Posts by Cater

    I don't feel that there are many people with as much experience on Lilly as I have.


    And yeah, show me a single skill that hits more times thanks to attackspeed, other than Carnage, it won't.


    How do you even have % hp buff, let alone 5000% base hp buff so that there is a 50k hp difference between the two classes. People don't even run % hp gear/cards. Even if they did, the difference between Haru and Lilly wouldn't be more than 3k hp.

    Some corrections for the above.


    Lilly has very poor % damage on most of her skills, much lower than most other classes. This combined with the fact that her skills have very high SF cost and very high cooldowns means that she has to auto a lot. On top of all of things, Lilly has long animations. This means that Lilly has rather low DPS and burst.


    Lilly has no scaling with attackspeed whatsoever and whoever builds that on Lilly is just a huge meme. Casting slightly faster in PVE doesn't really matter, you would be much more successful if you get cooldown reducton instead of attackspeed, since it actually increases her DPS. Only skill that scaled with attackspeed is Carnage, and the damage for Carnage is not in the number of hits.


    For PVP super armour, therefore adamant hard counters Lilly, she is barely able to touch anyone.


    What's + for Lilly is that she has the best buff in the game and the best character for breaking a boss' super amour, but you don't even list them as a +.


    2k hp difference doesn't make Haru tankier than Lilly. It's just Haru has ranged abilities, instant casts, while Lilly has to be in melee and stand still. Haru is not limited by SP, her problem for endgame(endgame for us) is that she can't break super armour and relies on other classes to do so.

    Haru was broken to begin with, and is probably still #1 best class post-advancement.


    Our only hope are the balance patches, but looking to what they did to haru, she might as well stay in the top. It was mostly a buff. I could be wrong though, I only read summarized part.

    But then you get to GC and have Harus that only have like +7 weapons with like 13k crit damage. And you have like 2 on your team. And you realise that Haru is incapable of breaking super armour whatsoever and kills stuff really, really slowly.


    Haru's not even jack of all trades, she is the ultimate trashmob killer, if her damage is not enough to just brute force through everything, she is kinda bottom tier in GC.

    I didn't care about the first lootbox, since the costumes look absolute trash, so does the wing.


    Kinda salty about the swimsuits, those are the best looking ones and instead of GF giving me 2 sets for 6k dogecoins, they decided to not sell me any and not take my money.

    Dude, Starwin is such a troll.


    He lists every cons of Lilly as Iris' cons and shrugs it off as Lilly didn't have those.


    SF usage: Slap a Taifon on Iris, all her problems are solved, in GC you don't even have to right click anymore. Slap a Taifon on Lilly, having a loli is still mandatory to be able to cast skills.


    Cooldowns: Builds cdr on Iris who has such a low cooldowns she can't casts all her skill. Meanwhile Lilly has no CDR and she often goes 10-15 seconds without being able to cast anything.


    Brings up Lilly's ability to heal at lvl 15: She can't heal at lvl 15. Even then her heal is half of a basic attack. Sure she heals 10% of her max hp every 15 secs, but it's nothing to pen home about.


    Lilly doesn't have to commit while Iris does:????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????


    Pulsefire: Max 3 secs to use, can dodge out of it, gives 2600% damage if you finish the whole thing. Epicentre, yeah you have to stand still, but just get Aurtih armor, you know the armor that's mandatory for Lilly in GC. Using that move while being on top of a boss just takes down half of their health. Fire Spin moves Iris, Ardour moves Iris. She literally doesn't need Megiddon. You can bring up Hail of Plasma, but you press the button, shoot, don't even have to dodgecancel. Fast af.


    Then you have Lilly:

    Angel of death: standing still

    Terror Chain: standing still, can dodgecancel out of it super early

    Death Throw: standing still, deals no damage, if you cancel it early, you lose half of the no damage.

    Culling Blade: standing still for like 2 secs, if you finish it, you deal 550% damage, it kinda close to Iris' 2600%

    Carnage: standing still for 5 seconds, deals 900% damage if you do the full thing with having the burst at the end.

    Deathly Triad: standing still for like 2 seconds, you can't cancel it, deals 1300% damage on a 35 secs cooldown. Almost as good as Iris' Ardour which deals 1600% damage on an 8 sec cooldown, moves you first and you don't have to don't have to stand still as much.


    Can't aim Iris' ultimate. THERE IS LITERALLY A LOCK ON BUTTON IN THE GAME, SO IRIS ULT WILL AUTOMATICALLY HIT ON A SINGLE TARGET, NO MATTER WHAT.


    Use Iris' ult with her buff: yeah but her ult hits 5 times, it only buffs the first tick, on a single target. I mean, Burst is a great waste of SF, never us it. Unless an Erwin is sniping a boss.


    If anything, you should have brought up that Lilly has hands down the best buff in the game, while Iris has the worst one.



    Anyways, just switch up Lilly's and Iris' name in Starwin's post, then he is right.

    You don't even have to run Megiddon, she is perfectly fine without dodgespamming.


    Dark Gauntilus, I think attack speed helps her out, I'm quite sure fire tornadoes are affected by it, plus Iris has low enough cooldowns so that she can't cast all of her abilities. Attack speed helps with the spam.


    Starry Forest is all around decent filler.


    Even Taifon so that she doesn't have to stop and right click every once in a while.

    It's just spreading misinformation with Yagyu.


    He also said that at some point Iris got nerfed and that we have the unnerfed Iris in GF Soulworker. And well, it's simply not true, I had to spend quite some time, looking through Iris' skills, the patch notes and the latest skill simulators. Had to patch it together, but she never got nerfed.


    Whole Lilly topic is I feel went overboard a bit, but it's just my opinion.

    I don't know about you guys, but even +8 Aurtith Jins are not making top 10 usually in WB. Sure, he might have burst, but I feel when it comes to pure DPS, he is the worst.


    Die-Phoon is the best BP skill for damage, hands down, Iris can't even dream about the sheer power of Die-Phoon spam. Die-phoon has 2300% damage, 3725% super armour break, most part of the tornadoes get amplified by 70% armour break too, which is slightly less than 50% damage boost if we assume that GC bosses for example have 2000 def. 70% armour break for Lilly(assuming she has 20% armour break normally) is 74% damage increase vs Primal.

    On the flip side Hail of Plasma is only capable of doing around 1900% damage with 2400% super armour break and Iris can't really amplify it. VS GC bosses it's literally 24150% damage against 16527% damage(if we are nice enough and say that Iris can cast 7 Hail of Plasmas+1 ult under Plastica effect, which she probably can't). And against primal the difference is going to be even bigger due to Primal's higher armor. Plus we shouldn't forget that the average Lilly has higher crit% and crit damage than the average Iris.


    SF cost doesn't matter since Lilly can cast 7 Die-phoons+1 Carnage with a Soulforce Fizz.


    Even when it comes to aoe, Die-phoon has a moderate size of hitbox, they move. I found it much easier to clear stuff as Lilly in LC than Iris when under the effect of Plastica. Plus Haru is the only notable character that clears fast enough with Plastica for trashmob clearing.



    In my eyes Lilly is easily the best character to kill bosses when a Plastica is around.


    And imo, she wasn't buffed because she is good with Plastica. Linogames took their time, buffed Haru, then only did any change to Lilly when Plastica became unavailable in the new raid. But you know, there are a lot of Lillies without hidden Plastica out there(like me with my 3 hidden grutins) and life kinda sucks for them.

    I mean, I think they are trying.


    They are trying to give us more EC and WUC supply. You can see it on the gachabox and the 50% droprate event.


    The problem is that everyone wants to sit on these items. No one wants to have dzennies, since they are still viewed as unstable and they probably are. It's much safer to just have WUC and ECs in your inventory. Plus everyone is waiting for Primal, so even if you don't care about making a good financial investment, you still want to have a lot of ECs and WUCs.

    And well, even if people farm out 200 ECs a day instead of 100ECs, 1 goldbuyer can just buy everything up, like they did at the final day.

    Like seriously guys. I'm playing Lilly, a class that was basically neglected for an eternity just because she is good with Plastica.


    How am I supposed to not feel bad in GC 24/7 when all I'm getting are hidden Grutins. Getting hidden Grutins 3 times before Plastica as a Lilly is just a spit in the face.

    As title says. 5 star Grutins are trash, useless, worthless, pile of poop. Their sole reason of existence is to deny Plastica. I've had my hidden Plastica denied by these trash bandits 3 times already and I'm sure I'm not the only one.


    Like seriously, what's good about them? Rank 2 hidden Plastica is a million times better than hidden Grutins, rank 1 hidden Rita is a few time better than rank 3 hidden Grutins. They are even unable to kill trash mobs, since they keep knocking them back and lack the brain to walk up again and hit them a second time.

    They are nothing but a big pile of disappointment. Seriously, whenever you get a hidden Grutin, you just feel that this pile of garbage could have been a Plastica.


    Purge Grutins from the game, gimme my Big Plastica.