Posts by Untilted

    Alright, so about a month back I found out there's a command that lets us see monster hp and super armour in numbers, not just in lines, so needless to say the first thing I did was the obvious one - go last carnival and check out monster stats. Posted a message in guild discord, got no replies, thought I'd check out the forum and successfully proceeded to forget everything about it. Here's the copy-paste:

    One of the game questions I had is enemy hp scale and with my newfound scouter abilities i could check it. Here's what my memory has from the last 10-15 minutes:
    basically went to last carnival 3 times to check out the hp of the first edgaquin miniboss:
    solo normal: 1.16 mil hp
    solo elemental: 1.16 mil hp
    4-party hell-if-i-know: 3.22 mil hp
    That is around 2.77586206897 times more hp.

    The me a month ago didn't have the memory nor attention span to remember other monsters' hp scales so I assume they scale the same. As for other raids, districts? Heck. You check it.
    Now does this mean that it's not you who sucks in a party, it's your party that sucks at dps, or is it that other stats scale as well? I really doubt that elemental resistances, crit rates and resistances etc. increase but defense is feasible.


    TL;DR monster HP/SA scales in LC! Does defense scale too? What about other places?



    P.S. the command is "/monsterstatus 1". It stays active after switching characters but not after turning the game off and on again, so you might want to bind it to a macro. Seriously this and other useful chat commands really should be visible in-game.


    You know I thought this was a nice side-effect to alts. Doing the usual rucco-candus, additionally to lvl 30 for sprint and got enough fragments for 13 entries, out of which 2 were hard and 1 manic. But then the dungeon bugged and i didn't get any grutin gold after picking it up. restarting the game let me re-enter the last 'invasion' and the grutin gold was all there on the ground as if i hadn't taken it, but taking it just resulted in the exact same thing happening again.
    It just wouldn't be right without bugs, would it.

    Honestly if they just removed some of the rng elements (Rng fragments, rng entry mode, rng drops, rng bugs) it would be pretty nice.

    Wouldn't work since grutin gold can be used to enter the event. It'd be better if they just replaced the event grutin qubes (that drop in rucco town dungeons in another version. No, not just same design, same item) with grutin-o-mat boxes containing some items from that shop. Like anti-destructions, akasha transmitters, some other shop and special items not in the shop. Also a chance at that entry qube to get a free entry again.


    On second look maybe this could serve as some explanation for this event? Grutin thieves stole the shop dude's items and he's sending us in to punish them for it. We just need to get the point across so whatever loot drops is ours. The entries would've been free but he got sabotaged (broken orb fragments) so we either gotta retrieve those or buy from him now that he's forced to charge us as he's kinda broke with all that's going on.

    You're asking me that? I didn't make you play this game nor deal with any of its bs, I'm just saying that Gameforge makes sense to me, not that it needs defending or attacking, that they are right or wrong. If you come to the forums I take it you have hope that something might change from you posting this here. I came in thinking I might add some realism based on my experience from other games with similar situations. But if you just want to rant or vent, I can point you to a discord where people switch between complaining about the game and talking about how they spend their money and time on it.

    It all just comes down to the same thing everyone always says: it's your choice. Mine is to play casually and deal with not being able to get max gear. If I come to a dead end, I'll take a break for a month or few and come back later to see what's new.

    Why do I feel like this is becoming a continuation of some other thread where someone went into a rant about the meaning of p2w? I'm not gonna discuss the semantics of "impossible" or "literally", but even the possibility of you opening the door and all the air going out of your room is not 0. I personally follow the true p2w meaning where e.g. you have donator weapons, truly no way to get them besides paying.


    As far as other servers go I don't know nor care much, but it's not all fun and happy times. I've heard that in South Korea it is normal to have paywalls if you want to advance people just accepted that like there's no problem. May be just a rumour, makes no difference to me.

    And yeah, you answered your own question. As far as I know a company needs to succeed in material terms; be financially successful. If "impossible to get" works for them, it works.

    Rng just likes to mess with people. And for just one thing, they did improve daily rewards just recently, maybe an improved version of NPCs is around the corner as well, the possibility is not 0.

    This is not about defending, this is about knowing what you signed up for. If new content does require +9 everything and can't be cleared with a 'semi-casual' ~+7, now that's a problem. I've played games where you can get everything fairly easily. The playerbase was no more happy than this one is. You'll just run into other troubles. I don't get what the problem is with not having absolute maximum gear, just take what you have as good enough and start stocking up for the new raid, continuing on with the illusion of progress.


    And if it's not the content that requires maxed, but the players that ask for it to allow you to go with them, that's their toxicity. Which is again present in other games and doesn't help anything.

    Oh and by the way, the game I mentioned where you can get everything without this ridiculous grind? It died. Fast. New content can't be dished out often enough, even more so in the hypothetical situation where we're getting quality content. Is that an excuse to make the grind? No, but at least you can see other people in the server.

    .5 to 5 is a 900% boost.


    We're gonna complain about them anyway since there's no way they can do everything or enough right, so who cares about some extra yelling? Say that everyone gets their +9s. Will they be happy? Heck no lmao, they'll start complaining that there's nothing to do, not even an illusion of something to do, which we do have now.

    And asking for motivation to grind? Maybe they're giving you less motivation here so you have more for other things. You could always be a casual. Started playing on day 1 here, still haven't gone primal. Divinity OS 2 is draining my days just fine.

    Grasscover camp dailies are a better source of grutin gold, and grutin gold is the most plentiful drop in the event. So much for "grutin world". And I know I can leave the district but.. you know... maybe I expected something more than one wave of them? I thought it'd be like time attack, spawning in waves until the final boss shows up (giant statue in the middle), that's where the real rewards are at. Cuz all my runs amounted to the first two 'rewards' in the list.

    I can't do words right but maybe semantics says that's not the only requirement or way of entering?

    Speaking about the event, what are you even supposed to do there? Clear out all the killable mobs and stand still for the 2 minutes of remaining time?
    Yes talking about the rewards, all I ever got was grutin qubes and grutin gold. And around a fifth of what you would use to enter at that lmao