Lily's Carnage with Exalted Status

  • IS it a combo buff or is it Brock +20% crit buff ? :|

    Look closely at the 2 screenshots. Like, I literally don't know what I can do to make things clearer than this. No, it is NOT a brooch effect.

  • IS it a combo buff or is it Brock +20% crit buff ? :|

    Look closely at the 2 screenshots. Like, I literally don't know what I can do to make things clearer than this. No, it is NOT a brooch effect.

    Solar plexus is for Shade akasha card +20 % crit buff

  • Like, my rotation is almost math. I, for the most part, know what I'm about to do next and I know just how much that construct it is supposed to do.

    At times I was receiving massive, simply massive diminishing returns and I did not know what was the cause of it all ... till today, that is :)

  • IS it a combo buff or is it Brock +20% crit buff ? :|

    Look closely at the 2 screenshots. Like, I literally don't know what I can do to make things clearer than this. No, it is NOT a brooch effect.

    Solar plexus is for Shade akasha card +20 % crit buff

    You're the epitome of this community, I swear to God

    Untitled2332333.png?width=501&height=346

    Is it not in your face? I do not have such a brooch on me ffs.

  • Quick update on this

    Solar Plexus is actualy Shade

    But there still is a crit chance buff in the combo score buffs

    Untitled343434.png?width=500&height=350

    Not sure if it's the only one. So far, outside of this, I have noticed 2 attack damage buffs, 1 attack speed buff and some others but idk exactly what they do ...

    PS: before you ask, no that's not Battle Howl, this is how Battle Howl is displayed

    Edited once, last by xCGG ().

  • If you never took a glance at the combo system, every 100 combos the system grants you a small buff. I believe most of them are for 10 seconds. EDIT: One of them is "Grant super armour" which only lasts 5s instead.


    The buff you get is random but it always triggers every 100 combos. You can get a damage-wise buff or a defensive-wise buff. They are too random to count them as a reliable source in any calculation.

    Edited once, last by Rossweisse ().

  • If you never took a glance at the combo system, every 100 combos the system grants you a small buff. I believe most of them are for 10 seconds.


    The buff you get is random but it always triggers every 100 combos. You can get a damage-wise buff or a defensive-wise buff. They are too random to count them as a reliable source in any calculation.

    I see and those that don't show in the buff bar are basically akasha procs as well. Also, the buffs you pick up from the ground + heals are also displayed in that buff receiving list :/

    I still hate carnage man, idk :S:whistling:

  • If you never took a glance at the combo system, every 100 combos the system grants you a small buff. I believe most of them are for 10 seconds.


    The buff you get is random but it always triggers every 100 combos. You can get a damage-wise buff or a defensive-wise buff. They are too random to count them as a reliable source in any calculation.

    I see and those that don't show in the buff bar are basically akasha procs as well. Also, the buffs you pick up from the ground + heals are also displayed in that buff receiving list :/

    I still hate carnage man, idk :S:whistling:

    U still get +70 armor through for your tornado when using it so why hate carnage ?

  • U still get +70 armor through for your tornado when using it so why hate carnage ?

    Well, I already explained that. For me it is more like a drawback rather than something that helps, something that increases my damage output ...

    Like, look at me, I am trying to understand what makes it good ... but, I just can't. It simply isn't. Not my cup of coffee ...

  • As I understood in your thread, you say that the character bad and die a lot.


    depends on ur gear


    Lily one of the best characters in pve


    depends also about your skills


    yagyu4k and menhit plus to necromancer They're perfect in lily


    You have to master the character before you say your opinion

  • Thank you for the flowers (Don't forget Cater) :D


    She is actually a very bad class, but I'm not talking about her "survivability"

    Her damage is kinda low compared to a Haru/Erwin with the same gear.

    Her ability kit is not really well designed but now the interesting part, her advance mode makes her a bit more viable.

    She is still weak compared to Haru but her mobility is way better afterwards and she is able to cancel abilities without losing any damage.

    Korea get a new buff soon which increase the casting speed of triad (based on speed) which helps a lot "especially with godlike 2x5% attack speed + DG 3x7% if HS.


    But anyway I love carnage (a tiny defense buff sounds cool anyway)

    All you have to do is it to let your procs (akashas) being up and use your phoon before + armorbreak combined with 3-5 smelter and click really fast. The damage is really really nice compared to her other abilities.


    Anyway I enjoy her a lot (more than the other classes even in her current position). She give me what other can't provide me (not for long at least).


    Korea confirmed that they failed a bit with her class design but they're working on it to use multiple abilities in the future instead of 1 combo and 1-2 additional abilities.

    Which is why they buff her Culling a lot with the next patch.


    I'm working on new class designs as well actually for upcoming contents to lead them towards Korea (A lot of brainstorming with HOQ/Rivertha everyday)


    If someone likes Haru

    cfXi57VtnachY6FkM0D7IDnjFoWPu4E9P4rF1jr-Nnxdhrwco7aCCs_z-K5WLZMKDcVNliMqXTNC-ay4V4q6HYTBXRRGFYpWCNb7D4EmBZDe-mNBbuH7_VHKA-0XBEkrTdPh9d-j


    This is just an early concept (don't worry)

    yiBPy2z.png

  • L1-2.png - too much of an execution time;

    L1-3.png - small hitbox; small hitbox range;

    L1-8.png - cooldown is too low considering how you can/must only use it in combination with the tornado for it to have any purpose; its range is not long enough to allow its usage while you kite backwards;

    Main question would be: how do you buff it after its cooldown is increased? One approach would be to increase the conic range and add more damage, the thing is that the damage is actually the most balanced part of it as of now and I really don't think it should be increased, rather make the ability offer invincibility (as op said) and make it have a 360 degree hitbox.

    -Adapt SF costs to the new thing - which for the most part would mean to increase SF costs;


    I'm +1 for the Triad buff;

    I really don't like the way they want to buff L1-3.png because the ability feels BAD cuz of the above stated reasons - damage won't make it feel better, in fact, the damage they want to add is not even flat procentual scaling, it is damage that interacts with the rest of the kit, IN OTHER WORDS, they're trying to make a toxic ability mandatory for use ... simply don't. We already have that in the current version of carnage and it's a semi-failure to say the least. I'm +1 for anything that is quality of life change, Lilly doesn't need more damage.

    Edited once, last by xCGG ().

  • L1-3.png is just a filler to kick them up into the air for a full aerial rave

    You can do a normal hit and jump in the air, you literally don't need it for that purpose ... the extension of it is uselss. And yes, IT IS A FILLER - thus make it be great at being a filler, it doesn't need damage buffs (especially not the sort of damage buffs that interact with the rest of what you're doing).

    Edited once, last by xCGG ().

  • The extension is useless indeed. I'm not a big fan of the ability but you can still use it (sometimes)


    L1-2.pngThis is just a charge, not really good but an additional escape (good for pvp, but Lily isn't good in pvp anyway)

    yiBPy2z.png

  • Menhit and Necro, good Lilys :thinking: okay.


    topic: To be honest i think Lily is okay, high risk high reward. Exalted on carnage might work, but it would be kinda op, so only for like 1-2s might be atleast something. But i dont think Lily wont get any change as this.

    WFiDB0l.png

  • Jolteon Exalted is may interesting for PvP but in my opinion too strong for PvE.

    (Utility like Jin, Erwin is a nice feature but carnage with a short cooldown like this is way too strong in that case with exalted).

    30% damage reduction might be enough during the cast animation.


    Her damage need to get tuned a bit otherwise she'll fall behind with advance (which is why nobody is playing her in asia anymore, too weak for group content) just a better scaling.


    Her utility/mobility need some fine tuning.

    (Let's see how Triad is next week, 25th is patch day in korea Iris Advance + Lily buff)


    Her concept is very good but the design is lacking a bit (Guil is in my opinion still the worst ult in the game, nice design but kinda bad for a ult)


    Anyway, Carnage is fine but a tiny defense buff for the cast is very welcome :)

    yiBPy2z.png