Posts by Giftless

    As many people already said - you'll get used to it. It's the only real option you have. I got used to this FOV. Not to mention - different FOVs on different people leads to unfair advantages. I personally am glad there's a unified thing here.

    Where do you figure you get a unfair advantage? The forever non-existent PvP? The non-existent endgame?


    Achievements is this games endgame and changing you FOV should not matter to anyone?

    You heard of Tinder? Geez

    Sorry, but I have to say I found it funny that you said you worked for Nexon and then said that "it gets better" when it never actually did in the few games I cared about under them. I hope it was at least for Nexon KR and not NA. Thanks for helping F2P games stay afloat since 2003 though.

    I more meant being a community manager being thrown at the pack of wolves always upset, complaining, or being downright abusive. The start of a game hosting is the roughest. I can't weigh in on my feeling in an online board medium on the company itself. NDA's and all that.


    No, it was NA Nexon. I quit for personal reasons though.

    Honestly I do not understand how one can work for one of these companies.


    For me it would be like working for a company that used child workers or anything else unethical.


    How do they sleep at night?

    Never understood why people compare stuff to something worse just to feel good about what they want/did/w/e.


    Like, what does that give you? False hope? False impressions....


    You compare something to something better so you have something to strive for, no?

    Go to district 6, See the camera view there. It's not the same as in dungeons itself....


    that one is actually far away from the character

    Yes, that is specified in those files I was talking about earlier. Can't access them now since I am at work.

    As soon as I get home i'll give you guys the name of the file.

    The thing is everything is farmable, even anti-destructions. Roll an alt and complete all of Rucco Town's Completetion rewards, then go to second town (Candus) and do first side quest in that area from Jenna. And bam you have 7 anti-desctructions and 7 A.R. Cards to put in your bank and send over to your main. Only takes around 3ish hours

    Is that really the definition of farmable?

    Make alts then delete those alts to be able to make more alts so you can enhance your gear...Sounds like that was not even intended, just a loophole.


    ope, they never have been on official servers, they're just more accessible.


    once NA gets grasscover camp, it will be way easier to get them with the current dailies in jp, you can buy at least x2 anti destruction a day

    Well at the rate you need to spend them 2x a day is not much. I guess the only true source of the stones are cash shop them.


    Even farming one month daily will probably not even give you enough to go from +8 to +9.


    But as iv understood that should not be attainable easily (if you are not a whale that is).



    Isn't that an issue for you guys, like if you actually do all that farming to get that +9 but people will still think when they inspect you character that you just swiped your ccard? *That would be my reaction*


    I might be old school but the whole thing with getting something hard in game was that people knew it was hard and not only something you could buy for money. But hey that's a different topic :)

    rate is normal, the lowest anti destruction I ever used in jp server was 26 and 33.. after that it's all goes to 50+. Some people even spent 200+ to get their +9 weapon so.


    I would honestly recommend to just buy a +6 weapon and save the anti destruction for saurus park weapon or auri's well at most~

    But in JP version they are craftable are they not, the anti destruktion that is. At Least they are on the private server that is based of JP version.


    Problem is imo that none of these mats are farmable/craftable. You can only obtain them from cash shop or a limited amount of them from chapter/district completion/events. *Correct me if I am wrong*


    I would not mind grinding for these mats tbh.

    So half exp for trash half for boss. Since Ep is divided that way why not exp?

    Finally a suggestion I can agree with instead of a lot of nonsensical "LET'S MAKE IT BANNABLE!!" posts.


    ^This^ is something I can see a lot of players settling for. Not to mention I myself love doing boss fights and it was a pity whenever I had to skip on doing them for a more favourable EXP outcome.

    Already suggested this tho ;)

    It should be an easy fix if the code isn't written by baboons tbh.


    There should be an algorithm in place, the only thing that needs to be done is to change two values.

    One that is used for calculating exp gain from monsters and one that is used to calculate exp from clearance.

    To be honest this really should be a bannable offence. Not doing it at all, but doing it in a party and leaving the others behind. It's straight out egoism and such players might as well get banned. We don't really want such people, who try to gain benefits at the cost of others, here anyway, don't you agree?


    I do agree.

    On that note. I could not find any way to report players in game. Isn't that pretty standard?


    Leaving you team behind only starts getting bad later at around level 50, specifically at "Nightmare"-Manic that boss is...well not fun at all.

    I have spent like 10 ress stones just because one or more players die, leave the instance but not the group. So the boss does not scale down immediately.


    It is just as bad morally at lower levels tho.


    If they divided EP like 50% for trash mobs and 50% for boss, they should do the same for EXP.


    Same thing happened in D3 rifts, players where only doing trash and then left as soon as boss spawned. Blizzards solution was do award more exp for the boss and less for trash so people would stay.

    How is dps measured?


    If you go by ranking after dungeon I (Haru) rarely get beaten by lilys. But played correctly Lily should have better dps than Haru. Don't think they have higher burst tho, but sustained dps.


    I am only speculating here.

    You didn't. ^^

    The flaws are if you'd do implement some of the countermeasures against the Boss-Quitter.


    I just go along with it. Since I live in utmost efficiency, I hate to think about me beeing able to forfeit earlier and spend the 8 Energy I had to spend for a boss fight, which gives me maybe 100k EP, 50K Dz and a bit loot instead of spending them for another Entry where I get 2-3kk EP, 100k DZ and lots of loot. Ofc I'm only lvl 49 and so I dunno how I'll think about it in the 50-55 Area. ^^'

    Oh ok, thx for clarifying :)


    Well the whole thing is kinda crazy you talk about ress stones. From what I've heard they should be craftable, even saw a pic of the failsafe upgrade item as craftable in some other version of this game.

    It's like you can't fix one thing because that unravels a new layer of "we need to make money out of this" mentality.


    Best solution in the best of world where ress stone were more of a commodity would be to make the completion exp much higher. So half exp for trash half for boss. Since Ep is divided that way why not exp?

    Speaking of GF, they do not implement anything into the game by them self. Most of what is criticized has been created by Lion Games. It's also natural that a games is suppose to make money. Its naiv to think a F2P game would really be free. Paying to extend playtime really is one of the lesser evils. Same with the costume prices. Do you prefer a gear wall that you can only overcome by throwing money out for upgrading? Or making content so hard hitting you basically have to cash for resurrections?

    I am not against cash shops in general. Honestly I like the concept.


    Games like Path of Exile does it the right way tho. Only cosmetics. And since they have such good rep and actually listens to their community, makes them feels involved, players have no issue paying 40$ for a costume even tho you can't even see the thing.

    They do it to support the game and the Devs.


    This cannot be applied to GF, I know that. They haven't made anything in their lives and only live of other companies like Lion Game.


    I did buy the gold and silver membership cuz I actually get something for it. The costumes in this game, not so much. And the one available look like shiet tbh. The craftable ones look better.

    I don't know if I understood correctly but what are the flaws in doing a full run, beside paying the other half of the amount you agreed to pay when clicking on the dungeon?


    Please clarify.

    So the average American have it better than the average EU citizen? Are we back in 50's?


    I can tell you for sure since I have had this discussion with Americans in my line of work, I make more in Sweden then an American citizen does with the same job, by at least 1500$ every month. That goes for most professions that require a Uni degree. Only Entrepreneurs make more in USA, because taxes.


    The living standards, at least in Sweden is way above that of America. I've been to the US many times and it's damned depressing tbh. It's like going back to how most of Eu was 10 years after the war. Ok...maybe not that bad.

    But in the end the joke is on the exploiters, at least those who do this in the 50-55 area. By not doing the boss they forsake the chance to get blueprints they will need at 55.


    I already got all but head and I am 54. Got 2 for Stella that I sold for a total of 4.5m.

    That has nothing to do with GameForge or monetization and only little with the energy system. The developers, Lion Games, simply overlooked that they had to subtract the energy on death & Leaving as well and created an exploit this way. Do this at the issue is resolved.


    The problem is human greed. It's a player who purposely does this to other players. Software will always have bugs and never be perfect, but using exploits at the cost of other is something humans do. No a publishing company, not the company of the developer, not any kind of system. It individual humans who do this to gain an advantage regardless of the others surrounding them. Actually, they are acting just like the NPC Henryk and this should be punishable.

    While this is true and I agree with it.


    With systems that limits progression there will always be people trying to get pass the limitation.


    Limiting progression with a system that serves no other purpose then making money, creating the "need" to exploit. There is so many things now in the cash shop to give back or getting more energy that the system is totally worthless and only limits people with no money.


    You can now have a total of 400ep with the gold and silver membership combination. That combined with the free mat and free EP pot is 530ep/day. Not to mention mat-hunting.


    This is solid proof the system only serves as a money cow. There is clearly no interest in limiting game time to prolong gameplay before the small amount of endgame content available, like so many advocates of this system used as a argument for the fatigue system. Or like the argument you yourself used in another thread, that the system is an exit point for the player.

    the real problem is the energy system...too bad Gameforge is only worried about monetization. They letting their game die in beta. It's actually sad...

    Well there has been polls and discussions about that already and most people were fine with the system as it is. Iv said from the start that it is a shit system.


    Now this happens, those not wanting to change the system have to eat their own words.


    The sad part is that society is ruled by unintelligent people that can see beyond their own needs.


    The voices of the plebs if you will...


    Long live the Emperor!