This is just a clusterfuck of rage and tears going back and forth against the yayers and the nayers which could be summed up:
Those who are for fixing alt farm:
- "Good riddance, no one needs you whiny kids"
Those who are against fixing alt farm:
- "gg failforge game is dead cause no more f2p"
Valid points are given on both sides, given that, as Nyoka stated it was an exploit meant to help new players just joining the game to start out, not for circumventing a cash shop item repeatedly for free. However, it took too long to fix it and over time everyone thought it was a part of the game. It also helped feed the idea that this was a way to "catch-up" to cash players by investing more time into the game.
Now that the fix is here, everyone is blowing their tops off because after this fix is in, there will be a feeling of disparity between f2p vs. p2w. It just creates a thinking mentality that "no matter how much time I spent on it, I'll never be as good as that cash shop guy" and then it starts to demotivate how much of a damn you should give into the game. As a business model, many player do know you need some sort of revenue to keep the game up and running because it's free to play, but there's also the feelings of fair competitive play and ethic to polish the game and have it shine more brightly than other games in its similar genre.
On one hand I agree with Nyoka that this should be fixed as cash shop items shouldn't be handed for free except for certain circumstances like events or reaching milestones. On the other this widens the gap for free to play vs. pay to play playerbase. I prefer to have a wide diversity because it makes the game more interesting with the interactions you come across with players and the point of MMO is to have a active playerbase. But too much and you start to segregate them. The ones being favored will defend, while those being left in the dust will protest and eventually leave for better managed games. This does not make the game dead because newcomers will come try it out if first impressions got them interested, but the beginning of their journey will certainly make it feel like it's a ghost town.
All in all, while this fix is not a bad decision, it is not the best time to put it in now, thus makes this a poor move. Especially when there's still other bugs that needs serious fixing first like the raid quest progression and other things like more content that so many players have wanted more of. When an exploit or a bug is discovered, we want to be informed and it needs to be fixed asap since that's breaking how the game is played. But when a exploit or bug has been used and nothing have been said for over 2 months, then it would be generally acceptable and viewed as part of the game progression.
In the end it's your call. I'll still be playing your game because honestly I like this change and doesn't make me feel pressured to have to alt farm anymore since I think that's utterly boring and isn't how the game was meant to be played. However this may not hold true for others. If this does get implemented today, I would be expecting a wide demographic shift.