Oh, you guys... Let me Iaddress your first, Lathander.
"You say that there is nothing to complain about but tell that to all the threads that come in daily about legitimate issues. You might be happy with a company doing the bare minimum but GF is not even doing that."
-Did I say "NOTHING". No. Don't put words in my mouth. Most of the issues scheming about the game isn't because of Gameforge. IF you people would actually look at the main source of the updates which is Liongames and Smilgate you would see that. Some issues do revolve around Gameforge. Like for example, some of the prices in the IM. But, even then it was most likely to fill a quota asked for by the creators of the game: Liongames. But, most of them have nothing to do with what Gameforge is currently doing.Gameforge only has so much control over the game. They're just taking orders and filling quotas because they're the hosts not the devs.
"I want this game to be good and its really frustrating that they treat their players so badly. Whats even worse is when player such as yourself dismiss concerns and start name calling. Can you honestly look at this situation and say its ok?"
-I personally feel there's a fine line between complaining non-stop emotionally and actually talking about issues that hold value. You fall in the latter of complaining non-stop emotionally and your incoherent forum posts prove that much. How are they treating us badly? I think you people forget that this is a beta. Issues are still being addressed. Just because they don't directly talk to you like the spoiled entitled brat that you are doesn't mean they aren't trying to fix up the issues that are current in this release of the game. Have you ever played a game under very poor management? I don't think you have. Because if you ever have you would know what's going on currently isn't even that great of a deal of what people are making it out to be. P2W, which is what most people complain about. Where? Everything you can access for to help you in game you can grind out yourself. Events later will yield ST resets and guild name resets. IF Gameforge holds honest then we should expect to get those as well at some point in the future. More cash shop updates than game updates? We're in the beta. Even outside of the beta that's what to be expected on every server because the game has been around for roughly 3~4 years and a good chunk of those two years were either beta or class advancements. Glitches and bugs? They're addressed almost every other patch. And glitches and bugs will always been persistent in any update of the game. Because they don't get them all in a single patch doesn't mean they aren't trying. Ninja updates? Most MMOs share such a thing. This isn't a Gameforge neglecting to tell the community about information type thing. I can go down the list. What real issue is there where they're treating us badly? Lack of content updates? We're still in the beta. Even outside of the beta there's not a lot to expect in the long run outside of cash shop updates. I've been checking posts they're trying their hardest to talk to us on every server. Where are they treating us poorly? I fail to see one bit of it. What exactly are you looking for? Summing up roughly what most of your forum posts address I fail to see what you're trying to ask for.
Vaunhause
"Damn, 50 whole players. I love how you knew the *exact* amount of people playing on the server, and totally didn't pull it outta nowhere at all. Pretty sure if it was just 50 whales, those servers and content updates would not even sustain themselves at all. They'd be better off shutting down, lol."
-I'll take that for the joke it is because I know you know what I'm saying. It's an Exaggeration. It means that the playerbase in KR is currently so low that it feels as if only 50 people are playing as of right now. In other words it's very low and that's concerning but it's also to be expected given how it's hard to compete in the Korean game scene.
And like I mentioned KR MMOs don't usually last the first few years. They might very well be close to shutting down if something doesn't happen that draws in more players to the mother server.
"They've already implemented pvp, with it's own mode and everything. Problem is, the pvp is not good."
-No they've not. Outside of district 6 and the new current mode in KR it's more of a very old alpha version released 2~3 years ago and they're still experimenting with various updates on KR and JP. This current PVP build we have on the INT server has been around for about 3? years now.
"Hopefully they take a note from Dragon Nest before it got stupid, remove superarmour or add superarmour and superarmour break values, as well as decrease the amount of "oneshot damage" you do in this game. That'd be a fantastic start to make pvp great. None of this gauge stuff. If you wanted to avoid pvp, you should take the chopper.
Also, cap stamina to 100, and make dodge just 20 instead of 40 in district 6/pvp modes, and suddenly we have a pvp system to speak about."
-Remove a core feature that designs the nature of this game? This is what I'm talking about. People complaining about everything. Super armor? Because you don't like Super armor they should remove a core feature of the game, one that actually gives it a challenge to comply to your entitlement of what you feel is acceptable? You just want to mindlessly hack and slash things? Then this probably isn't the game for you.
-Oneshot damage? The players do in this game? Since you said "we". Are you running around with a +9? Pretty hard to oneshot anything in this game if you're running with the current meta that is +6~+7. Maybe you should let off the gear a little. Because when you reach +9 of course you're going to one shot everything. It's the highest grade you can currently get.
The rest are just as subjective as the rest of something you hold personal of your perfect game rather than anything that means anything worth giving a damn over. They hold no water. So, I won't address those.