Posts by Silvery

    Maybe its a soulworker that appears after the rebellion?

    It is possible, but I would like to think not. The revolt was 5 years ago from the current time line, so if that were the case the Soul Worker would've been entirely a newbie, someone they couldn't depend on as heavily. To be someone as reputable as Maverick, you need more than strength and the title "soul worker." Accomplishments, reputation, and all that stuff matter since we are talking about a war - everything matter. But then considering the story of the main characters so far, I guess it is possible(?)


    Perhaps, because of the annihilation of 98%(made up) of soul workers, there was a need for a new one to keep balance, thus "this" Soul Worker appeared. If that's the case, I'm guessing that soul worker was heavily supervised and disciplined to obey SFL's orders..

    Oh BTW, while on the advancement quest, it was mentioned the fight with the Bashai started 10 years ago, so 5 years after the void, humans weren't fighting the Bashai. Which seem to coincide with what Wilba said early in the story about how negotiations fell apart. I always thought the war with them started alongside the void.


    I have a lot of screenshots on the story dialogue, so I can always go back and check on things.

    Yea, as you know they can communicate with humans, and we have yet to see the leader of the bashai. Regardless, it is the most reasonable and diplomatic thing to do than going straight to war. In the end, they both have a common enemy: Souldregs(I think(?) It should be). Nobody really has allies as far as I can recall.


    On another topic, I hope tenebris comes back in Horizon Diplus or something happen.

    I also came to a similar conclusion when reading the advancement dialogue. Haru wanted to be a doctor due to her mother's condition and probably wanted to help others like her. However I don't think Haru actually remembers all too well. Since When shadow Haru mentioned how Haru acted as if her mother was a stranger in which Haru acknowledges.

    And I don't recall Haru crying after saving Miriam. Only time I actually recall Haru seriously crying was in the character selection an Catherine.


    I'm leaning towards that Haru forgot the things that happened immediately prior to avoid and obviously the thigns inside the void.

    I will actually log in and make a character just for that lol. I'll get back to you after I get the picture.


    EDIT: Guess I was wrong. She doesn't actually cry, but this:

    harubeginning.png

    Which really doesn't say much about her mother death...


    Another thing that I overlooked is that Miriam mentions that there a two Soul workers in the SFL, but we have only seen one which is Maverick. So that does mean we still have yet to see this "Infamous Soul Worker" Miriam mentions about.


    lol, no one posted despite a discussion in previous topics.

    So I finally got around to do Haru advancement quest. Haru said her mother was apparently sick. But she seem to not remember anything else about her mother or how she died.

    "What are you talking about? My other was sick..." Then the evil haru said her memory was altered.

    So I'm a bit confused. She clearly don't remember her mother very well, but was her mother sick? Or was that some mind tricks after the void?

    And if it was altered... then who is the person she thought was her mother? Or if only part of her memories was gone, then at what point does it start going blank. She clearly remember some things before the void.

    Yea, I guess I should've initiated the conversation before I went out. Anyways I'll try to research and drop something every now and then.


    Regarding your question, I made a theory about the void, I call it the "Void Curse." Here is a few quotes from the previous thread:

    I believe her mother was constantly sick and that became one of the reasons why Haru wanted to become a Doctor. So, if you consider the theory to be true, then we can conclude that haru forgot the time she spent in there; however, this does not cover or include right before entering the void.


    I am guessing there's one plot hole. If we recall correctly, at the beginning, Haru burst out of tears while recalling her mother after she rescued Miriam. That clearly indicates that she does remember her mother's death, so it is either one of these:


    -Haru got over her mother's death. Her old self uses "forgot" to emphasize what she have done, to evoke a feeling of abandonment or betrayal, perhaps both. So when she says "you forgot" she is not saying haru literally forgot but rather she acts as if she did. In other words, haru does not care about her mother's death.

    -There is a plot hole, bad writing.

    -The story is mistranslated


    I am going to go with the first one. The theory still applies since nobody seems to remember what they did inside the void other than former soul workers.

    How you see is different from how they do. There are a few things you should take into consideration:


    -Gameforge is the publisher not the developers. There is a lag time between collecting question to sending them.


    -The developers do not answer these questions as soon as they receive it. There are priorities. "But those are simple questions," yea but you got to realize that the simplicity does not increase the speed in which is responded and delivered. Think of it as an order, if you order a coffee on McDonald, would they take your order because it's shorter? No. "Yea, but this is a game," a game is a business. It is developed for profit.


    -There are other versions aside from this. Gameforge(NA,EU,etc.), JP, and KR. I am confident that their players also have questions they want answer to, probably all the time, and for obvious reason, they will always prioritize KR.


    -Q+A are officials answer, so evidently it is more valuable than any answer you could get around.


    -FFXIV is a Buy to Play game, I am sure that self-explanatory.


    -FFXIV is published by the same publisher/developer(Square Enix). Soul Worker is not.


    -It is not about it "Being hard" but rather about "When do they have the time." We do not know when or how Gameforge deals with this. We should know that they also have to translate this question in a manner that is clear. It is also revised and filtered to prevent any kind of possible issues. Just like the developers got priorities, Gameforge does as well.


    -Also and last, they can not put pressure on them for a trivial thing such as an Q&A.


    Don't get the wrong idea. I am by no means defending their lack of communication, that's on them. But you guys have to understand that there is a process behind anything, and regardless of what it is, they will not prioritize it or make an exception. It can be frustrating, but that's how the current system works. If you want a change then do something about it.

    Seeing the responses after they finally reply could answer why sometimes they choose not to. Even when they do everything right, there will always be an issue.

    If they did everything right, then there prob wouldn't be these replies. It was suppose to be a Gamescom 2018 Q&A and Gamescom ended on Aug 25. In most games I've played, Q&As are usually posted on the same day or the day after it's done, but here we got no word on it for over a month. I believe the criticisms are justified. You take white-knighting to a whole new level.


    I have nothing against Gameforge, but they handled this very poorly.

    Look at what I wrote above this quote.


    I am not justifying the lack of communication. As you can clearly see, the staff literally said they are working on it. As I explained above, there is a process and each process is different from one another. That's how this system work in society, there are priorities to consider. However, in the end, you are the one who choose what to believe.


    Yes, their lack of communication regarding this matter is irresponsible and disrespectful, but that does not gives us a reason to harshly accuse them for anything bad that has happened so far. Even if we choose to take that option, it will not be for the betterment of the game. However, we do have a reason to demand a change and an answer .

    From all honesty, Gameforge is not as bad as people make it out to be. If anything, there are "okay." Just like mentioned in other posts, the log in rewards are nice, and they do listen to some feedback. At the beginning, the huge turn down for most of the people was the huge xp and increase of difficulty, but other than that, I can't recall much. But in reality, if there is something to blame is not the publisher, but the genre.

    You must be joking here. Gameforge doesn't care if you log in or not, the stuff you get for logging in is mostly trash aside from maybe 5 days in a whole month and don't let me get started about the staying online reward.

    It's free stuff, are you complaining about free stuff? Honestly nobody in here in entitled to anything, and the log in reward are 80-90% better than all the games I've played. Most don't even have anything at all.

    You aren't exactly up to date with games then. And if you are fine getting junk per mail, then so be it.

    That is not the point I am trying to make. They have the option to remove all this free stuff we get, but they decided not to. Beggars can't be choosers, appreciate what you get. If you don't like that, then move on.

    From all honesty, Gameforge is not as bad as people make it out to be. If anything, there are "okay." Just like mentioned in other posts, the log in rewards are nice, and they do listen to some feedback. At the beginning, the huge turn down for most of the people was the huge xp and increase of difficulty, but other than that, I can't recall much. But in reality, if there is something to blame is not the publisher, but the genre.

    You must be joking here. Gameforge doesn't care if you log in or not, the stuff you get for logging in is mostly trash aside from maybe 5 days in a whole month and don't let me get started about the staying online reward.

    It's free stuff, are you complaining about free stuff? Honestly nobody in here in entitled to anything, and the log in reward are 80-90% better than all the games I've played. Most don't even have anything at all.

    From all honesty, Gameforge is not as bad as people make it out to be. If anything, there are "okay." Just like mentioned in other posts, the log in rewards are nice, and they do listen to some feedback. At the beginning, the huge turn down for most of the people was the huge xp and increase of difficulty, but other than that, I can't recall much. But in reality, if there is something to blame is not the publisher, but the genre.


    There are a few who complain and criticize the speed in which the game develops, but there are a few things that these people overlook. First, a small game have a small developer team. You can't expect a small team to work at the speed of a large one, that is not possible. Second is that a small game bring less money to deal with; however, you might argue that a small game cost a lot less which is true, but the difference is not one of a significant amount. They are limited to the amounts of things they can do whether it is money concern or lack of developers.


    I see people are worried about the population, but here is the thing. More people are getting away from dungeon crawling games for whatever reason. We can discuss why and what caused these people to leave, but we have realize that those kind of people are the same ones who will eventually leave for any or without reason. I can go on and explain the many reasons why people choose to avoid or leave the games, but the situation is that it will happen regardless of what we do. The population of these type of games are relative small and will continue to become smaller. You can't expect them to be big unless it is an exceptional game like PoE, but even then it wouldn't be fair to compare PoE and SW because of the relevant differences.


    All there is to do is continue playing it until there is no more. I can't really see how you can revolutionize a dungeon crawling online game to be in par with the other genres out there. If you notice, most of the games aren't different from each other when it comes down to it. To revive this genre, they will have to find a way to improve it or change the premise/objective the genre promises. Time changes quickly, what was entertaining back then is not as entertaining as now.


    About Kritika:

    Nobody has made the thread yet, so I decided to take over. Yes, I am still busy and will be; however, I had some spare time and wanted to share some new, exciting information! but first . . .


    ***This thread contains spoilers, proceed at your own risk***


    Rules: Same rules as all usual threads: No spam, off-topic(Updates discussions are okay since it can be relevant), no NSFW, etc.

    Spoilers Tag: If you have a relatively long paragraph, please use the spoiler tag. If otherwise, feel free not to use it.


    The Main Post(this one) will be updated accordingly whenever I have time. I will try to merge everything we have discussed so far in other threads. So, at first(right now), I am only going to post only one thing.

    -----

    Army Vs Resistance has been translated by me(I am not Korean, I spent a lot of hours using google translator).

    RyuA translations updated

    https://www.youtube.com/watch?v=zopdyEhLDh0


    Translation:

    Also, I think the game gets boring have nothing to do with gameforge. No matter which server you play, you will do same thing at the end game until you get bored. Plus, mobs are recycled (just change colours and call it new map/raids), totally something that liongames need to consider.

    I can't defend the raids, but there's a reason for this. If you read the story, some of the mobs are recycled due to an specific reason. Regardless, wait half a year(probably?) if you want new mobs, you will have them from Diplus Horizon.

    Soul-Worker1.jpgIf you look carefully the hair kind of resembles and the hat too, obviously the weapon has changed. I wonder if they'll use old concept art for the new charas that'll be cool.


    I also like the bashai idea. And I love the Dragon nest reference peezzy

    The picture does resemble it, but it has longer ears and different eyes. However, the hairstyle might be the same.

    No please ... It's a joke? Another girl? 1537790047-erwin14.png

    I hope it's a kid boy (like that we have a new boy and he will be cute 1537790278-erwin3-smile.png)

    I agree with you, I'd prefer a male over a woman considering the ratio of the current soul workers, only 2 males and 4 woman. Regardless, all we can do is wait in the sidelines and hope our concern is noticed.


    On the other hand, the new character seems to have a short sword, not small. Seems like they are introducing the agility/mobility type of character. I guess we will have to see.


    I see they gave her "cat hoodie" when we already have someone with cat ears... Well it is what it is.

    EDIT: Perhaps, the cat hoodie is just to hide the identity considering how she video worded it "unexpected being" so which could relate to not "human," but it could've been the translator trying to be fancy.


    To support my point that she is not "human", if you noticed, her eyes are not human. Her pupil looks like the one of a cat's.


    Her hair seems to be a twin tail. Hey hoodie glows, it is not a normal one.


    Also, they mentioned "breaking the law of causation," for those interest the Law of Causation consist of:

    -The "causal relationship between conduct and result". In other words, causation provides a means of connecting conduct with a resulting effect(According to wiki)


    Her power consist of breaking the "Cause & effect" cycle, not sure how to interpret that.


    For those looking to see it clearer, I uploaded the picture in the post.

    I was wondering, shouldn't we make an official story discussion thread? What you guys think? I'll go and make it if you guys agree. I already have an idea on how to do it.

    Absolutely go for it !

    :stella3:

    I'm sorry, I've failed you guys. Some things presented irl, and I don't have much time, but I think you should go for it, if not anyone who will update it. If you were wondering how I was going to do it, it was something like this:


    Summary/story of the following in this order:

    The main story, exclude characters perspective from it, explain the void.

    Playable/Main Characters: haru,erwin,etc.

    Side Characters: Tenebris, etc.

    City lore without character perspective.

    Future content that is connected to the story.


    Add confirmed theories to the story above. Just do what you think is best and allow room for others to add/suggest/theorize. Or keep it simple and just summarize it, but make sure to includes rules to the thread.

    Things you might want to add:

    "Please be aware that this thread is full of spoiler, so proceed at your own risk."

    "anything related to the story should be posted here" "No spam, etc."

    I was going to name the thread "[Official] Soul Worker Discussion Thread" but that's me, you can name as you think it best fit.


    As you can tell, the way I was planning to do it takes a lot of time and you have to go back to all the thread we had theories, etc., but you don't need to do that. Perhaps, maybe ask to merge this thread with the new one, that might help.


    Sorry and thanks in advance. I make sure to leave my part in there.



    seriously hope you guys lose publishing rights some day

    Hey, I understand how you feel, but that doesn't we can outright hope them to lose their jobs. It is just not the proper way to address this. In fact, we don't know what's going on inside Gameforge, we don't know the intend behind their action, we are just drawing conclusions. There could be a lot of things happening inside, maybe some people trying to bring the game up while others do not. Maybe they are doing all this to be able to keep the game.


    One thing that people(players) constantly overlook is the fact that this is a job, a business, and they are people whose lives depend on it, and the decisions are mostly made by the person in a higher position. Another thing is that they need money to keep and improve the game, they can't just simply do it for free. We do not know the income Soul Worker gives them. Hell, the income might be lower or slightly higher than the amount needed to keep the game running and that is why we get lootboxes or any other cash item people constantly complain about.


    Yes, none of the justify some of the things they could've done and couldn't have; however, that does not mean they should lose their job. We can criticize the manner their handling this, we can demand a change, but can't go to extremes especially when we do not know what is going on.


    I know that few of you have try to criticize or/and demand a change, but none to a little few have been taken into account which I'd agree deserves an explanation. I strongly think we need more communication.


    Also, lets not forget that the forums is the minority of the game which also have a small amount of players, and out the minority here only a few has tried to change something. In other words, out of ~<1000(don't quote me on this, it is an estimate) of players, only less than 10 had try something.


    If you want a change, you need at least most of the players in your side, they need to speak up and do something. We can't rely on someone doing all this job and "like" their suggestion as an approval. We have seen this in action in many occasions and clearly did not work, at least for most. However, as you can already guess, this is nearly impossible. From what it seems, most of the players don't really care or stopped doing so, and Gameforge won't start making decisions because of one person demanding so.

    I was wondering, shouldn't we make an official story discussion thread? What you guys think? I'll go and make it if you guys agree. I already have an idea on how to do it.

    Absolutely go for it !

    :stella3:

    Thanks, but it might take a while to fill and organize all the info and theories we have discussed. I'll update it whenever I have time available.

    New Content coming soon in KR: Diplus Horizon Storyline continuation after Grasscover camp and it is connected with Candus NPCs.


    I was wondering, shouldn't we make an official story discussion thread? What you guys think? I'll go and make it if you guys agree. I already have an idea on how to do it.

    They became proper soul worker after they accepted their essence in Candus City finale. After advancement, in haru's case, it just a "break" getting over her past and accepting it, which finally oppresses the sin worker inside her(Which i didn't mention before. The Sin worker self it is still inside her and can take over her if chance is given, but after advancement she become "almost" nonexistent). Think of the sin worker self and current self as a double personality, one will have to "die" eventually. The other personality won't actually "die" but rather unable to do anything than watch.


    tl;dr: They are proper Soul Workers. Advancement is a stepping stone over their past or you could just call it becoming "mature" version of your teenager self.

    But the only desire Jin had was saving people which is a positive trait, unless he felt powerless and unable to do any of that, then maybe?

    On the side quest with Betty, it appears Lupan might have became a sinworker(?)


    In his radio message he said "His power nestles within the body and seizes the mind and organs, the hands and feet. Valea Viilor is merciful and frees us from the tortures of thought by making us as greedy as animals."


    Note how he said greedy as animals. I'm associating greed with desire. Not exactly a synonym but I think there might be a connection. Maybe this 'Valea Viilor' guy creates sinworkers by tapping into your desire and turning it into mindless greed.

    Quite interesting new information, might want to look into that.

    The brief glimpse of the main character's personality before the void seem to not match the descriptions given to them when in the void. I play Haru and seeing how she wanted to be a doctor BEFORE the void, it seems unlikely that she'll go evil without some sort of external stimuli.


    based on what you guys said about Jin. I don't think Jin chose to be a sinworker. I think Tenebris meant that Jin succumbed to the temptations of 'Valea Viilor' hence the whole "making a pact with the devil."

    "But your decision" probably refer to him giving in to his own desires rather than out of his own logical free will. It's still essentially his own choice but at the same time not really. Kind of a failed internal struggle.

    Well, I guess so, there's some space for critiques too.

    In the end, I am mostly interesting in the story of Soul Worker world itself without the main characters. I honestly have no idea how they will fit the story considering how Fortress ended with "signal" of another soul worker but was never mentioned again.