Posts by Riku

    Yea, i knew some guildies also alt farm and opened 500 akasha didnt get arua yet. And he is still continuing back to his alt farm grind. The main point is this post i think the complain is because he is lazy to alt farm now, he wants it to get it easily. I am sure no matter f2p or p2w, a lot are frustrated at not getting the akasha they want, that's why i said in my first post - Either grind in real life or grind in game, both type of people are the same. They spend their time to get something they want, just whether which is more efficent, that depend on where you live and ur place standard of living. Like they don't it people that spend money, they probably spend their idk how many months of saving or maybe just 2-4 weeks of salary to topup. And F2P that alt farm, if they alt farm 4-5 alt for 2-4 weeks straight, i wonder how many akasha they can get.

    Nah, it's not about that. F2P wanted to complain it's fine, but dont expect to get spoon feed them because of laziness. If this is like JP server where no share bank and no good event to help f2p players, then it's totally something need to be change. But the fact is that Akasha doesn't matter f2p, p2w, KR server, JP server, they all have the same RNG. Except only thing we are missing is if we paid for certain akasha box, then we can pick 5* akasha we wants. That's kr paid user benefit and advantage. And complain doesn't always means it's bad, i agree in beta a lot players quit because they not willing to bring VIP loyalty system. But quite a lot quit was because content release is too slow, not because of akasha.

    do you think those event can get akasha, Anti, and Strength Expansion faster than Alt farming? I mean you can try there and see, personally lets not think about getting the akasha i want for multiple char i play, just thinking about +9 same gears multiple times already turning me away from that server.

    JP server without share bank, if i play multiple character, having to get the same akasha, +9 multiple same gears, and re-roll same gears multiple times, i am not sure if i am liking that. KR probably would be the best out of 3, but they are the developer, so have more control over the coding.

    That apply to customer that actually spend, a customer that dont spend is that even consider as customer? Whole purpose of company, or even a restaurant, they give free sample then customer like it, they will purchase the goods. Right now it's like a person or a group of free "customer" that is eating free sample telling the restaurant the sample size is too small, not even able to fill up their stomach, they should give the whole plate of food to them, instead of purchasing it. If you want the food, you either work for it or paid for it. Yes, they need playerbase to be able to attract Paid user to continuing playing the game. That's why they implemented a f2p way to grind those items, but the RNG doesnt change, no matter if you are Free or pay user, both type of player still have the same RNG when opening akasha, when opening brooch, when upgrading and so on. RNG = Gambling, since it's all about probability. If instead of dropping gears in raid, it drop box then you open and able to get extend, standard and all char weapon, then it's the same as akasha.

    People here are just too poor if you not like it you can just quit the game. Ppl like me enjoy the game and seing looser like you cry hahaha :*

    Yea, i think people complain no matter what. If they go to game that has no p2w, like league, overwatch ,etc. They will complain how RNG put them with bad teammate and they cant rank up. To me, just play to enjoy, if they did something that make me no longer enjoy the game anymore, just move on and time to play other game. lol

    I am not agreeing the wheel is a good way for them to make money, it's probably one of the worst, but akasha wise, brooch, and other aspect I don't see anything wrong with it at all. If you think wheel itself got them enough for expenses, i highly doubt it. Plus, every mmorpg is RNG/gamble, gears drop stat is rng, you need to gamble with ECs to get the stat you want, you may be lucky get it in few ECs, or hundreds or more. RNG is pretty much the same as gamble, everything is base on probability and luck.


    https://corporate.gamigo.com/w…ancial-statments-2018.pdf


    Link above is financial statement of one of the publisher financial statement, they are one of gameforge competitor. They have roughly 350 employees while gameforge have roughly 450 employees. Since gameforge is a private company, they dont provide financial statement to public. So you can read at it, if you want to know the rough estimate expenses see pg 118-120. Those number is in kEUR, so just add another three zero behind, they roughly need atleast 25 millions Euro for just employee + other operating expense, not including there is some other expenses, i didnt bother to read through the whole financial statement.

    Grind in real life or Grind in game, your choice. Whether Grind in real life or Grind in game, the RNG on akasha is the same for both type of player. They both spend time to grind, so depend on which country or your country standard of living, some place is more efficient to grind in game, some may be more efficient to grind in real life.


    Game publisher still need to pay their overhead cost and all the expenses, they need someway or other to make money to pay off their expenses. If you want everything easy to get then play Maplestory 2, everything is all just grind can't p2w, only fashion need to spend over there. (ooh forget, the game is closed because not making profit.)

    Ooh rip. I misread its thought they said Jan. Haha. Well rip then. There are still so much we needs lol. Not even counting all the missing char revamp and iris fix.

    Well they said chii advancement is Jan. So not sure if part 2 of DH will be released together with chii advancement. I highly doubt it will be together.

    I am more surprised is that developer LG that need to write the code from nothing is releasing content faster.


    So is translating and ensure there is no bug took longer than writing the code, draw new content stuff, came up with new content stuff? ( and we are talking about translating not multiple language anymore)


    This doesn’t make sense at all. How is developer managed to released content every month, while publisher can’t get one content publish every 2 months. I am not even going to say every 1 month anymore.

    No worry they just had a code merge recently, the whole purpose is to be able to give us content faster. Same goes for server merge. So instead of 3 months no content, maybe now it become 2 months. :pepega:

    hope that CM see this and able to pass the message to the team and discuss over it. It make more sense to increase higher rate to get new cards than this new changes.

    This game is pay to win. Gameforge wants to be paid more money while people try to get a Tenebris card.

    exactly! The whole point of neo is for ppl that willing to pay to support the game company to gain advantage over other for a few months until the new cards went into regular transmitter. And what’s point for veteran players that willing to spend for neo to get stupid big plastica and Rita? When pretty much they all have it already?


    and doesn’t matter what game, you need spender or whale to support company. If everyone is F2P then company will go bankrupt. U need both f2p and p2w players.


    For real, if they wanna help new players, double the chance to normal akasha. So they can farm normal akasha or if they want fast way can buy straight from premiums shop.


    And by increasing the chance it getting new card on neo:

    Then veteran players that don’t need plastica or Rita anymore, they can straight up buy neo.


    In a way it gives two options for different ppl from what they needs. It’s a win-win situation. Let’s see if GF will do anything or keep it the same as now. Hopefully they revert the double chance on neo for plastica and Rita and put it on normal akasha.

    Why is gameforge double the chance of big plastica and Rita? Isn’t whole purpose of neo is the new card? By double the chance it big plastica, gameforge is indirectly nerfing the chance of getting the new 5 stars card. Example: if we have 10 type of 5 stars card, if chance of getting all the 5 stars card is the same. It means we have 10% chance it getting each type of 5 stars card. And now by double the chance it big plastica, big plastica became 20% chance and others indirectly got nerf and the chance of getting the other 9 is 8.88% )


    Instead of double the chance of neo, why not double the chance of plastica and Rita on normal akasha transmitter? That way it helps new players out. And the make neo have higher chance to get the new card instead.


    If neo really stay the same have double the chance of plastica and Rita, it’s better to wait for the new card to be place in normal akasha. The chance of getting is will be higher than stupid neo. Lol

    Nah, you did wrote it. I just completely forget about it by the time I finished reading the whole thing you wrote. Lol