Posts by Synitry

    God you all are worse than a sewing circle of old ladies trading drama stories.


    I agree to the person who said what idiot would think NA would be IP Blocked. Pretty sure they wouldnt make a whole server specifically for NA to then IP Block it and really probably just some hardware issue. The NA server has been the literal only server with huge amounts of traffic theyd be crazy to try and lock us out from the game.


    Not only all of that but i mean i just got a ticket responded to about moving my beginners items to my proper character as i didnt even realize there was an NA server to start with. Pretty sure this is simply something went boom and there is no one on staff who can fix it till the morning. They wouldnt just do something like that without making some form of announcement.

    • As Erwin, some skills would get stuck and I couldn't drag them to skillslots. Most recently happening to Quick Fire, Point Blank and Aiming.

    Ya this happens and is a bit of a bug but also gotta remember some of the skills are also for when jumping only so gotta read closely sometimes as i noticed after a bit and was like ohhhhh. Also another way to get the skill on to the bar if you select the "reccomended" combos to the left and use a row that has the skill in it you can click on your combo selections and it will fill that row with those skills. Thats helped me with this bug.


    • I find it kinda lame that when someone dies, even if the boss is defeated they have to respawn. Would be nice if they'd respawn automatically once the boss is defeated. (Personal thought)

    I totally agree i feel there should be some way for teammates to be able to pick you up when you die after combat has been cleared. That rezzes should only be used when it is imperative that you get back into the fray to make sure a boss can get downed.

    • Some boss attacks don't show the red circle on the ground and the animation is also pretty hard to telegraph since most of the time the attack is either very fast or covered in a dozen effects.

    Ya ive been hit by many phantom attacks too either by the skill not being telegraphed or just soo many effects all over they boss you cant see anything. If they could clean up the boss AI a little to make it more fluid it could help with those. "F$%^ How did i get hit" moments.


    • Not sure if it's lag, but I noticed bosses work qutie strange. After an attack they position to face you (Phase 1) then they load another attack (Phase 2) then the attack is released/launched. (Phase 3). But if I dodge when he enters phase 1, phase 2 automatically teleports/spins him to face me again so I can't pre-dodge an attack.

    I haven't really seen this I more get locked in an animation during an attack that wont let me move for way longer than it should and get hit that way or sometimes i cant dodge on an attack when i could end it early and dodge before. The animation locks do not seem to be fluid in when you should or should not be locked.


    • A thing I find annoying, but maybe I just don't know how to do, is to preview items before you buy them. Like weapons and fashion items.

    Ya i gotta say i hope they add something for this... as i bought one of the footwear from the grutin gold shop and it looked nothing like the tooltip picture so i was kinda upset and wished i could refund.



    • You can swear like a sailor but can't say "SoulWorker", "Server" and "GF" because they get censored????

    They really just need the option to let us decide if the filter is on or off i think its so dumb...



    • Some system mails arrive in Korean. Could you translate them?

    I am sure this is simply a fact of a work in progress.



    • Dash skills get you teleported close to the start point of the dash if you stop inside an enemy model. Would make more sense to teleport you to the far/other side of the enemy.

    Ehhh that wouldnt make much sense to me unless it was a teleporting kind of skill i mean ya cant dash thru a solid wall so if you chose to dodge with stuff in the way... aim better.



    • I still think the energy system is quite stupid and a way to milk our wallets.


    Well there are many ways to leech energy and they need something to help make some profit to keep the servers running so you can play the game you love. I for one find the 200 daily rather fine and have been able to play practically as much as ive wanted on that alone. Some days i even roll over. So its a necessary evil that i hope doesnt become too much a reliance at full launch.

    Oh i am not saying people cannot leech though i am noticing a trend of people now refusing to drop mats and selling spots on them when people cant find a space to leech from. Read my other response to this i don't feel this game is pay to win so to say but will certainly favor the speed of progression to those that pay and can give an advantage to money player which i feel is kinda the trade off. I am just worried that end game progression and getting your gear fully upgraded will be where the pay to win comes in as i've seen to many games die when it becomes apparent that you need cash shop items to progress your character and more importantly your gear.

    you can essentially gain 300 more energy a day from cash shop potions. then add on what a mat can give you for a hour or two spent on them and your daily 200 thats rather a lot of energy. They arent exactly wrong. I think they are just generalizing pay to win as meaning a free player will be at a disadvantage which he is not wrong.


    Such is the problem with this FTP games there have to be some hitches to keep the game running and making money... and those that spend the money will more than likely profit better than a free player.

    I dunno if pay to win is the correct term. I do agree that this game is already showing signs that people who dumb money into it will of course reap a benefit as is their right cus now that are a paying customer. I think the more correct term is pay for speed of progression. As yes people who fork over money will advance at a much faster rate. I have seen some games where this really isnt much of an issue and others where it can make or break the game. As for this game and from what ive been able to deduce thru research its very limited amount of content. Paying to speed up your progress is really only gonna burn out or make the person who spends money lose interest even faster.


    I for one have not seen much issue from this energy system as it will keep me playing the game longer and more interested. As what the energy system really does is gates progression speed. I really think its rather quite perfect as it is for its going rate. Between your leveling and your Steel runs. It really has a perfect balance for the casual player to semi hardcore player who is gonna play for roughly a few hours to make 6 hours in the given day.

    This guide is also wrong its lvl 20 to create a guild and the max character limit is 10

    IDK, I have seen clans with longer names than 10. Maybe glitched?

    No It is simply that for some crazy reason they allow you to create a name with more than 10 letters. But whenever they do the weekly maint. Any guild with more than a 10 letter name gets its name shortened at the moment down to 10 letters. Then you run into a big issues as to disband the guild you can only type in 9 letters so you are unable to close the guild and try to rename from scratch. yet your original name is actually still there it only displays up to 10 letters.

    <AreTrapsGay> Is looking for more active members to fill out our roster. This is an american time zoned guild on the NA Tenebris server!


    We have an active discord and are looking for more people to help fill out and play with!


    Contact me in-game under Synitry or on discord under Synitry Felgaard#5774