Market Selling Price Improvement

  • Due to NA's unique economy, items are now being sold past the allowed selling price (999,999,999) in the market and player end up with trading multiple times since trading system also have the same dz limit. This method have higher risk of being scammed specially to the new ones.


    There's also another method in which Weapon Upgrade Chip or Energy Converter are used as currency. If you have a lot of the said items then this one is good for you but if you are about to buy one in order to trade it then it might result to higher cost due to inflation.


    Suggesting to increase the allowed selling price on market or the allowed dz for trade.


    Feel free to drop your concerns regarding this one.

  • My personal opinion about EC+Wuc is a bit damaged lately.

    It might be better to increase their drop rate chance (the prices are dropping after a short while)

    yiBPy2z.png

  • DZ is currency, not EC or WUC :') Give atleast Wuc again better droprate/dismantle rate.

    About limit, nah i think everything is overpriced already enough, limit is fine by me, as you said either risk it or go for EC way for non-human prices. :-)

    WFiDB0l.png

  • My personal opinion about EC+Wuc is a bit damaged lately.

    It might be better to increase their drop rate chance (the prices are dropping after a short while)


    DZ is currency, not EC or WUC :') Give atleast Wuc again better droprate/dismantle rate.

    About limit, nah i think everything is overpriced already enough, limit is fine by me, as you said either risk it or go for EC way for non-human prices. :-)

    I like the idea of having a higher drop rate for both WUC and EC (im a pleb that needed those as well) but this might cause deflation for both items which won't solve the problem about selling/trading items with current worth of 1b and above safely.

  • Don't get me wrong but this would be more of a community issue due to the massive supply and demand of WUC and EC. Tbh increasing selling price or dz trade increase wouldnt make a dent in market since there would still be an overflow of DZ being made from alts/multiple accounts. I do however agree with Yagyu4k with drop rate chance increase along with some suggestions:

    - events that **doesn't** involves terrible lootboxes (if failforge ever listens in which case that's a joke in a nutshell)
    - ways for f2p players to obtain items that are limited and not p2w exclusive: Ex Limited Akasha Cards, Brooches

  • Don't get me wrong but this would be more of a community issue due to the massive supply and demand of WUC and EC. Tbh increasing selling price or dz trade increase wouldnt make a dent in market since there would still be an overflow of DZ being made from alts/multiple accounts. I do however agree with Yagyu4k with drop rate chance increase along with some suggestions:

    - events that **doesn't** involves terrible lootboxes (if failforge ever listens in which case that's a joke in a nutshell)
    - ways for f2p players to obtain items that are limited and not p2w exclusive: Ex Limited Akasha Cards, Brooches

    They already said they are working with lion games to find a solution, unless they meant that this rng box is the solution lul, anyways they are just trying to milk the most out of the players with this market excuse since its barely a real problem anyways