I don't think this exists in other servers yet but can you please request it from the devs. I need to all my 75 furniture pieces. Also add campfire and other backyard accessories so we can fill up our backyards.
Expand room size
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- Game
- Rin
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I think the 1st thing would be to be able to put everything that's concern the house into the house inventory... how can you do that's.. forcing people to buy inventory ticket..
you can't be real free to play anymore xd
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Don't think KR would approve of that; They have much more important things on their minds like Wrapping up Season 1 of SW, Iris Advancement and other stuff. Besides the room size seems big enough
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Don't think KR would approve of that; They have much more important things on their minds like Wrapping up Season 1 of SW, Iris Advancement and other stuff. Besides the room size seems big enough
Expanding the building size is probably the easiest thing one can do with the only additional effort in having to recreate the background scene for 1 particular map. Generally devs develop content in proportion to the expected profitability of such content within the region of interest, if something which is low-effort, high chance of profitability can be done - I don't see why not...
considering how they scraped the dynamic dungeon generation, ultimate skill chaining and various other proof-of-concept systems into a more streamlined game due to potential budget issues before the release of SW. You can see this by the excess of designs of female cosmetics over male ones in many games, or the rehashing of mob assets and animations with some minor recolourations..
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Good idea I'd gladly pay to have a bigger house/pool etc in the backyard and/or baths or other furniture that multiple people can use at the same time ~
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Some additional ideas;
- Friend 'partners' as NPC House occupants
- Furniture with effects
- Visit Random House Button
- House Energy Regeneration on Beds (50EP/1hr / day)
- Multiple Occupants on Bed / in shower
- Outdoor pets
- Change of scenary for fees
"convenience" auto-replanters, harvesters
[probably never will be implemented, but probably the easiest things to monetize]