Idk what to put here after deleting the post lol.
Good luck!
Idk what to put here after deleting the post lol.
Good luck!
The confectioner costume is the only one I want but I don't feel comfortable spending money on this just yet since there are other games/things I could buy that have way more worth for the money I'd be paying (hi FF15). Like, the forum right now is on fire with Gameforge lol, I wanna see if the game makes it to release before I spend anything.
i was here when it happened
I assumed it's a mishmash of Henry and Hendrik. Doesnt really feel that out of place imo.
vs. 
I think adding a space before and after the colon for consistency would be nice and more aesthetically pleasing. Not sure if this is the right forum but if it isn't please move the topic. Thanks!
Maintenance
THREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Reduce it by 50% that will be great.
And as for energy potions i wold like to see it as free item for everyone with 3 times uses per day wich resets everyday
So what you're saying is you want everything handed to you for free?
No... he said energy potions should be a free item.
Though I do agree that's a little far... that's basically removing the system lol.
Go play Vermintide 2 or Warframe for a while, lol.
That's not much of a break now is it ![]()
Jokes aside, I don't have a problem with the energy system - but I think it should be removed. First of all it'll be unique to this version of the game so more people may be attracted to it. Secondly, the West doesn't have this "gaming overdose" problem that the East has/used to have which is what the energy system is for.
I don't like how it's a cash grab either... over time it'll just make more players leave because they can't do any dungeons without energy and if they're active like usual players are they'll run out very quickly without the 50% method.
It also discourages people from playing together since it "wastes energy" if you're not doing exactly the quests you have to do. So playing solo is just more efficient... which defeats the point of an MMO to start with imo.
I agree a lot with what Giftless said earlier as well:
The fatigue system was introduced in Asian games due to people playing themself into a unhealthy lifestyle in some cases even death.
Later when those games got hosted in the west, where these problems are not as prominent the hosts found they could abuse it as a cash grab by selling energi pots and boosts.
The system itself is not needed, it serves no function at all for the players here, only to irritate and hinder the progression, further dividing the players who play "for free" and the players that don't mind paying for energi pots.
It could very well cause a pseudo-pay2win mentality that people who pay for vitamins will be able to level faster and play more, which should not be the goal in my opinion.
Closer a better game ? Srsly don't make me laugh just look at steam charts and compare them
The closer steam chart http://steamcharts.com/app/215830#All
Soulworker steam chart http://steamcharts.com/app/630100
http://steamcharts.com/cmp/215830,630100 is a more intuitive comparison btw.
>not open to criticism
>makes no effort to provide said criticism
ok dude
zzz 6