Posts by xCGG

    tbh if I were to calculate every penny that I've "wasted" on games I don't even play anymore, from the very beginning till today, it would be enough pocket money to allow me to live like a king for at least 3 years.

    And I'm like a grain of sand when compared to people who could have literally bought themselves a house by now (or rather said another one, Kappa)

    Everything has a finality. Like, investing in games is not a lifetime investment, it's more like going to the club and dumping all of your money in a one night stand.

    About the time Stella will appear on the background image.

    Where do those things even come from? Extracted from the game`?

    Yes, those are 100% in the game files. Thus, you can either decompress the files and extract them from there or you can ask the developer to give them to you.

    PS: I forgot to mention that somebody has already done that

    GF might still need some sort of approval to use them, I dunno.

    I've played M2, Elsword, Bitefight and some other titles that didn't quite resonate with me so I kinda droped them in a few weeks. Like, what you posted here is a fiesta of ... stuff I'd rather not say.

    There's so much wrong in all this that I don't even know where or what to start with. inb4 thanks but no thanks, I'll pass.

    I agree on merging the servers as soon as possible but it's not that deep of an idea, any company with a brain would have already merged by now. we have like 3k players split 50% on NA and the other half across the european servers, just merge them already gameforge, its the only thing you can do to keep your players. (well not like any1 from gameforge actually reads the forum lul)

    No you just dont know this company. They give two damns less about what will increase player base. What they are looking at is who is spending money. And every "EVERY" game they have done such ideas on is suffering like no other. Different regions have different play styles. If its not making it in another area it just means the majority does not want to play it.


    I would honestly love for all to be satisfied however being realistic. That will never happen. If there were server mergers the first thing any vet. mmo player would think is "the game is in trouble". But its not. Its just in certain regions. And GF knows this already. They are watching the money spent and from where. Simply put those from other regions will migrate on their own to the more populated regions. And GF knows this from exp. Now when that dont work they will just throw everyone together. Which more likely than not will result in many vet. players just quiting (ex. Aion and Runes of Magic). Merging solves nothing. Its like putting a band aid on a wound that's far deeper.

    Merging the servers will actually put all cashers in one place and thus increase the supply of premium stuff.

    The reason why GF makes so many servers to begin with is because of a very old game GF had tremendous succes with in Europe. A game which functions in the exact opposite way newer asian mmo grinders do.

    GF is used to "the more servers = the better", which is absolutely false nowadays. They're not stupid or doing it on purpose, they just don't get it.

    Anyways, as somebody who knows this company for over a decade I can say that we're somewhat safe no matter what. Like in their whole existence GF never ever ditched any of their games/servers with a service closure and that's respectable. Like not even ultra dead games were ever closed. This game's situation can only improve. If u ask me getting rid of the bots should be like top priority, number 1 on their list. The merge can wait.

    after 5 days worth of energy and no lvl 23 bottlenecks,i can say this fast,also,no man,22 and 10% is not the way to go,cause i finished mine starting from 0.02% with a mil of leftover xp.

    Also,looking at your runs,i noticed all your lvling runs were suicide ones,ye it saves energy,but dem upgrade chips man,i got like 2 mils from akasha keys and something like 6 chips from weapons,and i was unlucky as hell

    I do suicide runs because my usual routine is 1, max 2 lv15 alts per day (3 per week), 2:30 - 3h each with 312 stamina consumed at the end of the day /per alt.

    Then in the half stami weekends I pick one of my lv15 alts and grind my way up to Lv24. Funny enough it takes roughly the same ammount of stamina - thus base 200 stami + a 100 stami pack and a 20 stami pack is kinda my norm of the day/per alt for like 5 out of 7 days and tbh I don't regret it at all.


    As for the bottleneck, that's not that big of a deal anyway (in case you do bottleck) since we're only talking about a bottleneck which is 3 mins worth of EXP grind at all levels.

    Alrighty, it seems that I'm the first one to finish another lv24 route by using this method.

    It turns out that Lv22 and 10% is indeed the way to go.

    As for the duration of the whole thing:

    The grind from Lv15 and 50% to Lv22 and 10% takes a little bit over 1 hour and a half while everything else takes a little bit under 2 hours, making for a solid 3 hours and a half.

    Overall, the whole route takes roughly 6 hours for a fairly geared solo player.

    Skippeh The problem is that EVEN IF they implement xigncode, hackers/cheaters will BYPASS it and the innocent people that do have that garbage software will suffer. It probably costs gameforge money aswell. This has nothing to do with the topic, so I rest the xigncode clownfest.

    Its not that easy to pybass it unless u know how to code AND 90% of the hackers of the server DO NOT.

    As far as I can remember all you need is a web debugger +/- a checksum calculator depending on what you're doing. Bypassing the thing is literally the easiest thing to do. The actual hacking takes like 10 times more experience. Lady Lia is right about it being garbage.

    Its kinda stupid telling the inexperienced hackers what to do if they do it and as it was said,in kr and jp there are no or at least less hackers WHY? Cause it works and i would strongly advise you delete that eaven though im not sure it it will work.

    It's more of a cultural thing. Like people in jp and kr and especially in jp are not thought to steal. Being right and just is in their blood and in their culture, is like their pride. Is not a matter of the anti-chat working, is a matter of jp people not committing the theft.

    Skippeh The problem is that EVEN IF they implement xigncode, hackers/cheaters will BYPASS it and the innocent people that do have that garbage software will suffer. It probably costs gameforge money aswell. This has nothing to do with the topic, so I rest the xigncode clownfest.

    Its not that easy to pybass it unless u know how to code AND 90% of the hackers of the server DO NOT.

    As far as I can remember all you need is a web debugger +/- a checksum calculator depending on what you're doing. Bypassing the thing is literally the easiest thing to do. The actual hacking takes like 10 times more experience. Lady Lia is right about it being garbage.

    xCGG bro thanks for this, however how many hrs it will take to reach lvl 23 or 24 with this method?

    Hi, I'm glad you like it. I haven't really counted to be honest.

    It shouldn't take more than a standard route, especially for people with weaker gear.

    i'm 16 in 3h,gonna start grinding granite ep 4 till 22 10% now,after that its faceroll time




    and i'm slow

    Yo, while you're at it you might want to check if ony Lv22 (0%) is enough. I can't really tell for sure since I've only managed to level one alt to 24 with this method, Hanusa1, and as you can see in the vid I actually had Lv22 and 23% after my Granite Ridge grind but at the end of N-102 Shelter not only that I had Lv24 but also a ton of excess exp. I'm pretty busy at the moment and I can't quite test it myself, that's why I took that 10% exp as a measure of precaution against bottlenecks. So yeah, get just Lv22 (0%) and tell us if it still works. Good luck :)

    EP1 normal gives the same amount of completion as EP4 Manic or any other episode. All episodes provide the same amount of completion, no matter their difficulty. This goes for every dungeon in the game.

    Intro & description

    This is a little something I came up the last couple of days and I've been doing it ever since. Let's start with the lv14 chill route:

    The route starts with you completing all of the quests at Control Zone 43. It is well known that, afterwards, you'd normally want to proceed to R Square; well, false. Not with the chill route.

    What you want to do instead is to grind the EP 4 Manic of Control Zone 43 until level 11. Once at level 11 you can go back to questing. All of the bottlenecks are now gone, all it takes is 5 runs per dungeon, 4 of which normals + the grutin gold quest of each dungeon. At the end of everything you'll be lv14. You can now end the route here and go to Candus to pick up your Anti-destructions or you can do x2 suicide runs at Best Showtime EP 4 Manic in order to transform the route into a lv24 route (you need the exp from these 2 suicide runs in order to remove a bottleneck you'd otherwise have to deal with at Granite Ridge).

    For the level 24 chill route you need to grind Granite Ridge EP 4 Manic until level 22 and 10%; assuming you have all of the EXP gear you can have and at least Novice Rank D, those are the numbers you want to finish with. Afterwords you run Junk Pool and the rest of the dungeons; the way you approach clear this time is as it follows: you do all 4 episodes on normal + whatever number of EP 1 (normal) clears it takes to attain 100% dungeon completion.


    Pros:

    -painless;

    -very convenient for solo players or/and players with bad gear;

    -just as fast as a normal route if not even faster;

    -allows you to snowball the dungeons;

    -you're very less likely to feel the need of taking a break simply because progress comes a lot easier than it does with a standard route.



    Cons:

    -consumes more stamina than a normal route.


    Some Videos:

    https://www.youtube.com/watch?v=BDIqVCk0aA0

    You don't actually need to kill those last few mobs at the end given how they only provide 2% ish exp but if you really want to just know that you can replicate the thing I'm doing with my grutins with a deus ex machina. In fact I'm only using the grutins because my akashas were on a different alt.

    https://www.youtube.com/watch?v=IEB-7EETuZk <-Granite Ridge run


    Enjoy :)

    Quote

    It might not be helpful but you said an interesting note. Haru and revenge? I understand that she lives with heavy gulit over loss of her mother just as she passed medical school (speaking of which, how ironic is that she has NO HP recovery skills, even a self-sustain one, despite having a medical degree), but an outright revenge? Can you go into more detail?

    The vengeful Solum was intentionally transformed into a more kind and humble sort of character in order to be more appealing to the audience. I don't remember exactly where I've read this, but yeah, it's a thing. Haru is actually vangeful at heart.

    Du2olA5.jpg

    How much better is the typhoon's left extension? I picked the right one (increased range) and the only annoying thing so far is the activation delay. It does more damage per tick but does it actually do more damage in total compared to the homing typhoon?

    Hi, from what I've experienced, I personally think that ...

    The red up would be superior if the SA (super armor) and standard defence of the mob would be the same thing and thus would both get reduced by the defence ignore of carnage (which btw is basically armor break). Unfortunately it doesn't work that way, SA is more like damage reduction, which reduces your damage by like 4 to 5 times while every 2% of armor break increaes your damage by roughly 1%.

    So as a standalone ability red tornado deals more damage than green, but if your "answer" to the mob's SA break is good enough you easily outdeal that extra damage of the red up and even more ....

    Green is also better to keep u safe from bulky-ish, dangerous monsters.

    And before you ask, yes, you can actually use carnage to hit the boss while his SA is down to add like an extra 35% boost of damage to your every damage source and spike for crazzy numbers in that brief period of time.