Weapon upgrade chips soon 100m? (EN Candus)

  • Your point is noticed, but still from a game genre which revolves around grinding and dedicating, yes you can put money into it. But can you truly say you are a genuine player. Secondly earning tons of dz via SC then buying all the WUCs in the market to overall inflate their price is something these same people. Yes they are supporting the game developers itself by purchasing, but they are also severely hurting the game by making people lose interest due to their inability to get certain items. It's double sided either way you look at it, yes I agree on the botting side. But still people who spend more time on the market than actually playing the game shouldn't even really be considered 'real players'.


    I really don't want to sound elitist because I hate that sort of toxic mentality and I do want to welcome more people to the game. Having an active community makes the game more fun after all. But right now having +9 weapons and armour is practically exclusive to those who have either paid, cheated or were some of the first to abuse the inflation of items. I want everyone to be able to experience their actual potential as a player with good gear from primal with +9 weapons. If the issue is completely ignored many more people are going to drop off this game because their is specific group of people controlling and manipulating the market, toying with the rest of the community

    :iris1::iris3::iris4::iris2:

  • Well i edited my earlier post by saying :


    Also " Remember because of these absurd prices some people feel accomplished with low tier gear because it seems practically impossible to reach that high tier. People are stopping to play bc they feel like they've done everything way before they actually have."


    Why would it be matter? i thought u believe if people dont time to invest time to grind, they shouldn't be playing. Then why would WUC/EC in auction house matter to them? since they are goin to grind and farm them anyways, or they are planning to buy them off the market too and not goin to farm those?



    And the definition of "real player" is kinda hard, because everyone play their game differently. Some play enjoy the market and economy aspect of the game, they found this is their way to play the game and occasionally go raid. For me , i enjoy the raid aspect of the game, and occasionally go to market to check on the items i want if i dont feel like waiting from the RNG drop in dungeon/raid. Two players are playing the game, just different aspect of the game they are playing with. To us "real player" is grind raid and enjoy the action combat, to some of them "real player" is play with the market and micro managing the price of the market. We can't really tell ppl how to be "real human" in real world, everyone live their life differently just like they play game differently.


    But yes by manipulating to the market, it will toy with ppl that dont grind and dont pay. If you are grinder, it doesnt affect me at all, i still continue grind my WUC, EC and gears. They can be 1 billion per WUC, i still grind my own WUC and it doesnt really affect me. In a way, it help me bcoz now what i grind worth 1 billions and other items that didnt go up price by so much now i can afford it easier.


    And to tell u honestly, having +9 weapon not really exclusive to paid user. In EN, u can go ask Relara, she got her +9 weapon when she was waiting for her team, with 1 tried that day she got it to +9, yes total attempt is around 23-25 for her. But here i +8 my weapon with 84 attempted. +9 weapon just all depend on luck, just that Paid user can save soooo much time to keep trying by buying it off market (so they spend their money to save time). While like u said, "real player" need to grind and takes a lot more time to get all those WUC back again to try again. (so f2p spend time to save money, but takes a lot more time). Is it unfair? in game yes ,in overall no. They grind in real life and f2p grind in game, at the end it's the same thing.

  • Best thing i can say is this. If it were not for the alts still being partially allowed you basically could have 1000 weapon upgrade chips and if your not swipping your cc then your not getting anti breaks. Leave GF alone. Plain and simple. Think its just a game if you want to. They are here to make money. Dont be silly. Ingame money can be grinded.


    And when ya complain about "its not ingame easily obtainable" you will get "fucks given none" Trust me anyone thats knows this company can tell you that. In game shit sure. Cash shop curreny ohh no lol

    Edited once, last by rj153 ().

  • Best thing i can say is this. If it were not for the alts still being partially allowed you basically could have 1000 weapon upgrade chips and if your not swipping your cc then your not getting anti breaks. Leave GF alone. Plain and simple. Think its just a game if you want to. They are here to make money. Dont be silly. Ingame money can be grinded.

    Exactly, well still have a way to get anti, buying it off Auction house from cash user. So cash user will get more dz to go buy WUC and EC as well. Then WUC and EC will raised too, and this thread will still be created except now maybe players want GF to give them a way to get Anti Destruction and probably complain at that time that this game is pay2win.

  • Best thing i can say is this. If it were not for the alts still being partially allowed you basically could have 1000 weapon upgrade chips and if your not swipping your cc then your not getting anti breaks. Leave GF alone. Plain and simple. Think its just a game if you want to. They are here to make money. Dont be silly. Ingame money can be grinded.

    Exactly, well still have a way to get anti, buying it off Auction house from cash user. So cash user will get more dz to go buy WUC and EC as well. Then WUC and EC will raised too, and this thread will still be created except now maybe players want GF to give them a way to get Anti Destruction and probably complain at that time that this game is pay2win.

    denied lol what incentive do they get out of selling them at a reasonable price? would you like an ss of how much an anti destruct cost in the market? The price of weapon upgrade chip is nothing in comparison lol


    It has always been pay to win if you want to think of it that way. Only games like BDO can say there is not chance of that. Which is why most are here. (yes i play it to this is what i do when i just want to fish afk or craft etc there) There is no game thats not pay to win as you all call it. I call it play to play. I see not diff. in GF asking for 99 dollars for come currency vs the idiots asking 60 bucks for a ps or xbox game. None of it is free.


    Only children speak of pay to win or those very immature adults. Because real life is pay to live. Not to say your one of those people. i just hate it when people say pay to win. Because just like they have bills to pay so does all businesses.


    The irony is the same stupid people that scream pay to win are the very same imbeciles that pay 60 dollars or more every two weeks for a new ps or xbox games....wheres the logic. lol

    Edited once, last by rj153 ().

  • So basically your argument is no one grinds the dz to buy WUCs?
    Sorry to disappoint you but I put my time into grinding WUCs, ECs (to keep) and Sets (to sell) all so I can be ready for Primal. I sell stuff legitimately without manipulating the damn market and screwing people over. If you trade your way to the top by causing inflation, buying gold etc. can you really sit their and say you're a top player?


    So your argument is people don't grind sets to get dz to WUCs, you honestly believe that the auction house is ONLY for people who p2w. If you solely believe in that then you clearly misunderstand the auction house.

    From what you're saying, you're implying that DZ can only be earned via purchasing.


    People can invest time into the game, earn DZ via weapons, sets, you know the things it actually takes grinding for.

    I'm looking at the people who made their money via:

    DZ bots

    Causing inflation purposefully to satisfy their own greed

    People who have low play time compared to the things they have solely because they paid.


    If you ONLY made it to the top of the market via WUCs or ECs (When I say that I mean the people who don't grind for the WUCs or ECs, they use their current DZ to buy out all the WUCs to purposefully increase the prices) I understand how profit works but also doing that increases the average prices for these items and causes market inflation.

    Believe it or not there are people who farm for WUCs and ECs (keep both) and make most of their money via sets. Basically they're making money without taking advantage of the poor state of the current market, without abusing the inflated prices. Because they're preparing. I too farm myself day after day after day, and I'm still very limited of WUCs, why?
    Because their drop rate is so damn low that their demand is through the roof
    That is why this whole time I have been saying, increase the drop rates of WUCs, it lowers the demand, makes them more farmable, more available. Once the demand for WUCs goes down, the prices will too.

    Gameforge did this to their own community by hurting the drop rates, they are the once that caused this whole issue in the first place. If the drop rates for WUCs were never hit, this would never have happened if the first place.

    And if you're wondering "What about ECs their price is way higher"

    Comparing the amount of ECs you need to the average amount of WUCs to make a +9 weapon, I would say ECs are in somewhat of a decent position. Of course in the other versions they were made Cash Shop available which is a step in decreasing their demand as well.


    And yes the ik both upgrading weapons and rerolling weapons is all completely luck based. But most people have to take roughly 600 WUCs to ensure they will get a maxed weapon. That number is simply impossible to reach no matter how much you grind, those drop rates hurt everyone but the 'Overlords of the Market'


    You know? the ones who have billions of dz stashed away because they've constantly been manipulating these prices. The ones who have that amount are the only ones who are even going to experience these high tier weapons.

    :iris1::iris3::iris4::iris2:

    Edited 2 times, last by Vitae ().

  • well yeah i totally agree with u, but to be honest if you are really free to play, i know my friends are free to play. They have 2 Haru and use up all 1200 EP everyday, and those market price didnt really bother them that much. Since they farm so much everyday and enjoying it. So the people that complain usually are the one that doesn't wanna put effort or as much time in and just want to get their gears up fast too. Just like my other post i wrote this bfore:


    It's like in real world, you can't get quality, speed and cost all at once.

    1.) You want good items and to get it fast, it will cost u a lot (Spend real money or a lot DZ).

    2.) You want good items that cost you nothing, then don't expect to get it fast. go grind.

    3.) You want fast and cheap, then don't expect to be able to get good quality item.


    So right now, people that complain is type 2, they wanted goods (WUC/EC) that cost them nothing or very cheap price, so they have to go grind hard. But because they can't grind or lazy to grind and they dont wanna spend money, then they blame it on others then.

  • My argument is that if u grinds dz to buy WUC, that is creating more dz into economy as well ,that also create more inflow of money into economy which you are also contribution to inflation. Yes probably very minimal compare to botter that making dz become worthless. But inflation is not just cause by one person, it cause by the whole community.


    Grinding for Dz to buy WUC is fine, but playing with market to buy WUC or stock up to prepare for primal is not fine? is that what you are saying? i am not the type that play with market, i found it boring if i wanna do that i do that in real life investment in stock markets. But just standing from a neutral stand point, both just playing their own game in their own way. i gonna admit that i respect those player that can sit and manipulating markets legitimately without getting bored of it. I personally found it very boring. (people that play with the market is doin it legitimately and spend as much time as any grinding out there to play their game.)


    But we should have mutual respect on how people like to play their game, if your way is to want to make healthy market, then keep supply stock into the market. (they are player also like u, that they wants WUC and ECs, and if the community truly wants to be healthy, every good players that care about the community, put in supply when price is not normal to keep it back to normal price then. But everyone is selfish, they wants the items doesnt matter grinding or marketer, both will wanna stock up their wuc and ec for primal.) The more they buy, the more u supply into market to counter them. But it's hard, because inflation is cause by the whole community, when most community pick to farm dz and buy WUC, and pay user sell SC items to buy WUC. The demand is greater than the supply by a lot (In Economy term), which causes the raise of the price for the high demand and low supply items (WUC and EC).

    Edited once, last by Riku ().

  • "Grinding for Dz to buy WUC is fine, but playing with market to buy WUC or stock up to prepare for primal is not fine?"
    I don't think you understand the people I am shunning, I'm not trying to be rude I just want to make sure we're on the same page.

    I disagree with how certain people 'earn' their dz. I use the term 'earn' very lightly because the minimal effort its takes to 'earn' anything that way is honestly pitiful, shameful and disgusting.

    People who are doing their balance of trading, playing, maybe even a bit of premium shops. I have no problem with


    I have a problem with the people who have literally barely played the game and have everything because they sit there for about 30 minutes a day, goes to the trading tab, searches weapon chips.
    "Oh look they're going for 20 Million, buys out all the 'cheap' WUCs then instantly sells that exact amount off for 25-30 Million.

    Literally putting no effort into how they play their game. Its so braindead easy.


    If you are a trader who doesn't just rely on inflating prices. The people who actually mix things up. The ones who buy a BP set, make it and sell those items off. It gives a more legitimate experience of profit and loss.


    I don't think people who are ONLY using WUCs can be considered actual traders.

    If you disagree fair enough that's your opinion but if your playstyle is hurting everyone around you I think that call for some sort of patch or fix. Don't ruin the communities experience by taking advantage of peoples desperation because gameforge made a mistake.


    You have your opinions but I just don't think in a Hack'n'Slash genre game, trading shouldn't really be a playstyle. You should have to somewhat put effort into it.
    Either way at this point the damage is done. Yes if the drop rates are improved the demand for WUCs will go down and their prices will plummet but the effect that whales had on the market like Premium Items going from 16 Million - 200+ Million is also caused by these gold buyers and Billionaires who took advantage.

    And because that amount exists on some peoples accounts its going to take a crazy long time for their DZ to be distributed and spread out from them buying things.


    I do agree that the community is to somewhat blame because they bowed down to these absurd prices, but the same time, that's because their desperation was so high and the drop rates were so low.

    and with Primal around the corner in the coming month or so, people are going to be even more desperate to be ready.

    :iris1::iris3::iris4::iris2:

    Edited once, last by Vitae ().

  • And u realized those people is making 4-5 millions per transaction if buyer buy it after they resell at higher price. When they couldve been in raid farming and make more money and having those kind of people wouldnt change the market so badly. The reason market change so badly, because there is people wiped out the whole markets consistently. It may be just one person that been saving and saving up a lot dz to do that, then i gonna he deserve what he got, bcoz he has been saving up billions to manipulate the market. Well Unless the other possibility, those players that bought from third party and then buy out the whole markets. But those player is doin stuff against the ToS, only GF has the power to do something about it. And playing with markets legitimately takes a lot more effort, patience and time. In my opinion, i am amazed some people are enjoying playing it that well, got on just to buy and sell for hours and hours. What's the point of playing if you are not playing the action, but see that's our way of enjoying the game. And their way of enjoying it is different than us. But as long as they are not doin anything against the rule, well why not. that's part of game mechanic. But inflation doesnt cause by those players that easily, it's the whole community that make it possible, because it's online game everyone is selfish. No one want to put out their asset to try to make the price back to normal, so at the end more demand than supply. So we are contributing to inflation too, just not as much as others.

    Edited 2 times, last by Riku ().

  • (I edited my post so there may be more to read)
    But I'm sorry to tell you this the chances that someone had managed to stack over 1 Billion before the inflation began is highly unlikely, chances are this was caused by gold buyers and Don't deserve what they have if that is the case. It's possible they made a bit off ECs but even still they weren't inflated back then so I doubt they managed to make Billions off of that. There aren't really any indicators to say that people managed to obtain that amount before the (rapid) inflations started happening.

    But also with the game mechanics, you're basically saying it doesn't matter if they don't know how to play the game because they know how to buy something and sell for more. I'm sorry to say this but I don't want the fate of this games market being controlled by some random person who barely even knows how to play the damn game. Yes they have market experience but their history in the market is most likely consists off them just abusing the WUCs demand and rapid inflation

    :iris1::iris3::iris4::iris2:

  • Well with drop rate increase, the demand may still be the same but the supply will go up if the community decided to sell it. But most ppl that sell WUC usually have items they want to buy, either EC, cash shop items, or gears. So those money will just goes into other players, and players that sold EC, cash shop items, or gears got the money and they wanted WUC or EC, then those items price will still keep going up. But if community constant provide supply in, and when supply is over demand then the price will drop. Which doesnt matter that often, due to the enhance weapon chance is all base on RNG and it's so low that it's all base on luck. So people never prepare enough WUC, so they will constantly buying WUC to stock up as long as primal is not out, people will constantly buying WUC.


    And yes some random who barely know how to play and know markets well and able do play it that way, it's sad but we have to accept it. until one day community decided the price is over price and should stop buying, that's when those people cant make money anymore. Reason they can play with markets because the whole community wanted and cant wait, so they buy the items without thinking it will make the markets worse. But we gonna accept that, if he earned his money legitimately, there isnt much we can do. Unless gameforge remove Auction house system completely or like BDO set a limit how much those item can be sold to prevent this type of pricing happening.

  • Well with drop rate increase, the demand may still be the same but the supply will go up if the community decided to sell it. But most ppl that sell WUC usually have items they want to buy, either EC, cash shop items, or gears. So those money will just goes into other players, and players that sold EC, cash shop items, or gears got the money and they wanted WUC or EC, then those items price will still keep going up. But if community constant provide supply in, and when supply is over demand then the price will drop. Which doesnt matter that often, due to the enhance weapon chance is all base on RNG and it's so low that it's all base on luck. So people never prepare enough WUC, so they will constantly buying WUC to stock up as long as primal is not out, people will constantly buying WUC.


    And yes some random who barely know how to play and know markets well and able do play it that way, it's sad but we have to accept it. until one day community decided the price is over price and should stop buying, that's when those people cant make money anymore. Reason they can play with markets because the whole community wanted and cant wait, so they buy the items without thinking it will make the markets worse. But we gonna accept that, if he earned his money legitimately, there isnt much we can do. Unless gameforge remove Auction house system completely or like BDO set a limit how much those item can be sold to prevent this type of pricing happening.

    I very much understand although people will be able to rely on farming a little better as a result of these drop rates increase
    hopefully if this is tackled properly will reach the same point as the KR version where they go for 500k-1m per chip. More available, more farmable, if people want more dz farm a bit more and sell in large quantities because that amount will be possible

    :iris1::iris3::iris4::iris2:

  • Well with drop rate increase, the demand may still be the same but the supply will go up if the community decided to sell it. But most ppl that sell WUC usually have items they want to buy, either EC, cash shop items, or gears. So those money will just goes into other players, and players that sold EC, cash shop items, or gears got the money and they wanted WUC or EC, then those items price will still keep going up. But if community constant provide supply in, and when supply is over demand then the price will drop. Which doesnt matter that often, due to the enhance weapon chance is all base on RNG and it's so low that it's all base on luck. So people never prepare enough WUC, so they will constantly buying WUC to stock up as long as primal is not out, people will constantly buying WUC.


    And yes some random who barely know how to play and know markets well and able do play it that way, it's sad but we have to accept it. until one day community decided the price is over price and should stop buying, that's when those people cant make money anymore. Reason they can play with markets because the whole community wanted and cant wait, so they buy the items without thinking it will make the markets worse. But we gonna accept that, if he earned his money legitimately, there isnt much we can do. Unless gameforge remove Auction house system completely or like BDO set a limit how much those item can be sold to prevent this type of pricing happening.

    I very much understand although people will be able to rely on farming a little better as a result of these drop rates increase
    hopefully if this is tackled properly will reach the same point as the KR version where they go for 500k-1m per chip. More available, more farmable, if people want more dz farm a bit more and sell in large quantities because that amount will be possible

    Well because in KR first they need ID to create account, so barely or no bot in their server. second they have NPC loyalty system, which increase enhance success rate = less WUC needed to upgrade that means more supply in the markets for others. Third is that they don't have Alt farm, so they are limited to where they can get anti destruction for those f2p players, and their server player base is a lot lower. Only recently become populated bcoz KR Closers online screw up and make a lot of their players goes to KR SW. Because our server, we can farmed Alt = Anti destruction so easily obtain, that makes WUC demand is so high bcoz all players can now upgrade without relay on event anti destruction or cash shop.

  • Well with drop rate increase, the demand may still be the same but the supply will go up if the community decided to sell it. But most ppl that sell WUC usually have items they want to buy, either EC, cash shop items, or gears. So those money will just goes into other players, and players that sold EC, cash shop items, or gears got the money and they wanted WUC or EC, then those items price will still keep going up. But if community constant provide supply in, and when supply is over demand then the price will drop. Which doesnt matter that often, due to the enhance weapon chance is all base on RNG and it's so low that it's all base on luck. So people never prepare enough WUC, so they will constantly buying WUC to stock up as long as primal is not out, people will constantly buying WUC.


    And yes some random who barely know how to play and know markets well and able do play it that way, it's sad but we have to accept it. until one day community decided the price is over price and should stop buying, that's when those people cant make money anymore. Reason they can play with markets because the whole community wanted and cant wait, so they buy the items without thinking it will make the markets worse. But we gonna accept that, if he earned his money legitimately, there isnt much we can do. Unless gameforge remove Auction house system completely or like BDO set a limit how much those item can be sold to prevent this type of pricing happening.

    I very much understand although people will be able to rely on farming a little better as a result of these drop rates increase
    hopefully if this is tackled properly will reach the same point as the KR version where they go for 500k-1m per chip. More available, more farmable, if people want more dz farm a bit more and sell in large quantities because that amount will be possible

    Well because in KR first they need ID to create account, so barely or no bot in their server. second they have NPC loyalty system, which increase enhance success rate = less WUC needed to upgrade that means more supply in the markets for others. Third is that they don't have Alt farm, so they are limited to where they can get anti destruction for those f2p players, and their server player base is a lot lower. Only recently become populated bcoz KR Closers online screw up and make a lot of their players goes to KR SW. Because our server, we can farmed Alt = Anti destruction so easily obtain, that makes WUC demand is so high bcoz all players can now upgrade without relay on event anti destruction or cash shop.

    We are on the KR Version(technically) , it's only a matter of time before those changes are made to our version yet. Gameforge distributes the update but Liongames supplies them with that version of the game

    :iris1::iris3::iris4::iris2:

  • Well we follow KR patch note but GF kinda adjust base on feedback, such as alt farm they didnt completely removed it instead now it's 1 week deletion, maybe in the future they might change it, who knows. Second is Rookie raid, we got the revamped version few weeks after KR, and because players complaining no way to farm EC, so GF put back Grutin cubes for people to farm EC. A lot of the benefit we got out server doesn't exist in KR anymore, well of course that may change in the future and KR also has better event than us.

  • Well GF don't always adjust based on feedback, yes they did it with alt farming but when the game was in open beta people the Energy/Fatigue system was always seen as a problem as it limited dedicated players from playing more, all they did was add a daily 100EP vitamin and 50% weekends.

    Yes it does tackle the issue heavily during their most active periods of time (the weekends) people still have free weekdays and run out of energy really quickly because of the daily 3 Vitamin uses per day

    EDIT:

    I forgot to mention I believe the raid changes were done without gameforge even knowing but Lion Games probably did it because it was a general improvement to quality of life for the game and the event we've had so far the KR version also had at some point. We will get those events just at a later date.

    :iris1::iris3::iris4::iris2:

  • So you're distressed over the methodology of how people get or obtain their gears?

    That is quite silly in my opinion.


    Whether you saved up tons of DZ from selling ECS & other items, or soulcash, the result is the same.

    You saved up DZ to buy what you need. At some point in time, you were going to consume someone's elses' WUCs, or your own WUCs.


    Why in the world do people use the marketplace in the first place? To trade, and get what they need, to exchange the time of their labour (output products) to things they want. Saying something like 'joejoe logged in, sold a bunch of items and costumes that other people needed and wanted, and got his +9 weapon' is shameful is probably the silliest thing I heard in my life, considering he provided things that other people needed and wanted.


    Say Samantha wanted a costume, but she also wanted to upgrade her weapon; she has two choices, to expend her DZ to buy WUCs, or costumes. The SC seller gets her the costume she wants, and then the SC seller buys the WUCs that he needs. Everyone is happy. Either way, DZ was meant to be spent, so telling people to stop spending or stockpiling items that they need is basically telling people to stop playing the game. People play to progress (most of the time), and whether that comes from additional items or additional currency, so what. Let people have their joy and stop knitpicking into their activities. You still never addressed how exactly you can flip items in a market that only goes upward, and never down, but whatever.


    You want F2P? Then go F2P. You want P2P? Then go P2P. Food doesn't suddenly arrive on the table for Gameforge employees who come in every morning. You want faster ticket response times? Then don' t complain about longer work hours. You want all your loots and gratification faster without expending the hours, then go work and pay up. Nobody here is special. The chinese botters who sell their DZ chose their lifestyle because the alternatives of $3/hr making your crappy smartphone are not going to stop doing so, the company publishing this game is not going to let people backpedal on the backs of their paid licenses, IP and staff so other private servers/RMT businesses can profit off of them, the people who spend money on the game and care about their virtual toons are not going to turn into sudden-day philanthropists and shower everyone with soulcash items just because you don't have any money to spend on the game.


    If you don't value your time, then don't expect other people to value your time.

    If you don't value your money, then don't expect other people to value your money.


    Expecting everyone to go play a certain playstyle or certain way because it is beneficial to you, and an exclusive class of interested individuals (pure F2P farmers) is just as greedy as paying players who sell items that other people want to buy the stuff they need, what. Paying players are subsidizing your gameplay hours. The more of them, the less reliant gameforge has to be on a limited set of population to expend on the game, that is just common sense. If this was a multi-million playerbase, or hundred thousand+, the law of large numbers would allow them to be more friendly with the CS/RNG aspects of the game. I really don't know why you're telling companies to not make money, and players to not spend to not gratify themselves.


    This new-wave hippyism movement of let's band together and fight against high prices is eerily similar to individuals who complain about low wages, when they themselves don't want to spend money on a product on service, and also don't want to spend the hours to grind away, and get jealous at other people who are more capable and efficient at turning their life-hours into results.


    The whole principle I see is "stop being greedy, start caring about other people because it affects you". Who said that being greedy has to entail hurting other people? I sold some nice old costumes that were no longer on the server last night and where no one else was selling, for a few billion. This poor girl who couldn't whale on the costumes because gameforge no longer put them in the shop, and yet here I am to blame for the exorbitant prices of these costumes.


    A lot of relationships are based on mutual reciprocation of some sorts; friends, information, resources, doing coordinated activities together and are also circumstantial, your status, your abilities, your knowledge, your personality. Every aspect of human life is rooted and tied into self-interest. The moment you stop considering your self-interests, is the moment you stop living and surviving. It is completely fine to be altruistic, but to get to the point of altruism, you had to be greedy at some point. Nobody can just give away infinite resources and infinite time on a finite planet, I think you need to look deeper and see that not everyone lives within the same parameters of your life, and that people can value things more than you do, and that one should stop judging how other people expend their time and money on things for which they are gaining value in, and for which the game company itself is also gaining value from, as well as which other net positive externalities (seocnd-order effects) on other players.


    The game's playerbase is not decaying primarily because of additional zeroes tacked onto items. A F2P today with +7 gear tagged, can clear GC in 9 minutes with the right akashi cards or 11.5 minutes without them. They can also obtain 7~12 WUCs per day or 3~6 without VIP.


    They can also sell HQ armor cores, akashi card keys, ECs, fragments and various items that let them buy more WUCs if they needed. I know complete F2P players with 2,500-3,000 playtime hours who farmed all their DZ, all their brooches, all their WUCs, all their SS and everything. Good for you if you follow that route, it is do-able today. Changing the number of zeroes tacked onto the items you sell and the items you buy doesn't change anything, just don't hold DZ, and problem solved.


    Eventually, we'll start trading in WUCs and ECs since the 999,999,999 ceiling is low.


    I already listed the reasons why, but it is not difficult to see, in any particular order;

    (a) lack of challenge, repetitive content

    (b) lack of community based functions; no friends = pretty much quit (no universal party system, no peer list channel, lack of social lobbies, gathering community functions/events)

    (c) lack of activities to do, other games have so many progression systems - farming, fishing, mini-games, server wide guild wars, invasion raids

    (d) high barrier to gameplay, high time sink just to catch up, high money sink investment also to just catch up


    These are just the few factors of why the game is decaying; whether you sample players at the low level spectrum or high level spectrum, it is the same thing.


    The 18-25 male population are either working or in school. School = no income.

    Working = less hours available to play unless single.

    So thus spend. Almost everyone I see in GC has spent $200-$600, with some $few k players in there.


    Rookie raids, mostly low hundreds or less, with costumes.

    Gameforge is not suddenly going to appeal to players who are unwilling to spend, and tell everyone to reduce the barrier to grinding to 3 hours, just because you said so. When people are addicted to free stuff (cocaine), and you take them away, they become dependent and start complaining en-masse (easy alt farm, 40 akashi, 30 anti destruct.... in 1 day) or they take everything for granted.

    Edited once, last by Rin ().

  • Are you just trying to cause a shit storm? dude the we ended the debate, chill

    :iris1::iris3::iris4::iris2:

  • The final thing I was to leave on this thread is that I find it humorous that people believe it is healthy for a small group of in-game billionaires to completely dictate the prices of certain materials.

    Yet you are completely opposed to the idea of gameforge also controlling the prices of certain market items.

    You're entitled to your own opinion but my god is that backwards.

    Like fine if you are opposed to anyone completely dictating prices of items but you aren't opposed to it all. If anything it seems like you're threatened by the idea of gameforge locking prices because you little community inflation exploitation has been countered.

    :iris1::iris3::iris4::iris2: