Chii needs more costumes.
tysm for giving us Sparkling Bunny Girl
Best https://j.gifs.com/0YgNVK.gif Emote
Chii needs more costumes.
tysm for giving us Sparkling Bunny Girl
Best https://j.gifs.com/0YgNVK.gif Emote
Is anyone keeping track of what cards we're still missing?
If you are not including the ones in the limited akasha:
Erwin 4 star, Jin 4 star, Arua 4 star, Arua 5 star, Venebris 4 star, and Venebris 5 star come to mind. Honestly just waiting for Venebris 5 star and Arua 5 star then i'll try my luck.
Also, thanks threea for the update. I think you guys need to work on making discord an actual community center though. Like your explanation saying Tenebris and what not from the Chii Patch are now in the normal transmitters? No one knows about that except those in this thread. Also... The lack of response in the channels makes it feel you guys are automated.
We as players love to hear from our mods. Communication is key for every business, especially between the customer to business part!
I mean unless you do not like being moderator for SoulWorker with all the angry posts, pretty sure that can be handled if the team starts communicating more.

Pls dont tell people to play aov hard to get converters coz the rate is extremely low and a waste of time
You can dismantle 30 things and get 0 converters easy.
Tell that to the discord who talk about it.
Either way, I merely list things that can be done at 60.
I for one just farm manic AoV mainly because I help others in the process for gearing up. The BP Boxes are what supply me with Energy Converters.
Sure, AoV Hard does the same but only with 200 per box obtained a run vs AoV Manic's 700.
It's preference to those who want to gamble on AoV hard dismantling vs those who want a more consistent way. RNG is RNG in the end.
Hello Shana,
Welcome back to GFSW. Not sure what server you came from but welcome regardless. One way to start up would be to join the official discord here. Forums isn't quite used much unless its mentioned in the discord, or you are a forum person like some other people may be.
First tip would be to work to 58 and finish the story if possible. There is a untranslated quest in Korean that Tenebris will give that grants 54m experience or so for completing Meat Factory 4 times, and is repeatable for 8 times.
Second tip would be to join into a guild that you feel will helpful in your journey here. You can check the guilds channel in the discord when you are in.
Once you are 60, If you want to just get end gear right away, then find parties running AoV Manic after you unlock AoV. Best to find groups accepting any players that has a carry.
Inferior Akasha that you can find has the possibilities of giving 5 star akasha and so on. They can be farmed rather easily if you are after the Sinworker title (run ep4 Meat Factory manic 150x) or Brilliant title (run ep4 Scaredy Cat Radar 150x).
Farming AoV Manic for BP boxes to turn into Energy Converters is one of the consistent ways of profit in honest opinion.
However, farming AoV Hard is also just as profitable as if an item drops its generally the actual item than the Blueprint. Dismantling them can potentially yield an Energy Converter. Cheaper energy cost as well so its preference.
Innocent Daydream and Skyclock Palacee are also things to farm to keep in mind.
Daily Gronco if time is available.
Other than that, it's waiting on the new content to arrive.
Hope this helps.

Display MoreHello,
Please we do aprecciate your feedback, but you have to respect the rules and avoid using offensive language. We can make this topic more profitable with good contributions.
Regards,
Albus
I agree with your statement Albus.
But the players have their reason for being frustrated for this pending change to neo transmitters. It really doesn't justify the use of the cash item to change the rates for the contents on current Akasha that aren't even new.
If you are able to inform the team about this, it would be a start. I understand GameForge wants profit, but this is counter-intuitive as it's only going to have people move away from buying the neo transmitters since it's literally telling buyers they are getting cheated on the value of what they are buying into.
The feedback thread I have made here exists for a reason. There are lots of ways to improve on the game's situation and improve its revenue for GameForge. Is the team making attempts to look at it every so often? Or was it after reading through it once where they did not bother anymore?
Not all feedback was addressed in Threea's response for that matter either.
I understand GameForge has criteria to meet, and want to profit on the matter, but even then those criteria may as well be checked on.
For example, releasing newer content for one on a more regular basis to actually get our servers caught up will bring in more players to play the content, and that effectively means more potential buyers on SC products. Yet, we still have not received the new level 65 content.
I know there are quality checks, and even the possibility for translating content. But what stops the team from machine translating the content and releasing it for now, then providing translation refining in later patches? With the track record that patches have been released and what has been broken/fix far as ratio concerned, a lot of the player-base may as well consider the team working on the quality check as being incompetent, bluntly speaking. This is below the quality any Game Partner should be having.
There are a lot of things still not fixed. If that truly was the reason for delay then the quality checks that are brought in have to at least be at above satisfactory. With the DZ exploit that happened, we lost a lot of players due to how it was handled.
We want to build player-base, not kill it.

Been awhile for awhile. Seems a lot happened while I was gone!
Update -
Added to Game-Related Feedback:
6.) Increase natural Dz amount from Dungeons
21.) Renovation of the Energy System
Modifications to a various feedback.
Will add more later after work clears up a bit.
11.) Increase Market Price Set Cap and Trade Cap For Dzenai
Reading through everything would be a pain in the ass but seems this is redundant now that inflation is massively decreasing.
If you mean the main post, yeah... I try to make it easier to read. Busy though so can't make the adjustments just yet.
Hello there~ May I ask what your IGN is?
Updates
General Quality of Update for Main Thread:
- Added Table of Content
Cash Shop-Related Feedback:
1. Added Allowing more costumes to be dye-able
Added to SoulWorker Team Responses!:
1. Response 2 (Reputation NPC System Confirmed!): Moderator Threea's NPC Loyalty Announcement
Added to Feedback that has been confirmed:
1. Implementation of the NPC Reputation System
Removed to Feedback that has been Declined:
1. Implementation of the NPC Reputation System
Who knows.. maybe we will get her before Japan does?
Updates
Game-Related Feedback:
1. Added Customization Brooch Aura Effects via Visible Costume
2. Added Improvement to Trisha's Enhance System
Display MoreBrand new to game. I have looked up what Akasha cards I am supposed to be on the look out for, but don't know whether you are meant to upgrade these or are meant to just use them. I don't know if using them means I can upgrade them later so I am looking for some advice. Also I play Lily.
Big Plastica (Hidden)
S-01
Scral (Hidden) and non Hidden
Skitter
Kairon (Hidden)
Queen Gaour (Hidden)
Grand Blaze Taifon
Chaser (Hidden) x2
Dark Gauntillus (Hidden) and non Hidden
Also is there an official Discord or non-official Discord?
From what I know,
Big Plastica is great for Lily provided you can upgrade the card to rank 2. You would need to get the card to 100% exp via the Shiho. Then you can upgrade the rank once you have 2 more of any 5 star card to use as fodder to increase the rank.
Beware though, that if you do increase the experience to 100%, equipping the card will reset the experience back to 0%. So don't increase experience until you have 2 x 5 star cards to use as fodder to upgrade to next rank.
That being said, other cards could be:
Grand Blaze Taifon for SP purposes
Dark Gauntillus Hidden for attack speed. However, Lily.. not sure benefits off attack speed as much as Stella.
The rest would be preference.
I would recommend a read here.
Far as discords, there is an unofficial one, but its pretty populated. The official discord is still in construction or.. I would suppose plans. The SoulWorker Team hasn't said much on it.
Updates
General Feedback:
1. Added Open Discussion to the Implementations of Updates (Such as Economy of SoulWorker)
Cash Shop-Related Feedback:
1. Emphasis on #6 in regards to brooch types being permanently introduced to shop.
QuoteIf this cannot be met, allow increased frequencies for SIN brooches to appear. Limiting it to the few players who managed to purchase it at the time leaves a power creep to those who wish to obtain these brooches, which leads to discouragement among the players who wish to aim for the best. There has already been some disappointment due to the Brooch Sale as noted here on the steam news.
Game-Related Feedback:
1. Added Cut-scene Skip
2. Added Item Drop suggestions for innocent Day-Dreams
3. Added Energy Cost Free Friday, Saturday, and Sundays (Weekends!)
4. Added Implementation of Costume Wardrobe and Appearances Function
Moved to Feedback that has been Implemented!:
1. Golden Citadel Player Size Requirements.
2. Innocent Daydream
Moved to Feedback that has been Declined:
1. Cash Shop Integration UI
-----------
Apologies for the late updates! Busy with work

はじめまして、フォテツさん。
どのサーバーを選びましたか。
もし、[NA]テネブリスだったら、いつか一緒に遊ぼうよう。
名はkyaruと言うです。
よろしくお願いします。
--
Nice to meet you too, Fotetsu~
If you happen to be on NA server, we can consider chatting!

Can you elaborate on the issues?
Updates
- General adjustments to main post.
Added update 2 just before the General Feedback Section.
General Feedback:
1. Roadmap feedback moved to implemented.
2. Roadmap continued coverage feedback added.
Cash Shop-Related Feedback:
Adjusted following -
1. Limited Akasha placed under cash-obtained Akasha Transmitters
Made adjustments to state that limited akasha, such as Catherine, should be placed under cash shop bought akasha transmitters.
Emphasize separate akasha transmitters between ones found in game, or bought through grutin coin, compared to cash shop bought akasha transmitters.
Game-Related Feedback:
1. Added Implementation of Upgrading/Enhancing Weekends .
2. Added to #4a: Release of Chii Aruel Character.
3. Removed PIN Pad Security. (Moved to Feedback to be Determined)
Added to Feedback That Has Been Implemented Section:
1. Implementation of newer UI from KR or JP SoulWorker
Created SoulWorker Team Responses Section:
Added to section -
1. Link to response of SoulWorker Team.
Created Feedback/Requests That Have Been Confirmed Section:
Added to section -
1. Dimensional Rift: Hiding player and guild names to make teaming up with friends against the other players harder, along with a few changes in the rewards.
2. Expanding the maximum of the available inventory and bank slots to unlock.
3. Akasha renewal is also on its way and already in our roadmap for the near future.4. Group size requirements for Golden Citadel5. Innocent Daydream
Created Feedback That Has Been Declined Section:
Added to section -
1. Implementation of the NPC Reputation System .
Created Feedback Request To Be Determined:
Added to section -
1. PIN Pad Feature.
-----------------
Hope everyone is having a good weekend! If you like the thread, please be sure to like the main post to strengthen support.
Also, to remind everyone that feedback is welcome whether good or bad. If a compromise can be met, I will place it to the main post.
Happy hunting!

Out of curiosity, how many people liked the enhancement success increase during the events they had?
I mean.. a weekend enhance event would be a nice way to alleviate the issue for the time being.
So just wanted to say that i am glad that something is happening... BUT pls let us players get the new Akashas from the normal Transmitters and not the Akasha Bonus Box... we pay way to much for nothing.. threea
I did place in the feedbacks requesting that the limited akasha be placed in the standard buyable akasha card transmitters.
Hopefully it will be considered since it would be a better profit potential vs limited time.
Thanks for the response threea !
Currently out at the moment, but once I get back I'll be sure to give read and adjust the feedback post.
To everyone, I know I mentioned it a lot, but if there is something that can be contributed that works for the player and gives GameForge reason to consider it~ please don't hesitate to post to.
Or at least mention your thoughts on what you would like to see and I can do some research on how to make it appealing for both parties.
Update -
Added to Game-Related Feedback:
#4 of Game-Related Feedback segmented to a, b, etc.
4b.) Potentially Gameforge Exclusive: Time Attack Dungeons (Solo and Party Play)
Added to #5 - Token Event Considerations
12c.) Energy Converter Fragments Implementation
17.) Implementation of Salvaging Raid Items to Specific Raid Currency to Exchange for Desired Raid Item
18.) Improving Party Buff Benefits
Added to Feedback That Has Been implemented:
6.) Weekly Sales of Costumes originally in RNG box