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- HOQ#9741
- Yagyu#5921
General
- SF gain by basic attacks has been increased by 0.355
Berserk [Active] (New)
Haru goes berserk and is using both weapons for her melee attacks.
Duration: 20 seconds
SF cost: 20
Cooldown: 45 seconds
- Normal melee attacks deal additional damage (+150%)
- Abilities deal 2/4/6/8/10% additional damage
- Attack speed is increased by 20%.
- 1/2/3/4/5% Super Armor Break
- Haru generate 50% additional SF with basic attacks.
- Damage taken is increased by 15/14/13/12/11/10% while berserk is active.
Wind Rupture [Active]
Charge your sword with energy behind your back , then release it. The sword energy flies in a straight line while penetrating enemies.
- Damage has been decreased by 6,73%
- Range has been decreased by 1 meter (PvP only).
Charge [Extension]
Fires multiple charged energy waves with 0.6x (before 0.7x) power of the original slash. Hold down the skill button to charge it.
- Charge speed has been increased by 20%.
Whirl Blade [Active]
Push enemies away by performing a spinning slash.
- Damage has been increased by 14%
- SA break has been increased by 7%
Arena Storm [Active]
Haru cast in a battle stance, waiting for your next command.
Create an enhancing field in a set radius. All party members within the area will have increased damage.
LMB: All hit enemies will be stunned for a brief moment.
RMB: Increasing the attack speed of you and your team by 2/4/6/8/10%.
- Attack Increase by X% has been removed.
- Attack Increased by 550.
Blade Breaker [Extension]
Duration: Perm. Aura
Range: 40 meters
- Increasing the attack damage of you and your team by 100/250/400
Trauma [Extension]
Duration: Perm. Aura
Range: 40 meters
- Increasing the elemental resistance (Solace,Virtue) for you and your team by 3/6/9%
This aura is ready for every class, all of them gonna get different resistances.
First Blade [Active]
Perform a series of slashes while advancing forward. An additional strike can be used [Right-click] at the end of the skill.
- Damage has been increased by 18,4%
- SA break has been increased by 9%
- Cooldown has been reduced by 3 seconds
Storm Strider [Active]
Perform a series of slashes while advancing forward. An additional strike can be used with an additional input.
Hitting your enemy reduces the effectiveness of healing on the target by 50% for 4 sec.
- Damage has been increased by 8%
- SA Break has been increased by 33%
Temeraire [Passive]
Strengthen your attacks.
Every hit have a chance by 10% to increase your SA Break by 20% for 3.5 seconds (8 sec. cooldown)
- Attack Increase by X% has been removed.
- Attack Increase by 100/350/600.
Retribution [Passive]
Gain SF when hitting an enemy. Passively gain SF in set intervals. (General > Top)
- Your melee attack abilities have a chance to hit twice as long your "Berserk Stance" is active.
- SF Regeneration has been increased by 10%
Armour Slash [Active]
Slashes frontward with great power.
- Damage has been increased by 18,9%
- SA Break has been increased by 68%
Slash `n Dash[Active]
Slash in a X pattern mid-air and fire strong sword energy. The sword energy will explode on the ground and deal additional damage.
- No changes
Burning [Extension]
A burning zone will appear for 3 seconds when the sword energy explodes on the ground.
- Damage per second has been reduced by 18%
- SA Break per second has been reduced by 12%
Rain of Blades [Active]
Throw your sword upwards, summoning a torrential rain of energy swords. Very large AoE.
- Range has been increased by 2 meters.
- SA Break has been increased by 11%
Blow Up [Active] (Update)
Use your special power to enhance your SF acquisition rate. All attacks that hit will be able to give additional SF.
The amount of SF gained will increase with monster grade/rank and the effect is applicable on up to 5 targets hit with each strike.
Leaps into the air and slashes the enemy.
SF Cost: 20
Cooldown: 8 sec
Damage: 74/112/136/194/271%
SA Break: 411/454/498/562/628%
More details soon