from so many games out there that they can get ideas from.


    Quote

    And yes your right most mmos do have monthly events. However your wrong in thinking 30 min or 1 hr will make any diff. at all to people spending money.


    In the very post you quoted, I said that the time spent doing the event itself doesn't have to generate revenue. Its about keeping the server alive with a healthy population. So that players don't leave due to empty servers and having nobody to play with. The only way they will make money is if players are actually logging into their game.


    The idea is to get people logging in daily to do something. Then they may do something else with others (or solo) once they are already in the game. Its all about trying to retain active playerbase.


    Events are a means to help retain a healthy population playing so that they will spend money in the game. (It is not the only means either.) More players generally means more money.

    Edited 8 times, last by Critic ().

  • In the post that you has said previously 30min to 1hr is what i was getting at. Thats not helping anything. Also i said suggest things. Not just talk about. Give some ideas how. Thats just like they have an even going now. Nothing comes from just talking about.