Thanks ![]()
Posts by Amylicious
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Good idea I'd gladly pay to have a bigger house/pool etc in the backyard and/or baths or other furniture that multiple people can use at the same time ~
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love the meme houses too

Everytime I see the red and gold stuff I instantly think of Nero in Fate and the word "Umu"
I looked it up, I can def see it

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Event Classification Description Examples Player Engagement I These events involve player rewards from simply logging in for a period of time, or entering some dungeons, or completing some raids, or some simple quests; simply rewarding players for playing and/or logging in. Roulette wheel spins of specialized wanted items, Picking up Halloween candy, easter eggs and trading it in General-Purpose, Low, Can be good if RNG boxes are involved with very good loot, or 'x streaks' for +chance of specialized loot II These events involves players logging in and participating in "GM" or community events, with no particular built in-game rooms/areas/events. Hide and seek, charades, quiz q&a, dueling, pairs and matching, treasure hunt Time-Consuming, Moderate Impact, Can be done at intervals to improve playerbase retention III These events involve players achieving some particular achievement within a defined period of time. Get X level, wear Y costume and win Z contest, First 500 players to do A Moderate to high depending on rewards IV These events involve players completing some specialized built-in game quests and/or specialized tasks and/or killing routine things Finding a particular NPC, solving a particular riddle, unlocking a hidden quest, doing some unknown tasks/easter eggs, killing a raid boss that spawns at a particular time Low to high, depending on rewards V These events involve playing the game actively in a specialized 'event' activity which are dev-content made. Winter snowball throwing, racing, Summer water 'gunning', Specialized 'invasion dungeons' that are RNG-generated and drop rare loots, Jump quests, X/O Quiz Rooms, 'party' quests which involve multiple mechanics (turning on/off switches, moving blocks, turning dials, solving puzzles, etc) Very high, usually To bad no one will respond,read or do anything about this,awesome ideas but past months prove that no matter what players do if it is not a guide no one will notice or respond to them. GF at its finest,this forum s more of a chat between players and bug report nothing more.
Community Manager already replied in this thread and said they're talking with the devs regarding events

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omg slow down ;-;
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Gj Blau xd
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