No game ever should kill you with one attack, with some few exceptions to that rule. This is just straight out frustrating. We are humans and we should be allowed to make mistakes.
No, it should kill you with one attack. That's the whole point of MMORPG - something kills you? Upgrade your gear. Still kills you? Take some friends to help you. Still kills you? Train, level up, whatever. There must be some content that will not be available for casual playing, some dungeons that will require skill and give you a challenge. That's why there are three difficulties - normal, hard and manic, depending on how good you actually are.
Completely agree.
The aspect that makes this even more fun for me, is that the bosses themselves are also rather squishy. More often than not the fight is done within 1~2 mins.
But those 1~2 mins are full of points in which you can die, if you fuck up.
I LOVE this, it actually makes running the dungeons fun.
It makes it challenging.
It gives you a reason to upgrade your gear and try again.
It forces you to actually LOOK at what the boss is doing instead of running in like a retard.
