Posts by ErwinAlter

    Perfect admin doesn't exi-

    1.Where have u seen 20$ for a hairstyle?

    2.It doesn't matter,anyone can forget for a moment about the monsters or the boss mechanics,and even get insta'd if they didn't get mediqubes/proper equipment.And the death is worse if u forgot to take mediqube in the last bar of boss hp,take dmg,die and can't take the loot

    3.A bit harder?Materials are hard to grind,lol...hundreds of mats for one piece of outfit?Neah,doesn't worth

    4.We are talking about farming a single instance on manic to get as far as u can on lvl for that instance,but sometimes it seems that it doesn't worth the effort

    5.What? XD There are respawners and the mats,lol.

    Maybe you are right,this region is trying us to learn the game through the hard way,but Japan has a lot of benefics,and even balanced systems.But,this is beta,let's hope they will make an between way for both the medium-hard difficulty of EN/NA region and some benefics of JP server when the live will release

    Don't say that :))) There will be an always overwhelming number of complaints than suggestions on this foru

    How about we give a chance to this game? Let's wait for the OPEN BETA to be finished.. and see what happens.

    I will be surprised & very happy if something will change in a better way.

    The problem is that people just complain without actually giving suggestions, always comparing to other versions.
    And thats why i wanna wait for the beta to be over, to see if something actually changes.

    I actually wrote a list of suggestions,if u would like to take a peek,but there are definetly an overwhelming threads of complains

    making harder the process all of sudden by increasing from 40 to 360 pcs/mat is a shock for everyone(not that big for EN players who were playing also on KR servers)

    More like just for the 20% of the players that went out of their way to sneak around IP blocks to play a game in a different region and the 2% that goes to the forum to nitpick at every single design inconsistency with the JP server that isn't in their personal favor.

    Maybe I exaggerated it a bit,but still,this is a truth XD

    I have just collected+put my personal opinion on all the sugestions for now,since there are a lot of threads only with complaints and very few and marginalised threads about suggestions

    I just wanted there to be a system for those who are dying in a party right when the boss is having the half or full of the last bar of hp and insta them,losing important loot cuz they can't get up and pick it

    I kinda feel like we should get Respawners mailed to us daily . like 3 or something. idk if thats related to the death system convo or not though

    It would be great right now,since the respawners are on soul coin and grutin gold.But only for beta.In live it would be pretty bad,since we will be depending only on those emailed respawners

    As I have seen,there is no thread for suggestions,only for complaints,so I decided to write my suggestions(and others suggestions too) about how we can change the game to be better for everyone.These are my opinions,and if someone is having another thing in mind about smth,feel free to write it.It will be somehow big,but only because I will have to explain in-depth every suggestion,so that everyone can understand them :

    1.Death system rework

    As I have seen,the death system is a pretty bad one atm,so I have my vision about a better death system:

    On several other games(Idk if I can list them,to not advertise them) there is a death system which consists of 2 steps: The Bleeding out stage and the death for good.The Bleeding Out stage means that you are not dead,but are incapacitated from fighting or using potions and active items.We can escape it if we are aided by a teammate,the proces being sped up if 2 or more are aiding.For players to not abuse these as an way to enter in harder instances where they can't deal dmg/being useful for the team,there must be 1 charge of aiding(2 if we are in manic instances),and any charge added over the first shall penalty the player with 50% reduced DZ/XP/One low quality drop

    2 .Materials needed for Outfits/better ways to sweeten our hard work

    As it was seen before in the JP server,there are lower quantities of materials required for making outfits.My suggestion here would be 4 days/month where we can have double the materials dropping.Or,if they don't either implement JP server's quantities or not make the system I was talking about,at least add more costumes.We,the players,have a lot of ideas for costumes(Mine is a modern cowboy outfit for Erwin,since it would fit for his wanderer lifestyle,and some pop star idols costume for the girls,but I think there are costumes like these for girls in KR premium shop,I would like more ideas)

    3.Preview for weapons/outfits

    This is not mine suggestions,but others too.We need so bad a preview function for weapons/outfits,because rn we are picking them blindly/seeing some Youtube presentations and we would like to see how these items suits on our characters

    4.Skins for weapons

    Maybe right now isn't a function that much wanted right now,but some weapon skins on lower levels are better designed than others,so we would like to have some love also for weapon skins,and by that I mean skin changing.The players win,GF wins if they are implementing this+some cheap and fine designed premium weapons skins

    These are my suggestions so far,I will edit this post whenever I will have a idea of suggestion.I hope this was not long to read,and thanks for everyone who was reading! :)

    4.These are as on KR servers,so a suggestion for changing them would be useless

    Not true. Yeah, it's GameForge, but it's never a bad idea to make a suggestion thread (a proper one filled with accurate info; not people whining we don't have the same as JP because they don't realize the KR client is the original...) about it to lower our costs.

    I will make,never seen one in these threads,I would like to bring a suggestions thread,but I fear that would be too long cuz I will need to make in-depth explanations about these suggestions.One never died from trying,right?

    Anyone who defends this either doesn't know what they are talking about or an idiot. GameForge dramatically increased the amount of mats it takes to make clothes because they want you to spend cash shop money on energy to keep farming. It's another greedy move with their already insanely priced cash shop. It's not a "placeholder" because of open beta. They just want to milk the community as much as they can and quickly from the looks of it. It's very bad in the long run for the game but perhaps GameForge is looking at this as a quick money grab game and don't really care about it's longevity.

    They didn't increase anything. You can definitely cry out for them to lower the crafting costs, but they are not 'dramatically increased' as a 'greedy move' since KR's costs are the exact same.


    The misinformation in this thread is absolutely incredible. Sometimes it's no wonder GF won't listen to people. :S

    Yeah,pretty much like that.Not misinformation,but making harder the process all of sudden by increasing from 40 to 360 pcs/mat is a shock for everyone(not that big for EN players who were playing also on KR servers), everyone is looking for a reason for this increase,and making this thread being in chaos.GF will say : "Ok,dudes,how can KR does these outfits,while you are yelling about nerfing those numbers,huh?"

    1. Energy - It was stated it's they are aware of it. They left the free items in for now because of that. All that's left is to wait.
    2. Cash Shop - Debatable. I think the best action is to simply not buy.
    3. Guild Name Bug - Again, known issue. Give them some time.
    4. Fashion Materials - I have no idea why this is always brought up. Make a suggestion, add a poll and it should be fine.
    5. EXP - I disagree on the manic here. Leveling is fine and I am soloing 80% of the time. I would not have time to actually farm some gear if it would be faster and there isn't much endgame content anyway. So this isn't really an issue for as of now. Normal and hard could give some more, again make a suggestion.
    6. Death System - Looks more like a suggestion, make a extra thread for it so we can discuss it in detail. :)
    7. Server localization - There is straight out nothing you can do about that. I would not be able to just go to another country and say "I am a citizen of this country now" either, right? Similar issue. Life is harsh.
    8. Server Stability - As of know, I had little to no issues with that. I am sure they are working on it. I mean, they need the servers to run smoothly to make money, right?
    9. CS Preview - Yeah that's badly needed.

    Edit: About the synchronization issue, that is most likely just lag. It doesn't happen as long as your connection is fine. It's a Korean game so they except a good connection. The server does put you back to the position he thinks you are. It's extremely noticeable right before you disconnect.

    As I said,I have summarised every thread,and some threads rn are just repetitive.Yes,some summarises can be suggestions too:

    1.It's good that they are aware of it.But if stays only on the awareness

    4.These are as on KR servers,so a suggestion for changing them would be useless

    As about the sumarrises who could be treated as suggestions,I will make another topic for suggestions,but probably my ideas in that thread would have been said 10 times before,I will check the suggestion topic

    Because the topics are already gettin' repetitive,so I tried gathering them here.You got some points in there:

    4.This came as a shock for us,so,yeah

    7.If is illegally in other countries,then make it legal....And the letter won't be read.Good ideas,but pretty hard in reality

    9.I have seen some fellow men of culture who felt this problem and posted replies on threads with this

    1. If you're going to make a suggestion/discussion about a rework, at least provide examples or an idea included with your suggestion statement.

    I have edited that point,forgot to write my opinion about that rework,my bad.I will rewrite it here: Death to be a 2-step system :Bleeding out(in which u can be revived by ur teammates),and death,which can be solved by the classical spawner

    Stop playing Fortnite.

    This humored me waaaaay more than it should’ve

    I cri everitim ;((( Is it this system even on fortnite?I was thinking about other games when I wrote about this system :))Anyways,we gave them enough ideas on how can they rework death system,if they will put the wallet first,they will still let the old death system